Player Matchup

Agni
Agni
PathtoLlama
Agni
Level 122
God Stats
9W - 11L
1,838 SR
Queue Stats
425W - 448L
1,596 Elo+
Party 3
Kali
Kali
TruelyGinger
Kali
Level 103
God Stats
26W - 17L
1,652 SR
Queue Stats
89W - 82L
1,581 Elo+
Party 3
Tyr
Tyr
phor5k1n45a1e
Tyr
Level 118
God Stats
1W - 3L
1,302 SR
Queue Stats
365W - 350L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
spoiledmilk4172
Ne Zha
Level 106
God Stats
6W - 6L
1,285 SR
Queue Stats
263W - 268L
1,487 Elo+
Party 1
Rama
Rama
umo144
Rama
Level 55
God Stats
5W - 9L
1,429 SR
Queue Stats
167W - 152L
1,486 Elo+
Party 1
Team Averages
Level 101
1,501 SR
1,527 Elo+

VS

Team Averages
Level 102
1,575 SR
1,527 Elo+
Cernunnos
Cernunnos
PFC_ligma
Cernunnos
Level 128
God Stats
18W - 11L
1,500 SR
Queue Stats
250W - 257L
1,453 Elo+
Solo
Ra
Ra
Pobleo7258
Ra
Level 125
God Stats
3W - 1L
1,464 SR
Queue Stats
182W - 157L
1,556 Elo+
Party 2
Terra
Terra
SS4CoNcUsSiOn
Terra
Level 64
God Stats
6W - 3L
1,659 SR
Queue Stats
60W - 56L
1,548 Elo+
Solo
Mulan
Mulan
msthickums
Mulan
Level 69
God Stats
17W - 7L
1,714 SR
Queue Stats
194W - 156L
1,528 Elo+
Solo
Ne Zha
Ne Zha
muppetfan
Ne Zha
Level 122
God Stats
3W - 4L
1,538 SR
Queue Stats
72W - 57L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
6,839
526
8,958
10,918
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 2
7,147
550
4,876
12,411
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
7,011
539
10,196
14,968
13,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 2
6,851
527
5,747
12,531
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
umo144
Rama
12
3 / 3 / 3
7,381
568
7,287
9,616
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PFC_ligma
Cernunnos
9
0 / 6 / 3
5,637
434
3,333
10,517
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 1
8,164
628
7,777
7,963
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 6
7,418
571
3,546
6,782
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
13
1 / 2 / 1
7,227
556
12,511
17,148
18,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
muppetfan
Ne Zha
15
7 / 1 / 3
8,524
656
10,041
12,191
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
15
15
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
PFC_ligma
Cernunnos
0
6
3
0.25
L
3
4
1
0.88
W
5
2
1
2.75
W
2
0
6
5
L
2
4
2
0.75
W
Mulan
1
2
1
0.75
W
Ne Zha
muppetfan
Ne Zha
7
1
3
8.5
L
2
1
0
2
L
1
3
2
0.67
L
Rama
umo144
Rama
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
37,208
60,444
Taken
54,601
31,586
Mitigated
36,068
13,683
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
PFC_ligma
Cernunnos
3,333
1,810
0
1,823
10,517
3,904
0
3,144
7,373
0
28,035
L
8,958
1,113
0
2,351
10,918
4,084
0
2,819
8,099
49,175
0
W
7,777
821
347
3,518
7,963
3,068
404
2,419
5,544
62,669
0
W
3,546
521
833
2,150
6,782
4,268
0
1,255
5,527
24,180
0
L
4,876
2,478
0
2,156
12,411
5,148
14
3,503
8,908
0
41,043
W
Mulan
12,511
1,607
0
7,215
17,148
18,300
0
0
17,148
4,216
57,223
W
Ne Zha
muppetfan
Ne Zha
10,041
5,011
0
3,559
12,191
6,528
0
2,140
10,051
0
68,469
L
10,196
1,698
0
4,763
14,968
13,992
0
2,231
12,737
0
53,553
L
5,747
2,047
0
1,311
12,531
4,689
0
1,352
11,179
0
54,406
L
Rama
umo144
Rama
7,287
6,145
0
3,102
9,616
3,673
365
3,694
5,922
0
43,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
36,970
367
Minions Killed
363
0
Camps Cleared
0
1,336,358
Distance Traveled
1,228,179
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,637
434
43
3
0
133,609
0
L
Agni
6,839
526
79
6
0
243,914
3
W
Ra
8,164
628
111
9
0
274,466
0
W
Terra
7,418
571
37
3
0
274,846
2
L
Kali
7,147
550
53
4
0
251,061
0
W
Mulan
7,227
556
85
7
0
249,575
0
W
Ne Zha
8,524
656
87
7
0
295,683
0
L
Tyr
7,011
539
79
6
0
273,187
0
L
Ne Zha
6,851
527
78
6
0
307,230
0
L
Rama
7,381
568
78
6
0
260,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role