Player Matchup

Hercules
Hercules
 
Hercules
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Allwight19
Raijin
Level 122
God Stats
27W - 35L
1,629 SR
Queue Stats
1,073W - 1,051L
1,490 Elo+
Solo
Nemesis
Nemesis
CoinMinotaur99
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,390 Elo+
Party 1
Chronos
Chronos
Jujubean1984
Chronos
Level 191
God Stats
2W - 0L
1,312 SR
Queue Stats
210W - 205L
1,469 Elo+
Solo
Anubis
Anubis
RoofWallPillow
Anubis
Level 153
God Stats
4W - 3L
1,285 SR
Queue Stats
170W - 176L
1,457 Elo+
Solo
Team Averages
Level 131
1,445 SR
1,461 Elo+

VS

Team Averages
Level 116
1,574 SR
1,470 Elo+
Scylla
Scylla
AlightDust3222
Scylla
Level 124
God Stats
0W - 1L
1,595 SR
Queue Stats
10W - 11L
1,463 Elo+
Solo
Arachne
Arachne
BlondePuccio
Arachne
Level 129
God Stats
31W - 15L
1,667 SR
Queue Stats
138W - 134L
1,504 Elo+
Solo
Artio
Artio
Eacing233
Artio
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
292W - 285L
1,459 Elo+
Solo
Chiron
Chiron
Locke2911
Chiron
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 282L
1,461 Elo+
Solo
Tyr
Tyr
diego17x
Tyr
Level 68
God Stats
9W - 8L
1,609 SR
Queue Stats
467W - 408L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 0
5,450
545
2,718
6,747
5,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Allwight19
Raijin
9
1 / 0 / 0
5,232
523
1,922
2,863
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,401
540
1,197
6,315
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Jujubean1984
Chronos
9
0 / 1 / 0
5,380
538
2,511
4,301
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 1
6,560
656
5,783
6,465
2,861
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,001
500
2,965
4,473
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BlondePuccio
Arachne
10
3 / 0 / 0
5,834
583
3,458
7,201
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Eacing233
Artio
1
0 / 0 / 0
3,318
332
0
0
0
Chiron
Locke2911
Chiron
10
0 / 0 / 1
5,489
549
2,654
5,300
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 2
5,360
536
3,204
7,318
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
L
0
2
0
0
W
Raijin
Allwight19
Raijin
1
0
0
1
L
Arachne
BlondePuccio
Arachne
3
0
0
3
W
0
1
0
0
L
Artio
Eacing233
Artio
0
0
0
0
W
Chronos
Jujubean1984
Chronos
0
1
0
0
L
Chiron
Locke2911
Chiron
0
0
1
0.5
W
1
2
1
0.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,131
Damage
12,281
26,691
Taken
24,292
12,928
Mitigated
8,817
9,751
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,718
553
0
3,121
6,747
5,505
0
1,291
5,456
0
18,631
L
2,965
669
0
366
4,473
1,467
0
1,751
2,551
37,509
0
W
Raijin
Allwight19
Raijin
1,922
353
0
1,390
2,863
874
0
1,450
1,413
30,086
0
L
Arachne
BlondePuccio
Arachne
3,458
2,815
0
1,280
7,201
2,339
0
952
6,249
0
39,011
W
1,197
375
0
45
6,315
1,933
0
224
6,091
0
38,094
L
Artio
Eacing233
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Jujubean1984
Chronos
2,511
1,044
0
1,011
4,301
1,755
0
0
4,301
32,368
6,161
L
Chiron
Locke2911
Chiron
2,654
1,109
70
4,252
5,300
1,815
0
2,343
2,957
0
35,956
W
5,783
426
0
4,184
6,465
2,861
357
0
6,465
51,126
0
L
3,204
508
0
1,856
7,318
3,196
0
4,831
2,487
0
26,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
25,002
318
Minions Killed
224
0
Camps Cleared
0
945,666
Distance Traveled
801,186
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,450
545
23
2
0
216,796
0
L
Scylla
5,001
500
60
6
0
177,024
0
W
Raijin
5,232
523
58
6
0
155,759
5
L
Arachne
5,834
583
60
6
0
248,851
0
W
Nemesis
5,401
540
68
7
0
257,780
2
L
Artio
3,318
332
0
0
0
0
0
W
Chronos
5,380
538
74
7
0
176,917
0
L
Chiron
5,489
549
58
6
0
184,099
2
W
Anubis
6,560
656
95
10
0
138,414
0
L
Tyr
5,360
536
46
5
0
191,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role