Player Matchup

Shiva
Shiva
DeathsHand245
Shiva
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,463 Elo+
Solo
Thoth
Thoth
KBfromQC
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,555 Elo+
Party 2
Ullr
Ullr
ServietDumz
Ullr
Level 142
God Stats
2W - 1L
1,839 SR
Queue Stats
89W - 79L
1,557 Elo+
Party 2
Agni
Agni
XxXPickles77XxX
Agni
Level 156
God Stats
0W - 6L
1,268 SR
Queue Stats
395W - 418L
1,501 Elo+
Solo
Discordia
Discordia
XxXTheDanteexxX
Discordia
Level 157
God Stats
5W - 7L
1,309 SR
Queue Stats
520W - 550L
1,530 Elo+
Solo
Team Averages
Level 129
1,483 SR
1,521 Elo+

VS

Team Averages
Level 133
1,608 SR
1,540 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Isiahmata18
Achilles
Level 111
God Stats
1W - 2L
1,298 SR
Queue Stats
77W - 82L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
Nemo832
Baron Samedi
Level 179
God Stats
5W - 6L
1,647 SR
Queue Stats
280W - 297L
1,564 Elo+
Solo
Xbalanque
Xbalanque
Tar_Goroth28
Xbalanque
Level 145
God Stats
2W - 4L
1,715 SR
Queue Stats
111W - 125L
1,484 Elo+
Solo
Bastet
Bastet
iGR33NxLANT3RNi
Bastet
Level 106
God Stats
18W - 15L
1,881 SR
Queue Stats
496W - 475L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
8,093
809
8,431
13,234
16,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
KBfromQC
Thoth
13
2 / 4 / 7
7,751
775
10,784
7,770
2,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 5
7,148
715
3,382
11,341
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 4
8,829
883
8,808
11,816
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
XxXTheDanteexxX
Discordia
14
5 / 5 / 6
8,486
849
15,935
9,330
3,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 3 / 9
9,720
972
14,490
10,984
4,585
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Isiahmata18
Achilles
15
5 / 3 / 12
9,684
968
7,392
12,026
9,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Nemo832
Baron Samedi
16
3 / 3 / 16
9,215
922
12,265
11,677
5,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Tar_Goroth28
Xbalanque
16
4 / 3 / 10
8,957
896
7,676
10,793
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 4 / 12
9,168
917
7,165
12,695
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
16
Kills
24
24
Deaths
16
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
9
3.83
L
4
4
7
1.88
W
Achilles
Isiahmata18
Achilles
5
3
12
3.67
L
Thoth
KBfromQC
Thoth
2
4
7
1.38
W
Baron Samedi
Nemo832
Baron Samedi
3
3
16
3.67
L
1
6
5
0.58
W
Xbalanque
Tar_Goroth28
Xbalanque
4
3
10
3
L
4
5
4
1.2
L
Discordia
XxXTheDanteexxX
Discordia
5
5
6
1.6
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
48,988
53,491
Taken
58,175
33,088
Mitigated
30,011
12,520
Healing
21,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,490
5,838
778
1,662
10,984
4,585
1,536
8,466
2,518
0
31,318
L
8,431
682
920
3,029
13,234
16,594
0
3,094
10,140
670
10,322
W
Achilles
Isiahmata18
Achilles
7,392
1,232
730
3,089
12,026
9,710
150
7,340
4,686
0
12,360
L
Thoth
KBfromQC
Thoth
10,784
303
409
1,047
7,770
2,921
50
1,446
6,324
18,859
0
W
Baron Samedi
Nemo832
Baron Samedi
12,265
464
3,317
3,540
11,677
5,606
702
7,419
4,258
23,003
0
L
3,382
1,754
361
455
11,341
4,622
0
1,791
9,550
0
7,149
W
Xbalanque
Tar_Goroth28
Xbalanque
7,676
3,270
1,014
2,014
10,793
4,766
2,792
4,616
6,177
0
18,191
L
8,808
38
600
1,618
11,816
5,113
190
3,660
8,156
27,141
0
L
Discordia
XxXTheDanteexxX
Discordia
15,935
0
2,097
1,984
9,330
3,838
138
2,274
7,056
23,972
0
W
7,165
887
1,710
3,169
12,695
5,344
0
8,124
4,571
0
11,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
46,744
98
Minions Killed
116
0
Camps Cleared
0
897,338
Distance Traveled
1,009,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,720
972
33
3
0
191,106
0
L
Shiva
8,093
809
11
1
0
193,869
0
W
Achilles
9,684
968
14
1
0
213,249
0
L
Thoth
7,751
775
19
2
0
184,301
0
W
Baron Samedi
9,215
922
31
3
0
197,951
0
L
Ullr
7,148
715
16
2
0
167,996
0
W
Xbalanque
8,957
896
25
3
0
183,246
0
L
Agni
8,829
883
35
4
0
175,071
0
L
Discordia
8,486
849
17
2
0
176,101
0
W
Bastet
9,168
917
13
1
0
224,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role