Player Matchup

Skadi
Skadi
 
Skadi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
ElEze62
Ao Kuang
Level 154
God Stats
1W - 3L
1,317 SR
Queue Stats
434W - 424L
1,460 Elo+
Party 2
Surtr
Surtr
guilhermecma
Surtr
Level 109
God Stats
14W - 20L
1,473 SR
Queue Stats
369W - 359L
1,508 Elo+
Party 3
Nemesis
Nemesis
niovalente
Nemesis
Level 146
God Stats
3W - 2L
1,594 SR
Queue Stats
457W - 459L
1,512 Elo+
Party 2
Janus
Janus
yScarlet
Janus
Level 180
God Stats
11W - 14L
1,166 SR
Queue Stats
253W - 232L
1,525 Elo+
Solo
Team Averages
Level 145
1,410 SR
1,501 Elo+

VS

Team Averages
Level 112
1,504 SR
1,524 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
D33PP3N3TR4T10N
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 102L
1,496 Elo+
Solo
Zeus
Zeus
KillerSer
Zeus
Level 124
God Stats
2W - 3L
1,799 SR
Queue Stats
38W - 44L
1,608 Elo+
Party 1
Lancelot
Lancelot
Mortaly200
Lancelot
Level 144
God Stats
0W - 2L
1,219 SR
Queue Stats
95W - 87L
1,485 Elo+
Solo
Sobek
Sobek
saraLEONIDAS
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 1 / 3
7,298
730
6,776
7,939
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
ElEze62
Ao Kuang
12
8 / 1 / 4
7,252
725
6,416
10,942
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 2
6,276
628
5,747
8,155
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
niovalente
Nemesis
9
2 / 1 / 6
6,081
608
3,827
9,460
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
yScarlet
Janus
11
1 / 1 / 2
6,262
626
4,848
6,399
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 5 / 1
4,480
448
4,783
8,339
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,254
525
4,624
9,377
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
9
3 / 3 / 1
5,715
572
10,614
6,418
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Mortaly200
Lancelot
9
1 / 4 / 1
5,269
527
4,847
7,747
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 1
4,471
447
2,535
8,566
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
3
7.5
L
Skadi
 
Skadi
0
5
1
0.1
L
0
4
0
0
W
Ao Kuang
ElEze62
Ao Kuang
8
1
4
10
L
Zeus
3
3
1
1.17
L
Lancelot
Mortaly200
Lancelot
1
4
1
0.38
W
2
0
2
3
W
Nemesis
niovalente
Nemesis
2
1
6
5
L
0
3
1
0.17
W
Janus
yScarlet
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
27,403
42,895
Taken
40,447
20,228
Mitigated
18,398
17,551
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,776
2,978
0
2,142
7,939
2,912
0
2,549
5,298
0
58,308
L
Skadi
 
Skadi
4,783
1,732
0
630
8,339
2,416
0
829
7,510
0
24,320
L
4,624
710
0
3,020
9,377
4,312
0
859
8,018
0
35,785
W
Ao Kuang
ElEze62
Ao Kuang
6,416
1,643
0
3,788
10,942
4,243
0
3,266
7,516
46,287
0
L
Zeus
10,614
1,402
0
966
6,418
2,185
0
3,700
2,718
38,249
0
L
Lancelot
Mortaly200
Lancelot
4,847
1,348
0
550
7,747
2,921
0
3,741
4,006
0
30,099
W
5,747
2,749
0
6,037
8,155
4,587
0
0
7,670
410
39,752
W
Nemesis
niovalente
Nemesis
3,827
1,740
0
2,626
9,460
6,233
268
3,208
6,098
0
12,061
L
2,535
543
0
2,452
8,566
6,564
0
2,257
6,309
10,537
0
W
Janus
yScarlet
Janus
4,848
197
0
2,958
6,399
2,253
180
3,510
2,679
53,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
25,189
328
Minions Killed
228
0
Camps Cleared
0
1,056,152
Distance Traveled
1,034,666
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,298
730
103
10
0
198,677
0
L
Skadi
4,480
448
36
4
0
160,806
2
L
Mulan
5,254
525
68
7
0
194,838
2
W
Ao Kuang
7,252
725
69
7
0
239,664
0
L
Zeus
5,715
572
68
7
0
215,526
0
L
Lancelot
5,269
527
44
4
0
238,056
0
W
Surtr
6,276
628
57
6
0
195,719
3
W
Nemesis
6,081
608
13
1
0
200,208
1
L
Sobek
4,471
447
12
1
0
225,440
2
W
Janus
6,262
626
86
9
0
221,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role