Player Matchup

Ganesha
Ganesha
AchikyNuggiee
Ganesha
Level 156
God Stats
3W - 4L
1,287 SR
Queue Stats
142W - 155L
1,470 Elo+
Party 2
Hachiman
Hachiman
Afrenchiefryy
Hachiman
Level 142
God Stats
0W - 5L
1,500 SR
Queue Stats
99W - 113L
1,445 Elo+
Party 2
Anubis
Anubis
AwakenBlack
Anubis
Level 139
God Stats
2W - 4L
1,427 SR
Queue Stats
211W - 230L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kylexile
Ah Muzen Cab
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 158L
1,478 Elo+
Party 2
Horus
Horus
MidnightCorpse
Horus
Level 153
God Stats
1W - 3L
1,281 SR
Queue Stats
79W - 71L
1,441 Elo+
Party 2
Team Averages
Level 150
1,399 SR
1,465 Elo+

VS

Team Averages
Level 147
1,473 SR
1,464 Elo+
Sylvanus
Sylvanus
Biggleswerth
Sylvanus
Level 129
God Stats
2W - 1L
1,469 SR
Queue Stats
126W - 123L
1,471 Elo+
Solo
Bacchus
Bacchus
JIF Creamy
Bacchus
Level 131
God Stats
4W - 4L
1,589 SR
Queue Stats
209W - 207L
1,459 Elo+
Solo
Artemis
Artemis
MaximumDisaster-
Artemis
Level 158
God Stats
4W - 1L
1,306 SR
Queue Stats
260W - 275L
1,425 Elo+
Solo
Loki
Loki
SpaciestLake9
Loki
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 307L
1,461 Elo+
Party 1
Mercury
Mercury
lolzriverscuomo
Mercury
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
313W - 296L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 5 / 17
9,951
711
9,530
21,390
33,046
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Afrenchiefryy
Hachiman
17
5 / 6 / 13
10,336
738
19,604
17,899
7,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
1 / 8 / 6
8,305
593
9,161
12,630
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Kylexile
Ah Muzen Cab
20
11 / 3 / 9
12,740
910
32,189
21,082
11,971
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 4 / 15
10,870
776
11,622
23,816
20,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biggleswerth
Sylvanus
18
2 / 3 / 14
11,411
815
12,420
20,376
25,885
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JIF Creamy
Bacchus
18
1 / 6 / 18
11,423
816
12,634
28,200
44,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 6
10,624
759
16,459
12,785
5,790
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 6 / 13
12,261
876
21,716
15,046
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 5 / 10
12,242
874
16,566
18,825
9,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
85
22
Kills
24
26
Deaths
23
60
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
5
17
1.9
L
Hachiman
Afrenchiefryy
Hachiman
5
6
13
1.92
L
Anubis
1
8
6
0.5
W
Sylvanus
Biggleswerth
Sylvanus
2
3
14
3
W
Bacchus
JIF Creamy
Bacchus
1
6
18
1.67
L
Ah Muzen Cab
Kylexile
Ah Muzen Cab
11
3
9
5.17
W
4
3
6
2.33
L
4
4
15
2.88
W
7
6
13
2.25
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,106
Damage
79,795
96,817
Taken
95,232
79,351
Mitigated
93,717
40,598
Healing
41,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
9,530
834
3,239
2,571
21,390
33,046
0
4,756
16,634
20,193
0
L
Hachiman
Afrenchiefryy
Hachiman
19,604
11,190
1,955
4,564
17,899
7,326
1,387
4,758
13,141
0
37,920
L
Anubis
9,161
399
2,620
1,778
12,630
6,187
272
2,100
10,530
16,102
0
W
Sylvanus
Biggleswerth
Sylvanus
12,420
4,307
10,359
8,335
20,376
25,885
472
3,314
17,062
19,650
0
W
Bacchus
JIF Creamy
Bacchus
12,634
1,660
2,022
5,227
28,200
44,492
408
4,717
23,483
19,367
181
L
Ah Muzen Cab
Kylexile
Ah Muzen Cab
32,189
14,569
991
7,697
21,082
11,971
1,796
6,085
14,997
0
60,813
W
16,459
8,239
3,481
4,127
12,785
5,790
2,547
3,091
9,694
0
31,425
L
11,622
4,520
6,452
8,731
23,816
20,821
255
7,174
16,642
0
17,218
W
21,716
2,229
1,687
1,430
15,046
7,584
2,331
3,974
11,072
0
54,781
W
16,566
8,793
1,399
3,073
18,825
9,966
3,204
3,595
13,730
0
33,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
57,961
164
Minions Killed
188
0
Camps Cleared
0
1,158,922
Distance Traveled
1,252,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,951
711
5
0
0
238,546
0
L
Hachiman
10,336
738
45
3
0
242,509
0
L
Anubis
8,305
593
19
1
0
177,691
0
W
Sylvanus
11,411
815
37
3
0
230,956
0
W
Bacchus
11,423
816
23
2
0
253,832
0
L
Ah Muzen Cab
12,740
910
75
5
0
238,349
0
W
Artemis
10,624
759
28
2
0
228,790
0
L
Horus
10,870
776
20
1
0
261,827
0
W
Loki
12,261
876
42
3
0
249,406
0
W
Mercury
12,242
874
58
4
0
289,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role