Player Matchup

Hel
Hel
ElJ4ma
Hel
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 85L
1,499 Elo+
Solo
Khepri
Khepri
EnderELMaster
Khepri
Level 169
God Stats
2W - 2L
1,932 SR
Queue Stats
57W - 69L
1,485 Elo+
Party 2
Medusa
Medusa
Hol4Perr4s
Medusa
Level 155
God Stats
2W - 0L
1,617 SR
Queue Stats
92W - 80L
1,463 Elo+
Party 2
Serqet
Serqet
Lurgam
Serqet
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
461W - 467L
1,577 Elo+
Solo
Osiris
Osiris
Proxeneta59
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,439 Elo+
Party 2
Team Averages
Level 153
1,610 SR
1,493 Elo+

VS

Team Averages
Level 127
1,493 SR
1,439 Elo+
Freya
Freya
Curunnir
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,299 Elo+
Party 1
Aphrodite
Aphrodite
OCabeza007
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,467 Elo+
Solo
Hades
Hades
SenhorJack2
Hades
Level 79
God Stats
0W - 1L
1,259 SR
Queue Stats
14W - 19L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
xEnjoy
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 149L
1,511 Elo+
Party 3
Rama
Rama
xRomanoff
Rama
Level 140
God Stats
3W - 2L
1,707 SR
Queue Stats
130W - 133L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ElJ4ma
Hel
19
4 / 1 / 17
11,542
721
19,946
15,855
13,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 2 / 19
11,022
689
12,711
24,068
37,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Hol4Perr4s
Medusa
20
10 / 1 / 14
12,528
783
27,385
15,079
16,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
Lurgam
Serqet
18
4 / 2 / 10
10,960
685
12,005
16,010
24,324
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
17
6 / 3 / 17
11,511
719
20,363
29,954
58,244
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Curunnir
Freya
16
1 / 6 / 2
9,520
595
13,764
18,486
10,119
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
OCabeza007
Aphrodite
15
2 / 5 / 2
9,979
624
12,391
17,629
15,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 6 / 3
9,723
608
16,504
20,478
15,262
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
xEnjoy
Cabrakan
19
3 / 4 / 3
10,325
645
11,544
27,333
36,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
14
0 / 4 / 4
8,660
541
18,304
15,625
7,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
25
Kills
8
9
Deaths
25
77
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
Curunnir
Freya
1
6
2
0.33
W
Hel
ElJ4ma
Hel
4
1
17
12.5
W
1
2
19
5.25
W
Medusa
Hol4Perr4s
Medusa
10
1
14
17
W
Serqet
Lurgam
Serqet
4
2
10
4.5
L
Aphrodite
OCabeza007
Aphrodite
2
5
2
0.6
W
Osiris
6
3
17
4.83
L
2
6
3
0.58
L
Cabrakan
xEnjoy
Cabrakan
3
4
3
1.13
L
Rama
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,410
Damage
72,507
100,966
Taken
99,551
149,850
Mitigated
84,930
52,103
Healing
46,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Curunnir
Freya
13,764
3,796
2,079
4,653
18,486
10,119
0
5,778
11,811
28,900
0
W
Hel
ElJ4ma
Hel
19,946
1,265
23,520
9,573
15,855
13,691
2,002
10,429
5,426
38,859
0
W
12,711
827
2,183
3,553
24,068
37,286
737
12,881
11,187
26,779
0
W
Medusa
Hol4Perr4s
Medusa
27,385
11,380
1,032
1,310
15,079
16,305
1,920
10,483
4,596
0
61,314
W
Serqet
Lurgam
Serqet
12,005
2,174
2,417
2,444
16,010
24,324
734
5,823
10,187
0
25,156
L
Aphrodite
OCabeza007
Aphrodite
12,391
864
10,359
8,103
17,629
15,712
0
6,457
10,743
26,204
0
W
Osiris
20,363
5,126
2,564
3,507
29,954
58,244
1,188
14,587
15,367
0
34,391
L
16,504
1,169
2,239
4,085
20,478
15,262
0
5,342
14,562
30,454
0
L
Cabrakan
xEnjoy
Cabrakan
11,544
1,303
907
8,561
27,333
36,544
288
9,606
16,681
21,033
0
L
Rama
18,304
12,939
1,598
3,635
15,625
7,293
0
5,474
9,238
0
39,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,563
Gold Earned
48,207
190
Minions Killed
156
0
Camps Cleared
0
1,571,202
Distance Traveled
1,342,305
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,520
595
35
2
0
279,806
0
W
Hel
11,542
721
40
3
0
355,003
0
W
Khepri
11,022
689
20
1
0
305,144
0
W
Medusa
12,528
783
73
5
0
277,852
1
W
Serqet
10,960
685
37
2
0
317,405
0
L
Aphrodite
9,979
624
32
2
0
248,205
0
W
Osiris
11,511
719
20
1
0
315,798
0
L
Hades
9,723
608
43
3
0
287,741
0
L
Cabrakan
10,325
645
15
1
0
269,731
0
L
Rama
8,660
541
31
2
0
256,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role