Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AtheistAltarBoy
Loki
Level 66
God Stats
1W - 0L
1,390 SR
Queue Stats
85W - 84L
1,431 Elo+
Party 1
Khepri
Khepri
Balllin4days420
Khepri
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 174L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
SEAFUNK
Baron Samedi
Level 149
God Stats
1W - 0L
1,894 SR
Queue Stats
5W - 13L
1,312 Elo+
Party 1
Ymir
Ymir
Uzumaki675
Ymir
Level 117
God Stats
2W - 1L
1,168 SR
Queue Stats
183W - 159L
1,458 Elo+
Solo
Team Averages
Level 104
1,491 SR
1,418 Elo+

VS

Team Averages
Level 125
1,555 SR
1,452 Elo+
Thoth
Thoth
Chele0818
Thoth
Level 102
God Stats
9W - 8L
1,751 SR
Queue Stats
385W - 383L
1,413 Elo+
Party 3
King Arthur
King Arthur
Yung D Nice
King Arthur
Level 146
God Stats
0W - 2L
1,297 SR
Queue Stats
95W - 120L
1,435 Elo+
Solo
Osiris
Osiris
deaddevilking
Osiris
Level 119
God Stats
1W - 1L
1,735 SR
Queue Stats
102W - 110L
1,489 Elo+
Party 2
Poseidon
Poseidon
deaddevilqueenx
Poseidon
Level 118
God Stats
2W - 4L
1,493 SR
Queue Stats
121W - 114L
1,522 Elo+
Party 2
Shiva
Shiva
guy503
Shiva
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
239W - 245L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 8
5,796
1,159
8,381
4,883
2,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 2 / 3
5,316
1,063
2,160
4,159
1,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
1 / 1 / 8
5,787
1,157
4,408
4,199
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
SEAFUNK
Baron Samedi
11
5 / 2 / 4
6,362
1,272
6,724
4,736
2,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 7
6,278
1,256
2,746
9,638
4,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chele0818
Thoth
10
1 / 3 / 1
5,307
1,061
2,131
4,920
1,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Yung D Nice
King Arthur
1
0 / 0 / 0
1,340
268
0
0
0
9
3 / 4 / 1
5,624
1,125
2,698
7,231
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
11
0 / 5 / 4
5,631
1,126
6,014
6,589
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
guy503
Shiva
13
1 / 0 / 4
5,753
1,151
6,420
7,590
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
12
Kills
5
6
Deaths
12
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
8
6
W
2
2
3
1.75
W
1
1
8
5
L
Thoth
Chele0818
Thoth
1
3
1
0.5
W
Baron Samedi
SEAFUNK
Baron Samedi
5
2
4
3.5
W
2
0
7
5.5
L
King Arthur
Yung D Nice
King Arthur
0
0
0
0
L
3
4
1
0.88
L
Poseidon
0
5
4
0.4
L
Shiva
guy503
Shiva
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,419
Damage
17,263
27,615
Taken
26,330
12,518
Mitigated
15,028
13,711
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,381
4,194
358
1,365
4,883
2,057
45
1,746
3,088
0
13,443
W
2,160
546
306
595
4,159
1,486
0
1,283
2,746
0
6,237
W
4,408
88
577
813
4,199
1,991
0
505
3,557
8,207
0
L
Thoth
Chele0818
Thoth
2,131
150
118
912
4,920
1,892
0
2,847
2,073
8,278
0
W
Baron Samedi
SEAFUNK
Baron Samedi
6,724
855
1,953
1,540
4,736
2,133
0
2,023
2,639
11,150
0
W
2,746
312
1,594
4,610
9,638
4,851
50
2,588
6,875
9,435
0
L
King Arthur
Yung D Nice
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
2,698
691
0
0
7,231
5,942
0
3,265
3,966
0
3,486
L
Poseidon
6,014
401
951
673
6,589
2,637
0
4,661
1,928
15,357
0
L
Shiva
guy503
Shiva
6,420
989
294
3,561
7,590
4,557
0
3,105
4,485
0
11,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
23,655
50
Minions Killed
46
0
Camps Cleared
0
598,927
Distance Traveled
435,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,796
1,159
9
2
0
114,344
0
W
Loki
5,316
1,063
10
2
0
133,757
0
W
Khepri
5,787
1,157
7
1
0
131,633
0
L
Thoth
5,307
1,061
11
2
0
99,761
0
W
Baron Samedi
6,362
1,272
7
1
0
106,128
0
W
Ymir
6,278
1,256
17
3
0
113,065
0
L
King Arthur
1,340
268
0
0
0
0
0
L
Osiris
5,624
1,125
0
0
0
100,141
0
L
Poseidon
5,631
1,126
21
4
0
109,630
0
L
Shiva
5,753
1,151
14
3
0
125,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role