Player Matchup

King Arthur
King Arthur
KnockoutGerm
King Arthur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,514 Elo+
Party 2
Pele
Pele
SladeTheKoolAid
Pele
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
114W - 113L
1,475 Elo+
Solo
Janus
Janus
Snap064
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,416 Elo+
Solo
Shiva
Shiva
Trple9
Shiva
Level 97
God Stats
4W - 2L
1,820 SR
Queue Stats
255W - 254L
1,472 Elo+
Party 2
Skadi
Skadi
lissom_trap66
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 39
1,524 SR
1,475 Elo+

VS

Team Averages
Level 72
1,559 SR
1,526 Elo+
Chronos
Chronos
BIaketheSnake
Chronos
Level 128
God Stats
7W - 5L
1,618 SR
Queue Stats
169W - 142L
1,602 Elo+
Party 1
Cupid
Cupid
Dondodo
Cupid
Level 23
God Stats
2W - 2L
1,285 SR
Queue Stats
31W - 48L
1,351 Elo+
Solo
King Arthur
King Arthur
DrPickelz
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 91L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
IM21EGIT
Nu Wa
Level 71
God Stats
6W - 0L
1,891 SR
Queue Stats
101W - 85L
1,602 Elo+
Party 1
Ravana
Ravana
JanusKiller69
Ravana
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 178L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KnockoutGerm
King Arthur
10
1 / 2 / 5
6,538
654
5,700
7,682
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 5 / 2
8,011
801
12,095
14,636
7,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Snap064
Janus
13
0 / 6 / 6
7,057
706
10,651
11,899
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Trple9
Shiva
14
2 / 4 / 4
8,330
833
9,117
13,468
14,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 4 / 3
6,649
665
3,998
7,294
2,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
6 / 1 / 14
9,221
922
13,954
10,692
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Dondodo
Cupid
16
3 / 1 / 12
8,651
865
8,379
7,760
3,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DrPickelz
King Arthur
13
2 / 3 / 15
8,262
826
4,459
10,555
10,330
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
IM21EGIT
Nu Wa
14
3 / 2 / 14
8,608
861
10,443
7,728
3,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 13
9,360
936
9,789
12,303
8,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
9
Kills
21
21
Deaths
9
20
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chronos
6
1
14
13
W
Cupid
Dondodo
Cupid
3
1
12
9
W
King Arthur
DrPickelz
King Arthur
2
3
15
3.17
W
Nu Wa
IM21EGIT
Nu Wa
3
2
14
5
W
7
2
13
6.75
L
King Arthur
KnockoutGerm
King Arthur
1
2
5
1.75
L
5
5
2
1.2
L
Janus
Snap064
Janus
0
6
6
0.5
L
Shiva
Trple9
Shiva
2
4
4
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
47,024
54,979
Taken
49,038
36,059
Mitigated
31,799
16,416
Healing
25,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
13,954
3,837
4,134
4,285
10,692
5,253
3,354
2,258
8,395
23,966
0
W
Cupid
Dondodo
Cupid
8,379
4,195
2,853
2,010
7,760
3,679
2,132
2,364
5,275
0
22,237
W
King Arthur
DrPickelz
King Arthur
4,459
907
1,650
1,961
10,555
10,330
213
2,800
7,681
0
6,337
W
Nu Wa
IM21EGIT
Nu Wa
10,443
4,211
1,571
1,301
7,728
3,542
1,442
2,230
5,456
18,603
0
W
9,789
2,021
1,646
4,516
12,303
8,995
1,136
2,665
9,468
0
19,101
L
King Arthur
KnockoutGerm
King Arthur
5,700
187
2,392
2,004
7,682
7,115
120
3,131
4,470
2,046
7,197
L
12,095
1,888
499
3,731
14,636
7,160
374
6,083
8,282
0
27,165
L
Janus
Snap064
Janus
10,651
771
857
1,747
11,899
4,906
0
5,147
6,665
25,747
0
L
Shiva
Trple9
Shiva
9,117
613
1,774
2,386
13,468
14,217
0
5,880
7,547
0
21,750
L
3,998
1,122
762
264
7,294
2,661
210
4,156
3,012
0
11,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
44,102
105
Minions Killed
99
0
Camps Cleared
0
823,102
Distance Traveled
933,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,221
922
30
3
0
209,617
0
W
Cupid
8,651
865
29
3
0
171,652
0
W
King Arthur
8,262
826
1
0
0
180,122
0
W
Nu Wa
8,608
861
12
1
0
158,787
0
W
Ravana
9,360
936
27
3
0
213,384
0
L
King Arthur
6,538
654
7
1
0
122,468
0
L
Pele
8,011
801
21
2
0
195,939
0
L
Janus
7,057
706
41
4
0
164,825
0
L
Shiva
8,330
833
23
2
0
192,470
0
L
Skadi
6,649
665
13
1
0
147,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role