Player Matchup

Sol
Sol
BOWSERQC
Sol
Level 155
God Stats
1W - 1L
1,321 SR
Queue Stats
240W - 199L
1,583 Elo+
Solo
Heimdallr
Heimdallr
Deftones753800
Heimdallr
Level 85
God Stats
6W - 1L
1,233 SR
Queue Stats
218W - 224L
1,469 Elo+
Party 1
Tyr
Tyr
Rhomsa
Tyr
Level 82
God Stats
2W - 1L
1,281 SR
Queue Stats
157W - 155L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
RiverRogue11
Nu Wa
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 179L
1,485 Elo+
Solo
Serqet
Serqet
rembt
Serqet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,300 Elo+
Solo
Team Averages
Level 103
1,367 SR
1,470 Elo+

VS

Team Averages
Level 129
1,520 SR
1,420 Elo+
Sun Wukong
Sun Wukong
A Grim God
Sun Wukong
Level 105
God Stats
3W - 5L
1,417 SR
Queue Stats
163W - 157L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CoopKush21
Morgan Le Fay
Level 161
God Stats
5W - 8L
1,500 SR
Queue Stats
690W - 717L
1,453 Elo+
Solo
Freya
Freya
Itrustn0Body
Freya
Level 164
God Stats
3W - 3L
1,500 SR
Queue Stats
343W - 390L
1,431 Elo+
Solo
Cernunnos
Cernunnos
Slim Neely
Cernunnos
Level 148
God Stats
1W - 5L
1,681 SR
Queue Stats
287W - 297L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
natelord94
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 11
13,235
882
24,661
13,640
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Deftones753800
Heimdallr
15
0 / 8 / 11
10,050
670
7,718
16,010
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Rhomsa
Tyr
16
5 / 6 / 11
10,759
717
13,455
24,901
26,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 5 / 8
11,761
784
16,986
12,296
5,040
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
rembt
Serqet
20
7 / 5 / 15
12,607
840
17,283
16,455
9,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Grim God
Sun Wukong
13
4 / 3 / 9
9,176
612
11,614
13,487
8,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
CoopKush21
Morgan Le Fay
15
4 / 8 / 9
9,606
640
13,569
16,776
8,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 6 / 7
11,805
787
19,097
19,375
10,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
Slim Neely
Cernunnos
20
6 / 3 / 11
12,030
802
16,435
12,446
7,705
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
natelord94
Kumbhakarna
17
1 / 5 / 17
10,324
688
7,771
24,985
39,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
78
25
Kills
25
27
Deaths
25
56
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A Grim God
Sun Wukong
4
3
9
2.83
W
8
3
11
4.5
L
Morgan Le Fay
CoopKush21
Morgan Le Fay
4
8
9
1.06
W
Heimdallr
Deftones753800
Heimdallr
0
8
11
0.69
L
10
6
7
2.25
W
Tyr
Rhomsa
Tyr
5
6
11
1.75
W
5
5
8
1.8
L
Cernunnos
Slim Neely
Cernunnos
6
3
11
3.83
L
Kumbhakarna
natelord94
Kumbhakarna
1
5
17
1.9
W
Serqet
rembt
Serqet
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,103
Damage
68,486
83,302
Taken
87,069
52,032
Mitigated
73,866
27,508
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A Grim God
Sun Wukong
11,614
1,595
1,615
3,351
13,487
8,205
0
6,997
6,227
0
23,191
W
24,661
6,518
1,048
7,096
13,640
4,780
3,086
6,420
7,220
50,979
0
L
Morgan Le Fay
CoopKush21
Morgan Le Fay
13,569
1,164
1,234
3,525
16,776
8,085
0
8,988
7,788
25,621
0
W
Heimdallr
Deftones753800
Heimdallr
7,718
1,887
452
1,146
16,010
6,559
2,172
9,141
6,869
0
24,528
L
19,097
5,468
1,010
7,742
19,375
10,378
0
9,544
9,301
39,914
0
W
Tyr
Rhomsa
Tyr
13,455
1,521
2,325
4,828
24,901
26,335
0
12,147
12,754
265
18,664
W
16,986
4,745
1,123
2,444
12,296
5,040
310
6,076
6,220
44,207
0
L
Cernunnos
Slim Neely
Cernunnos
16,435
6,834
1,621
1,917
12,446
7,705
0
5,634
6,672
0
45,717
L
Kumbhakarna
natelord94
Kumbhakarna
7,771
821
854
5,259
24,985
39,493
0
10,749
13,906
15,267
0
W
Serqet
rembt
Serqet
17,283
7,396
1,748
5,298
16,455
9,318
2,399
6,653
9,802
0
26,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
52,941
170
Minions Killed
170
0
Camps Cleared
0
1,410,958
Distance Traveled
1,250,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,176
612
30
2
0
214,154
0
W
Sol
13,235
882
47
3
0
272,746
0
L
Morgan Le Fay
9,606
640
20
1
0
214,728
0
W
Heimdallr
10,050
670
41
3
0
263,043
0
L
Freya
11,805
787
38
3
0
293,099
0
W
Tyr
10,759
717
10
1
0
301,630
0
W
Nu Wa
11,761
784
45
3
0
273,541
0
L
Cernunnos
12,030
802
65
4
0
249,271
0
L
Kumbhakarna
10,324
688
17
1
0
278,889
0
W
Serqet
12,607
840
27
2
0
299,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role