Player Matchup

Erlang Shen
Erlang Shen
ASAPThrall
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,434 Elo+
Party 1
Zeus
Zeus
KngTasLer
Zeus
Level 105
God Stats
0W - 2L
1,670 SR
Queue Stats
37W - 47L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
Trexerous
Amaterasu
Level 7
God Stats
0W - 3L
1,352 SR
Queue Stats
2W - 7L
1,324 Elo+
Party 1
Jing Wei
Jing Wei
deathsdude
Jing Wei
Level 52
God Stats
3W - 10L
1,458 SR
Queue Stats
13W - 29L
1,368 Elo+
Party 1
Sobek
Sobek
notloc34
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 117L
1,579 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,428 Elo+

VS

Team Averages
Level 105
1,488 SR
1,492 Elo+
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hectoru98
Gilgamesh
Level 135
God Stats
31W - 20L
1,501 SR
Queue Stats
385W - 360L
1,519 Elo+
Solo
Olorun
Olorun
NaJeZ
Olorun
Level 81
God Stats
17W - 13L
1,471 SR
Queue Stats
848W - 778L
1,506 Elo+
Solo
Thanatos
Thanatos
NΔZIRENO
Thanatos
Level 86
God Stats
14W - 16L
1,467 SR
Queue Stats
135W - 138L
1,469 Elo+
Solo
Cerberus
Cerberus
Sylvyy
Cerberus
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ASAPThrall
Erlang Shen
8
1 / 4 / 3
5,236
524
3,902
8,032
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
10
2 / 3 / 1
5,750
575
6,849
5,759
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Trexerous
Amaterasu
8
0 / 3 / 0
4,578
458
1,981
8,952
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
deathsdude
Jing Wei
9
0 / 3 / 0
4,982
498
2,994
7,482
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
notloc34
Sobek
9
1 / 2 / 3
5,438
544
3,535
10,838
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
4 / 1 / 1
6,409
641
5,165
6,037
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Hectoru98
Gilgamesh
12
5 / 0 / 2
6,974
697
7,578
7,010
5,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
NaJeZ
Olorun
12
1 / 0 / 2
6,795
680
5,667
4,311
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
NΔZIRENO
Thanatos
11
2 / 2 / 6
6,152
615
6,499
9,999
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Sylvyy
Cerberus
9
3 / 1 / 5
6,336
634
4,017
9,077
7,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
15
15
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
1
4.5
L
Erlang Shen
ASAPThrall
Erlang Shen
1
4
3
0.63
W
Gilgamesh
Hectoru98
Gilgamesh
5
0
2
6
L
Zeus
2
3
1
0.83
W
Olorun
NaJeZ
Olorun
1
0
2
2
W
Thanatos
NΔZIRENO
Thanatos
2
2
6
2.5
W
Cerberus
Sylvyy
Cerberus
3
1
5
5.5
L
Amaterasu
Trexerous
Amaterasu
0
3
0
0
L
Jing Wei
deathsdude
Jing Wei
0
3
0
0
L
Sobek
notloc34
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
28,926
41,063
Taken
36,434
22,835
Mitigated
21,522
13,346
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,165
2,114
0
423
6,037
2,396
0
3,025
3,012
0
43,036
L
Erlang Shen
ASAPThrall
Erlang Shen
3,902
2,058
0
2,429
8,032
4,201
0
717
7,315
0
27,657
W
Gilgamesh
Hectoru98
Gilgamesh
7,578
1,924
0
1,119
7,010
5,872
0
648
6,362
542
40,981
L
Zeus
6,849
866
0
990
5,759
1,521
0
250
5,509
40,922
0
W
Olorun
NaJeZ
Olorun
5,667
2,986
61
2,162
4,311
1,625
343
657
3,654
61,104
0
W
Thanatos
NΔZIRENO
Thanatos
6,499
1,791
0
8,841
9,999
4,615
0
2,610
7,322
0
44,592
W
Cerberus
Sylvyy
Cerberus
4,017
471
1,445
2,719
9,077
7,014
0
3,444
5,633
14,631
0
L
Amaterasu
Trexerous
Amaterasu
1,981
798
0
2,986
8,952
7,014
0
255
8,697
0
17,304
L
Jing Wei
deathsdude
Jing Wei
2,994
2,802
0
2,843
7,482
2,794
0
4,122
3,360
0
34,749
L
Sobek
notloc34
Sobek
3,535
469
0
4,098
10,838
7,305
0
4,595
6,243
13,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
32,666
226
Minions Killed
357
0
Camps Cleared
0
956,557
Distance Traveled
1,057,679
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,409
641
82
8
0
202,504
1
L
Erlang Shen
5,236
524
45
5
0
213,635
0
W
Gilgamesh
6,974
697
70
7
0
200,265
0
L
Zeus
5,750
575
84
8
0
191,318
4
W
Olorun
6,795
680
110
11
0
195,122
0
W
Thanatos
6,152
615
62
6
0
241,532
0
W
Cerberus
6,336
634
33
3
0
218,256
4
L
Amaterasu
4,578
458
28
3
0
148,508
0
L
Jing Wei
4,982
498
58
6
0
187,965
0
L
Sobek
5,438
544
11
1
0
215,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role