Player Matchup

Gilgamesh
Gilgamesh
Bunge14
Gilgamesh
Level 113
God Stats
4W - 9L
1,447 SR
Queue Stats
109W - 122L
1,402 Elo+
Solo
Hera
Hera
IsitTricky
Hera
Level 155
God Stats
0W - 1L
1,743 SR
Queue Stats
14W - 9L
1,740 Elo+
Solo
Cabrakan
Cabrakan
Lil Trollzor
Cabrakan
Level 146
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Izanami
Izanami
Twisteth
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Skadi
Skadi
WichoWord18
Skadi
Level 77
God Stats
53W - 46L
1,433 SR
Queue Stats
278W - 242L
1,502 Elo+
Solo
Team Averages
Level 99
1,576 SR
1,447 Elo+

VS

Team Averages
Level 128
1,626 SR
1,554 Elo+
Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DrTreecko
Chaac
Level 98
God Stats
7W - 1L
1,869 SR
Queue Stats
36W - 38L
1,536 Elo+
Party 3
Neith
Neith
Nomadkiler
Neith
Level 89
God Stats
2W - 1L
1,760 SR
Queue Stats
39W - 35L
1,660 Elo+
Party 3
Xing Tian
Xing Tian
Waz0n
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 219L
1,487 Elo+
Party 2
Ao Kuang
Ao Kuang
garryxtyn
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bunge14
Gilgamesh
13
2 / 3 / 1
7,003
700
7,311
11,210
9,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 0
6,749
675
8,414
9,703
4,677
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Lil Trollzor
Cabrakan
12
0 / 6 / 3
6,960
696
4,135
15,642
19,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Twisteth
Izanami
13
2 / 4 / 2
7,189
719
6,759
7,073
3,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 0
6,730
673
2,418
9,461
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 0 / 12
8,753
875
15,935
6,685
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
DrTreecko
Chaac
15
1 / 2 / 10
7,720
772
6,826
12,228
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
16
8 / 1 / 8
8,562
856
10,715
7,267
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Waz0n
Xing Tian
14
2 / 0 / 14
7,679
768
6,795
8,470
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
garryxtyn
Ao Kuang
15
7 / 1 / 9
8,089
809
7,729
10,866
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
4
Kills
25
25
Deaths
4
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
12
13
L
Gilgamesh
Bunge14
Gilgamesh
2
3
1
0.83
W
Chaac
DrTreecko
Chaac
1
2
10
3
L
0
6
0
0
L
Cabrakan
Lil Trollzor
Cabrakan
0
6
3
0.25
W
Neith
8
1
8
12
L
Izanami
Twisteth
Izanami
2
4
2
0.75
W
Xing Tian
Waz0n
Xing Tian
2
0
14
9
L
0
6
0
0
W
Ao Kuang
garryxtyn
Ao Kuang
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
48,000
53,089
Taken
45,516
42,399
Mitigated
29,749
4,427
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,935
787
0
900
6,685
2,851
272
1,546
5,139
39,100
0
L
Gilgamesh
Bunge14
Gilgamesh
7,311
1,461
0
166
11,210
9,544
0
7,145
3,624
1,099
14,646
W
Chaac
DrTreecko
Chaac
6,826
1,242
0
4,483
12,228
8,110
0
5,094
7,083
0
34,281
L
8,414
1,160
206
856
9,703
4,677
0
4,407
4,960
25,904
0
L
Cabrakan
Lil Trollzor
Cabrakan
4,135
856
160
2,647
15,642
19,917
0
7,388
7,815
8,963
0
W
Neith
10,715
5,337
0
1,478
7,267
3,804
2,056
1,188
6,071
0
31,303
L
Izanami
Twisteth
Izanami
6,759
4,378
0
156
7,073
3,701
0
3,638
3,345
0
19,304
W
Xing Tian
Waz0n
Xing Tian
6,795
306
0
2,604
8,470
8,650
32
2,644
5,804
9,380
0
L
2,418
578
0
236
9,461
4,560
1,482
6,366
2,886
0
21,543
W
Ao Kuang
garryxtyn
Ao Kuang
7,729
1,911
0
3,519
10,866
6,334
1,410
2,752
8,102
16,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
40,803
158
Minions Killed
202
0
Camps Cleared
0
871,634
Distance Traveled
1,082,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,753
875
62
6
0
225,352
0
L
Gilgamesh
7,003
700
12
1
0
199,098
0
W
Chaac
7,720
772
69
7
0
228,833
0
L
Hera
6,749
675
49
5
0
183,080
0
L
Cabrakan
6,960
696
8
1
0
143,329
0
W
Neith
8,562
856
44
4
0
199,010
0
L
Izanami
7,189
719
46
5
0
165,137
0
W
Xing Tian
7,679
768
5
1
0
211,593
0
L
Skadi
6,730
673
43
4
0
180,990
0
W
Ao Kuang
8,089
809
22
2
0
217,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role