Player Matchup

Ullr
Ullr
DeadlySin_03
Ullr
Level 138
God Stats
3W - 1L
1,591 SR
Queue Stats
238W - 230L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
Erlaitz06
Jormungandr
Level 129
God Stats
3W - 2L
1,489 SR
Queue Stats
275W - 270L
1,437 Elo+
Solo
Surtr
Surtr
el_dominguek
Surtr
Level 78
God Stats
6W - 5L
1,297 SR
Queue Stats
76W - 52L
1,443 Elo+
Solo
Olorun
Olorun
xLonlyFansx
Olorun
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,442 Elo+
Party 2
Susano
Susano
zCuzImPanda
Susano
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,458 Elo+
Party 2
Team Averages
Level 110
1,475 SR
1,445 Elo+

VS

Team Averages
Level 108
1,451 SR
1,477 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MrAleeexx_
Neith
Level 68
God Stats
4W - 11L
1,445 SR
Queue Stats
144W - 153L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Zenith__11
Nu Wa
Level 123
God Stats
36W - 32L
1,286 SR
Queue Stats
222W - 233L
1,386 Elo+
Solo
Ares
Ares
temp-369361
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 113L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
webe_David
Amaterasu
Level 119
God Stats
5W - 9L
1,524 SR
Queue Stats
458W - 520L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
9,184
540
7,857
10,648
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Erlaitz06
Jormungandr
12
0 / 1 / 8
8,114
477
7,686
15,427
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 5
9,880
581
15,119
13,942
10,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
13
4 / 2 / 2
7,818
460
10,935
11,019
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
14
1 / 1 / 4
8,552
503
7,829
14,783
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 4 / 5
7,528
443
4,819
12,169
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
13
2 / 4 / 3
7,919
466
9,124
13,822
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
2 / 3 / 4
8,342
491
11,218
11,684
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 4 / 1
8,136
479
8,393
18,435
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
webe_David
Amaterasu
12
0 / 3 / 3
7,428
437
5,851
12,779
8,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
17
Kills
7
7
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
5
0.88
W
5
2
5
3.75
W
Jormungandr
Erlaitz06
Jormungandr
0
1
8
4
L
Neith
2
4
3
0.88
L
Nu Wa
2
3
4
1.33
W
7
1
5
9.5
L
2
4
1
0.63
L
Amaterasu
webe_David
Amaterasu
0
3
3
0.5
W
Olorun
4
2
2
2.5
W
Susano
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
39,405
65,819
Taken
68,889
39,238
Mitigated
43,489
21,639
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,819
1,180
0
500
12,169
5,063
0
2,558
9,611
0
49,820
W
7,857
2,880
0
645
10,648
4,286
429
5,219
5,429
0
62,806
W
Jormungandr
Erlaitz06
Jormungandr
7,686
1,499
0
4,389
15,427
12,995
120
6,028
9,399
40,609
0
L
Neith
9,124
4,153
0
4,451
13,822
6,100
380
5,635
8,187
0
56,035
L
Nu Wa
11,218
3,446
0
4,073
11,684
5,089
0
3,704
7,980
65,752
0
W
15,119
8,117
0
5,889
13,942
10,975
545
3,057
10,885
1,965
79,874
L
8,393
308
0
2,620
18,435
18,908
0
6,313
12,122
34,171
0
L
Amaterasu
webe_David
Amaterasu
5,851
3,225
0
3,089
12,779
8,329
0
1,584
11,195
0
56,260
W
Olorun
10,935
5,742
225
3,579
11,019
4,709
0
4,046
6,973
42,954
0
W
Susano
7,829
2,511
0
6,912
14,783
6,273
0
2,017
12,766
0
65,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
39,353
419
Minions Killed
396
0
Camps Cleared
0
1,657,422
Distance Traveled
1,540,833
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,528
443
68
4
0
310,677
1
W
Ullr
9,184
540
110
6
0
317,385
0
W
Jormungandr
8,114
477
37
2
0
304,829
3
L
Neith
7,919
466
99
6
0
317,259
1
L
Nu Wa
8,342
491
115
7
0
268,853
8
W
Surtr
9,880
581
114
7
0
321,382
0
L
Ares
8,136
479
33
2
0
326,658
5
L
Amaterasu
7,428
437
81
5
0
317,386
2
W
Olorun
7,818
460
70
4
0
316,135
0
W
Susano
8,552
503
88
5
0
397,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role