Player Matchup

Discordia
Discordia
Daddy_Derf
Discordia
Level 104
God Stats
4W - 0L
1,828 SR
Queue Stats
36W - 30L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Mjkr4
Danzaburou
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
5W - 3L
1,248 Elo+
Solo
Kuzenbo
Kuzenbo
WittyJoey934192
Kuzenbo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,624 Elo+
Party 1
Hercules
Hercules
alsekey
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,559 Elo+
Party 1
He Bo
He Bo
dreifuz
He Bo
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 121L
1,454 Elo+
Solo
Team Averages
Level 73
1,519 SR
1,469 Elo+

VS

Team Averages
Level 87
1,517 SR
1,575 Elo+
Chaac
Chaac
BiraBirito
Chaac
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
361W - 385L
1,431 Elo+
Solo
Osiris
Osiris
CrownClown07
Osiris
Level 108
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 3L
1,699 Elo+
Party 2
Ao Kuang
Ao Kuang
Fearless1929
Ao Kuang
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
474W - 489L
1,623 Elo+
Solo
Amaterasu
Amaterasu
burdturglar1
Amaterasu
Level 106
God Stats
6W - 6L
1,573 SR
Queue Stats
260W - 267L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
charf24
Cu Chulainn
Level 68
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 4L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daddy_Derf
Discordia
20
7 / 2 / 19
12,932
862
29,492
12,928
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Mjkr4
Danzaburou
18
9 / 2 / 18
12,064
804
17,706
14,860
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 4 / 26
11,991
799
17,746
29,561
50,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
alsekey
Hercules
20
5 / 1 / 21
11,610
774
24,731
28,182
47,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
dreifuz
He Bo
17
9 / 5 / 14
11,461
764
21,165
13,335
6,014
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 4 / 8
9,711
647
15,909
20,389
28,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
16
2 / 9 / 7
10,235
682
14,754
24,073
35,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ao Kuang
Fearless1929
Ao Kuang
19
9 / 7 / 2
11,686
779
24,855
29,978
30,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
burdturglar1
Amaterasu
16
0 / 8 / 7
9,143
610
9,214
24,924
25,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
charf24
Cu Chulainn
19
3 / 4 / 7
11,083
739
16,789
28,536
29,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
45
32
Kills
14
14
Deaths
32
98
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
8
1
L
Osiris
2
9
7
0.61
W
Discordia
Daddy_Derf
Discordia
7
2
19
8.25
L
Ao Kuang
Fearless1929
Ao Kuang
9
7
2
1.43
W
Danzaburou
Mjkr4
Danzaburou
9
2
18
9
W
2
4
26
3.75
W
Hercules
alsekey
Hercules
5
1
21
15.5
L
Amaterasu
burdturglar1
Amaterasu
0
8
7
0.44
L
Cu Chulainn
charf24
Cu Chulainn
3
4
7
1.63
W
He Bo
dreifuz
He Bo
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,840
Damage
81,521
98,866
Taken
127,900
118,197
Mitigated
149,880
53,292
Healing
48,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,909
1,735
2,236
7,480
20,389
28,552
252
11,711
8,678
72
34,226
L
Osiris
14,754
5,369
777
2,581
24,073
35,153
2,039
10,453
13,620
1,461
28,444
W
Discordia
Daddy_Derf
Discordia
29,492
3,149
5,275
4,772
12,928
6,591
476
4,475
7,958
61,984
0
L
Ao Kuang
Fearless1929
Ao Kuang
24,855
9,548
1,233
14,617
29,978
30,892
986
15,150
14,828
32,774
0
W
Danzaburou
Mjkr4
Danzaburou
17,706
8,887
2,924
7,256
14,860
8,111
4,269
2,925
11,595
0
27,348
W
17,746
4,832
1,579
7,742
29,561
50,331
1,012
6,272
21,836
27,879
1,250
W
Hercules
alsekey
Hercules
24,731
9,627
2,103
17,606
28,182
47,150
637
7,047
19,571
0
34,202
L
Amaterasu
burdturglar1
Amaterasu
9,214
2,885
1,455
7,601
24,924
25,448
369
13,974
10,950
0
17,082
L
Cu Chulainn
charf24
Cu Chulainn
16,789
3,031
0
10,979
28,536
29,835
769
15,865
12,671
691
32,874
W
He Bo
dreifuz
He Bo
21,165
4,658
2,248
1,787
13,335
6,014
994
4,148
8,780
27,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,058
Gold Earned
51,858
154
Minions Killed
147
0
Camps Cleared
0
1,490,488
Distance Traveled
1,336,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,711
647
39
3
0
287,072
0
L
Osiris
10,235
682
26
2
0
241,360
0
W
Discordia
12,932
862
72
5
0
305,464
0
L
Ao Kuang
11,686
779
20
1
0
254,631
0
W
Danzaburou
12,064
804
27
2
0
289,938
0
W
Kuzenbo
11,991
799
11
1
0
304,492
0
W
Hercules
11,610
774
27
2
0
320,251
0
L
Amaterasu
9,143
610
23
2
0
257,482
0
L
Cu Chulainn
11,083
739
39
3
0
295,946
0
W
He Bo
11,461
764
17
1
0
270,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role