Player Matchup

Ares
Ares
Ellie-Avers
Ares
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
88W - 90L
1,621 Elo+
Party 1
Chiron
Chiron
SLlCK_SH0T-
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,418 Elo+
Party 1
Horus
Horus
TheSilverRush
Horus
Level 126
God Stats
8W - 4L
1,816 SR
Queue Stats
69W - 71L
1,620 Elo+
Party 1
Ra
Ra
The_Chicken_Hat
Ra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,585 Elo+
Party 1
Fenrir
Fenrir
rapricon
Fenrir
Level 85
God Stats
7W - 16L
1,435 SR
Queue Stats
144W - 142L
1,569 Elo+
Party 1
Team Averages
Level 119
1,593 SR
1,562 Elo+

VS

Team Averages
Level 115
1,611 SR
1,565 Elo+
Thor
Thor
CherekDauvan
Thor
Level 84
God Stats
9W - 15L
1,511 SR
Queue Stats
187W - 197L
1,493 Elo+
Party 2
Ares
Ares
Lord_Snake56
Ares
Level 131
God Stats
7W - 3L
1,900 SR
Queue Stats
134W - 117L
1,629 Elo+
Solo
Amaterasu
Amaterasu
Maxipad19
Amaterasu
Level 142
God Stats
200W - 153L
1,654 SR
Queue Stats
227W - 212L
1,580 Elo+
Solo
Poseidon
Poseidon
SAUCY E MAN5498
Poseidon
Level 97
God Stats
29W - 22L
1,683 SR
Queue Stats
494W - 459L
1,523 Elo+
Party 2
Ishtar
Ishtar
Steelerzfan42
Ishtar
Level 120
God Stats
4W - 6L
1,309 SR
Queue Stats
168W - 172L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,124
445
8,957
17,396
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
14
1 / 4 / 0
8,259
516
6,150
12,587
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 1
8,572
536
10,631
14,699
10,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
7,848
491
6,443
10,790
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
rapricon
Fenrir
13
2 / 4 / 1
8,225
514
8,052
14,262
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 10
9,062
566
11,553
17,332
8,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 0 / 14
9,187
574
8,349
16,426
16,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Maxipad19
Amaterasu
16
6 / 0 / 7
9,679
605
13,413
14,656
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
16
6 / 2 / 6
9,479
592
10,277
10,411
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 0 / 2
9,162
573
5,011
11,396
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
22
22
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
0
6
2
0.17
W
3
0
14
10
W
Amaterasu
Maxipad19
Amaterasu
6
0
7
9.5
W
Poseidon
6
2
6
4.5
L
Chiron
1
4
0
0.25
W
0
0
2
1
L
1
3
1
0.5
L
1
5
1
0.3
L
Fenrir
rapricon
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
48,603
69,734
Taken
70,221
46,379
Mitigated
49,128
15,006
Healing
29,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,553
2,194
0
4,558
17,332
8,319
395
2,711
14,621
0
63,125
L
8,957
476
0
2,365
17,396
19,009
137
6,944
10,301
21,772
0
W
8,349
1,270
3,345
5,315
16,426
16,764
0
6,082
10,344
27,301
0
W
Amaterasu
Maxipad19
Amaterasu
13,413
5,340
0
6,440
14,656
14,391
852
1,387
13,269
0
73,877
W
Poseidon
10,277
1,724
0
1,496
10,411
4,627
0
3,928
6,483
92,656
0
L
Chiron
6,150
2,009
376
3,487
12,587
4,913
0
1,696
10,788
0
62,145
W
5,011
3,513
0
8,593
11,396
5,027
660
1,664
9,732
0
85,446
L
10,631
4,687
150
3,495
14,699
10,189
242
940
12,848
75
82,340
L
6,443
1,261
784
2,836
10,790
5,467
528
5,998
4,689
72,300
0
L
Fenrir
rapricon
Fenrir
8,052
1,122
0
1,513
14,262
6,801
0
3,048
11,166
0
59,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
46,569
438
Minions Killed
500
0
Camps Cleared
0
1,583,142
Distance Traveled
1,637,839
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,062
566
76
5
0
354,359
1
L
Ares
7,124
445
17
1
0
322,060
0
W
Ares
9,187
574
21
1
0
327,340
1
W
Amaterasu
9,679
605
108
7
0
344,342
4
W
Poseidon
9,479
592
139
9
0
329,621
1
L
Chiron
8,259
516
108
7
0
282,411
0
W
Ishtar
9,162
573
156
10
0
282,177
0
L
Horus
8,572
536
105
7
0
299,660
0
L
Ra
7,848
491
122
8
0
322,379
0
L
Fenrir
8,225
514
86
5
0
356,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role