Player Matchup

Baron Samedi
Baron Samedi
AlanGioz33YT
Baron Samedi
Level 40
God Stats
19W - 10L
1,670 SR
Queue Stats
85W - 81L
1,586 Elo+
Solo
Tyr
Tyr
BlazeDoinks
Tyr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,754 Elo+
Party 1
Danzaburou
Danzaburou
HllmPauI
Danzaburou
Level 84
God Stats
21W - 15L
1,617 SR
Queue Stats
44W - 40L
1,796 Elo+
Party 1
Team Averages
Level 66
1,596 SR
1,712 Elo+

VS

Team Averages
Level 96
1,548 SR
1,543 Elo+
Bellona
Bellona
Resetmeh
Bellona
Level 24
God Stats
1W - 2L
1,367 SR
Queue Stats
4W - 6L
1,186 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sparzly
Morgan Le Fay
Level 116
God Stats
1W - 1L
1,495 SR
Queue Stats
10W - 5L
1,809 Elo+
Party 2
Ne Zha
Ne Zha
Synnario
Ne Zha
Level 148
God Stats
0W - 2L
1,781 SR
Queue Stats
34W - 26L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlanGioz33YT
Baron Samedi
17
6 / 1 / 4
10,472
806
13,816
13,104
5,741
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 8
8,887
684
8,685
15,489
14,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
HllmPauI
Danzaburou
15
4 / 3 / 5
9,956
766
8,126
13,426
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Resetmeh
Bellona
12
0 / 3 / 5
7,894
607
5,134
13,324
16,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Sparzly
Morgan Le Fay
14
4 / 4 / 2
9,516
732
17,412
11,820
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Synnario
Ne Zha
14
2 / 3 / 3
8,710
670
13,849
9,852
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlanGioz33YT
Baron Samedi
6
1
4
8
W
0
2
8
2
W
Danzaburou
HllmPauI
Danzaburou
4
3
5
2.17
L
Bellona
Resetmeh
Bellona
0
3
5
0.83
L
Morgan Le Fay
Sparzly
Morgan Le Fay
4
4
2
1.25
L
Ne Zha
Synnario
Ne Zha
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
36,395
42,019
Taken
34,996
25,066
Mitigated
29,654
16,799
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlanGioz33YT
Baron Samedi
13,816
1,017
3,201
5,766
13,104
5,741
848
5,571
7,533
60,352
0
W
8,685
789
0
3,490
15,489
14,301
324
5,933
9,556
0
24,440
W
Danzaburou
HllmPauI
Danzaburou
8,126
4,084
0
4,342
13,426
5,024
2,277
6,017
7,409
0
41,175
L
Bellona
Resetmeh
Bellona
5,134
1,626
0
1,020
13,324
16,881
0
5,968
7,356
56
7,682
L
Morgan Le Fay
Sparzly
Morgan Le Fay
17,412
1,370
132
2,067
11,820
6,724
0
4,150
7,670
54,177
0
L
Ne Zha
Synnario
Ne Zha
13,849
2,807
0
2,521
9,852
6,049
0
3,714
6,138
0
41,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
26,120
179
Minions Killed
159
0
Camps Cleared
0
706,939
Distance Traveled
719,117
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,472
806
92
7
0
226,971
0
W
Tyr
8,887
684
29
2
0
262,117
1
W
Danzaburou
9,956
766
58
4
0
217,851
0
L
Bellona
7,894
607
8
1
0
235,946
0
L
Morgan Le Fay
9,516
732
102
8
0
222,737
0
L
Ne Zha
8,710
670
49
4
0
260,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role