Player Matchup

Guan Yu
Guan Yu
Silver II
CyclonicVeil175
Guan Yu
Silver II
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 212L
1,134 MMR
Solo
Terra
Terra
Silver I
Folklore84
Terra
Silver I
Level 74
God Stats
5W - 7L
1,333 SR
Queue Stats
52W - 54L
1,204 MMR
Solo
Bakasura
Bakasura
Silver I
GloomySquabbler
Bakasura
Silver I
Level 159
God Stats
77W - 46L
1,626 SR
Queue Stats
656W - 650L
1,167 MMR
Solo
Hachiman
Hachiman
Silver II
SchMolCH
Hachiman
Silver II
Level 69
God Stats
8W - 9L
1,420 SR
Queue Stats
303W - 300L
1,200 MMR
Solo
Ah Puch
Ah Puch
Gold V
babi7222
Ah Puch
Gold V
Level 198
God Stats
17W - 7L
1,759 SR
Queue Stats
570W - 575L
1,206 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,528 SR
1,182 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,506 SR
1,249 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
HuMaNiTy999
Odin
Gold V
Level 179
God Stats
10W - 7L
1,647 SR
Queue Stats
187W - 190L
1,223 MMR
Solo
Ares
Ares
Silver IV
OccAsioNeeL
Ares
Silver IV
Level 123
God Stats
43W - 36L
1,408 SR
Queue Stats
410W - 440L
1,223 MMR
Solo
Medusa
Medusa
Silver I
Vizart
Medusa
Silver I
Level 250
God Stats
4W - 9L
1,476 SR
Queue Stats
1,024W - 1,005L
1,159 MMR
Solo
Zeus
Zeus
Silver I
akap123
Zeus
Silver I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 90L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,598
471
5,860
13,871
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
9
0 / 3 / 2
6,292
449
3,399
12,024
8,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
14
4 / 1 / 0
8,167
583
6,879
13,114
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SchMolCH
Hachiman
9
0 / 4 / 1
5,791
414
6,005
14,244
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
babi7222
Ah Puch
13
0 / 0 / 1
7,462
533
3,963
5,449
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosAo KuangHe Bo

VS

Bans
ThorAgniYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 0 / 1
7,656
547
6,785
13,783
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 2
7,059
504
6,844
8,160
6,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 0
7,593
542
9,191
12,592
8,837
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Vizart
Medusa
15
2 / 1 / 5
8,738
624
13,248
11,284
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
akap123
Zeus
12
1 / 3 / 1
7,071
505
5,126
7,072
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
1
1.5
L
0
3
0
0
L
Terra
0
3
2
0.33
L
Bakasura
4
1
0
4
W
4
0
2
5
W
3
0
0
3
L
Hachiman
SchMolCH
Hachiman
0
4
1
0.13
W
Medusa
Vizart
Medusa
2
1
5
4.5
W
Zeus
akap123
Zeus
1
3
1
0.5
L
Ah Puch
babi7222
Ah Puch
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
41,194
58,702
Taken
52,891
35,410
Mitigated
29,758
19,849
Healing
21,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,785
3,803
0
6,402
13,783
6,403
0
955
12,297
0
54,236
L
5,860
1,051
105
6,052
13,871
13,111
0
8,851
5,020
0
47,454
L
Terra
3,399
585
2,296
2,792
12,024
8,259
0
2,257
9,767
13,018
0
L
Bakasura
6,879
5,247
0
3,256
13,114
5,884
0
1,008
12,106
0
55,884
W
6,844
1,382
254
1,870
8,160
6,835
0
2,357
5,453
0
24,905
W
9,191
976
0
6,169
12,592
8,837
0
0
11,764
49,174
0
L
Hachiman
SchMolCH
Hachiman
6,005
4,010
0
3,790
14,244
5,873
0
702
13,542
0
33,575
W
Medusa
Vizart
Medusa
13,248
6,685
0
5,103
11,284
5,176
1,748
2,232
9,052
0
89,648
W
Zeus
akap123
Zeus
5,126
195
71
1,614
7,072
2,507
0
1,818
4,998
58,068
0
L
Ah Puch
babi7222
Ah Puch
3,963
194
0
1,558
5,449
2,283
0
1,499
3,950
64,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
38,117
357
Minions Killed
391
0
Camps Cleared
0
1,436,394
Distance Traveled
1,443,144
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,656
547
97
7
0
364,125
0
L
Guan Yu
6,598
471
62
4
0
273,323
0
L
Terra
6,292
449
18
1
0
299,371
6
L
Bakasura
8,167
583
105
8
0
355,486
0
W
Odin
7,059
504
25
2
0
314,669
3
W
Ares
7,593
542
44
3
0
229,497
0
L
Hachiman
5,791
414
42
3
0
256,775
0
W
Medusa
8,738
624
115
8
0
266,013
3
W
Zeus
7,071
505
110
8
0
268,840
1
L
Ah Puch
7,462
533
130
9
0
251,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role