Player Matchup

Neith
Neith
Diamond II
BULLETSInHotdog
Neith
Diamond II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
2,269 MMR
Party 1
Maui
Maui
Diamond IV
CivilDaysInMay
Maui
Diamond IV
Level 95
God Stats
2W - 5L
1,410 SR
Queue Stats
71W - 61L
2,079 MMR
Party 1
Susano
Susano
Diamond IV
OneH3ad
Susano
Diamond IV
Level 183
God Stats
43W - 45L
1,607 SR
Queue Stats
336W - 352L
2,190 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
quiquevader
Ah Puch
Diamond IV
Level 157
God Stats
105W - 72L
1,679 SR
Queue Stats
501W - 465L
2,192 MMR
Solo
Agni
Agni
Diamond III
shutarơ
Agni
Diamond III
Level 169
God Stats
21W - 20L
1,531 SR
Queue Stats
599W - 552L
2,214 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,545 SR
2,189 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 182
1,557 SR
2,188 MMR
Vulcan
Vulcan
Diamond IV
Dr_Castellano
Vulcan
Diamond IV
Level 302
God Stats
181W - 172L
1,507 SR
Queue Stats
749W - 716L
2,210 MMR
Solo
Rama
Rama
Diamond III
LeftYeet
Rama
Diamond III
Level 156
God Stats
36W - 18L
1,751 SR
Queue Stats
172W - 147L
2,148 MMR
Party 2
Ares
Ares
Diamond III
Pulcrost
Ares
Diamond III
Level 176
God Stats
12W - 9L
1,475 SR
Queue Stats
380W - 370L
2,205 MMR
Solo
Ne Zha
Ne Zha
Diamond III
hecatε
Ne Zha
Diamond III
Level 157
God Stats
6W - 4L
1,621 SR
Queue Stats
221W - 194L
2,206 MMR
Party 2
Fenrir
Fenrir
Diamond IV
Υujiro
Fenrir
Diamond IV
Level 121
God Stats
4W - 7L
1,428 SR
Queue Stats
293W - 288L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,431
543
5,591
8,867
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 4
5,474
547
3,241
8,753
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
OneH3ad
Susano
10
3 / 2 / 3
5,940
594
6,184
7,127
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
quiquevader
Ah Puch
11
3 / 3 / 3
6,633
663
7,038
9,367
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
2 / 6 / 0
6,082
608
4,760
7,969
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiMercuryFreyaMerlin

VS

Bans
Ao KuangCliodhnaThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
6,950
695
5,357
4,434
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
12
3 / 1 / 4
6,601
660
4,902
8,284
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
0 / 3 / 4
5,402
540
5,808
7,939
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
hecatε
Ne Zha
12
8 / 3 / 5
7,477
748
9,171
9,945
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Υujiro
Fenrir
10
2 / 4 / 1
6,147
615
6,713
11,797
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
16
16
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
1
4
3
W
3
1
5
5.5
W
Rama
3
1
4
5
L
Susano
OneH3ad
Susano
3
2
3
2.25
W
Ares
0
3
4
0.67
W
Ne Zha
hecatε
Ne Zha
8
3
5
3.5
L
Ah Puch
quiquevader
Ah Puch
3
3
3
1.5
L
Agni
2
6
0
0.33
W
Fenrir
Υujiro
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,814
Damage
31,951
42,083
Taken
42,399
18,018
Mitigated
21,812
11,156
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,591
2,280
0
1,309
8,867
3,012
0
1,651
7,216
0
40,912
L
3,241
1,096
260
2,642
8,753
5,994
0
4,257
4,410
11,373
0
W
5,357
815
0
590
4,434
1,874
0
2,723
1,711
51,972
0
W
Rama
4,902
4,027
0
3,348
8,284
3,050
0
1,685
6,599
0
43,304
L
Susano
OneH3ad
Susano
6,184
2,532
0
707
7,127
2,387
0
1,453
5,510
0
32,258
W
Ares
5,808
342
0
1,435
7,939
5,868
0
2,028
5,911
17,491
0
W
Ne Zha
hecatε
Ne Zha
9,171
3,381
0
1,840
9,945
4,129
0
2,195
7,750
0
54,104
L
Ah Puch
quiquevader
Ah Puch
7,038
436
0
5,456
9,367
3,711
0
98
8,819
43,238
0
L
Agni
4,760
361
0
782
7,969
2,914
0
3,340
4,459
47,839
0
W
Fenrir
Υujiro
Fenrir
6,713
3,372
0
4,613
11,797
6,891
0
6,248
5,389
0
37,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
32,577
288
Minions Killed
311
0
Camps Cleared
0
1,066,114
Distance Traveled
1,105,704
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,431
543
58
6
0
184,726
0
L
Maui
5,474
547
11
1
0
216,619
4
W
Vulcan
6,950
695
93
9
0
236,712
2
W
Rama
6,601
660
73
7
0
210,101
0
L
Susano
5,940
594
55
6
0
255,612
0
W
Ares
5,402
540
14
1
0
220,911
0
W
Ne Zha
7,477
748
75
8
0
233,576
0
L
Ah Puch
6,633
663
71
7
0
205,760
2
L
Agni
6,082
608
93
9
0
203,397
1
W
Fenrir
6,147
615
56
6
0
204,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role