Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ardén
Cupid
Level 83
God Stats
4W - 2L
1,551 SR
Queue Stats
348W - 168L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
AvalonCarnelian
Zhong Kui
Level 95
God Stats
12W - 6L
1,619 SR
Queue Stats
504W - 242L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dimglow
Ah Muzen Cab
Level 102
God Stats
12W - 3L
1,599 SR
Queue Stats
467W - 232L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
Krongarth
Cernunnos
Level 36
God Stats
9W - 2L
1,771 SR
Queue Stats
281W - 164L
1,611 Elo+
Party 1
Team Averages
Level 88
1,608 SR
1,564 Elo+

VS

Team Averages
Level 102
1,471 SR
1,516 Elo+
Olorun
Olorun
DrizzJuice
Olorun
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,559 Elo+
Solo
Apollo
Apollo
LaurenFromHR
Apollo
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 53L
1,548 Elo+
Solo
Geb
Geb
Seditiondawg
Geb
Level 122
God Stats
8W - 9L
1,353 SR
Queue Stats
582W - 602L
1,492 Elo+
Solo
Discordia
Discordia
SmokeDoggLoKi
Discordia
Level 107
God Stats
23W - 15L
1,502 SR
Queue Stats
1,885W - 1,896L
1,504 Elo+
Solo
Ravana
Ravana
poomber1
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 6 / 13
9,204
767
8,390
15,325
17,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Ardén
Cupid
16
2 / 2 / 19
9,432
786
7,894
13,819
6,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
AvalonCarnelian
Zhong Kui
18
8 / 4 / 12
10,780
898
20,286
19,468
13,930
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Dimglow
Ah Muzen Cab
19
5 / 1 / 17
10,852
904
19,926
15,538
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
Krongarth
Cernunnos
16
7 / 3 / 15
10,241
853
16,555
11,531
5,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DrizzJuice
Olorun
15
1 / 5 / 8
8,417
701
7,944
13,607
6,225
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
16
4 / 6 / 4
9,375
781
11,577
15,355
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 8
9,222
769
9,943
20,577
22,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SmokeDoggLoKi
Discordia
18
7 / 4 / 6
9,900
825
24,304
11,690
5,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
poomber1
Ravana
14
3 / 6 / 9
8,645
720
11,561
16,898
10,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
27
Kills
16
16
Deaths
27
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
6
13
1.92
W
Cupid
Ardén
Cupid
2
2
19
5.75
W
Zhong Kui
AvalonCarnelian
Zhong Kui
8
4
12
3.5
W
Ah Muzen Cab
Dimglow
Ah Muzen Cab
5
1
17
13.5
L
Olorun
DrizzJuice
Olorun
1
5
8
1
W
Cernunnos
Krongarth
Cernunnos
7
3
15
4.83
L
Apollo
4
6
4
1
L
1
6
8
0.83
L
Discordia
SmokeDoggLoKi
Discordia
7
4
6
2.5
L
Ravana
poomber1
Ravana
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,051
Damage
65,329
75,681
Taken
78,127
52,563
Mitigated
52,889
38,834
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,390
1,368
648
2,255
15,325
17,934
0
6,612
8,713
0
9,738
W
Cupid
Ardén
Cupid
7,894
3,909
2,293
5,620
13,819
6,981
163
9,717
4,102
0
14,475
W
Zhong Kui
AvalonCarnelian
Zhong Kui
20,286
2,394
4,502
9,688
19,468
13,930
454
8,156
11,312
34,741
0
W
Ah Muzen Cab
Dimglow
Ah Muzen Cab
19,926
6,749
1,209
7,087
15,538
8,101
300
10,877
4,661
0
46,577
L
Olorun
DrizzJuice
Olorun
7,944
2,929
5,666
4,215
13,607
6,225
600
4,378
9,147
19,780
0
W
Cernunnos
Krongarth
Cernunnos
16,555
9,226
2,062
3,470
11,531
5,617
3,341
6,829
4,702
0
24,523
L
Apollo
11,577
4,502
0
2,129
15,355
8,088
670
4,626
10,599
0
25,597
L
9,943
188
3,199
3,061
20,577
22,887
0
2,065
18,209
18,022
0
L
Discordia
SmokeDoggLoKi
Discordia
24,304
601
878
625
11,690
5,181
648
2,781
8,871
35,714
0
L
Ravana
poomber1
Ravana
11,561
2,704
1,211
3,461
16,898
10,508
140
6,436
10,371
0
16,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
45,559
137
Minions Killed
153
0
Camps Cleared
0
1,100,439
Distance Traveled
1,018,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,204
767
3
0
0
204,442
0
W
Cupid
9,432
786
20
2
0
223,980
0
W
Zhong Kui
10,780
898
43
4
0
223,745
0
W
Ah Muzen Cab
10,852
904
56
5
0
276,399
0
L
Olorun
8,417
701
41
3
0
202,821
0
W
Cernunnos
10,241
853
15
1
0
171,873
0
L
Apollo
9,375
781
39
3
0
194,360
0
L
Geb
9,222
769
10
1
0
206,030
0
L
Discordia
9,900
825
40
3
0
202,041
0
L
Ravana
8,645
720
23
2
0
212,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role