Player Matchup

Thanatos
Thanatos
JuanGPV
Thanatos
Level 16
God Stats
1W - 1L
1,434 SR
Queue Stats
10W - 12L
1,390 Elo+
Party 2
Anhur
Anhur
OctavioLofi
Anhur
Level 106
God Stats
0W - 5L
1,298 SR
Queue Stats
60W - 102L
1,361 Elo+
Party 2
Anubis
Anubis
Wanchope09
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,408 Elo+
Party 2
Team Averages
Level 62
1,411 SR
1,386 Elo+

VS

Team Averages
Level 121
1,668 SR
1,443 Elo+
Hera
Hera
cleiton_Rasta241
Hera
Level 97
God Stats
25W - 13L
1,748 SR
Queue Stats
245W - 285L
1,510 Elo+
Party 1
Cerberus
Cerberus
cleo4747
Cerberus
Level 143
God Stats
13W - 11L
1,913 SR
Queue Stats
579W - 625L
1,478 Elo+
Party 1
Ishtar
Ishtar
xx_CRISTAX_xx
Ishtar
Level 123
God Stats
29W - 41L
1,341 SR
Queue Stats
82W - 112L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JuanGPV
Thanatos
12
1 / 5 / 2
7,982
614
7,403
10,174
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 1
9,077
698
6,925
11,216
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Wanchope09
Anubis
12
0 / 4 / 2
8,046
619
5,446
8,883
3,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,178
783
11,004
4,710
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
cleo4747
Cerberus
16
5 / 1 / 6
9,971
767
6,314
12,553
14,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 8
9,527
733
8,078
10,722
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
11
11
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JuanGPV
Thanatos
1
5
2
0.4
L
3
2
1
1.75
L
Anubis
Wanchope09
Anubis
0
4
2
0.25
W
5
1
6
8
W
Cerberus
cleo4747
Cerberus
5
1
6
8
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
25,396
30,273
Taken
27,985
12,772
Mitigated
19,367
8,050
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JuanGPV
Thanatos
7,403
1,999
0
5,150
10,174
4,761
0
5,361
4,813
0
15,752
L
6,925
3,138
0
959
11,216
4,440
0
6,451
4,765
0
41,105
L
Anubis
Wanchope09
Anubis
5,446
1,079
0
1,941
8,883
3,571
0
5,557
3,326
27,145
0
W
11,004
2,786
1,021
1,958
4,710
1,529
626
934
3,741
52,830
0
W
Cerberus
cleo4747
Cerberus
6,314
232
539
5,198
12,553
14,622
108
3,877
8,246
19,711
0
W
8,078
3,459
0
4,164
10,722
3,216
951
1,264
9,264
0
48,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
29,676
125
Minions Killed
177
0
Camps Cleared
0
699,605
Distance Traveled
722,336
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,982
614
10
1
0
241,683
0
L
Anhur
9,077
698
74
6
0
240,515
2
L
Anubis
8,046
619
41
3
0
217,407
0
W
Hera
10,178
783
76
6
0
251,103
0
W
Cerberus
9,971
767
36
3
0
233,890
0
W
Ishtar
9,527
733
65
5
0
237,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role