Player Matchup

Fenrir
Fenrir
Diamond V
AjesiBlesav
Fenrir
Diamond V
Level 107
God Stats
5W - 3L
1,836 SR
Queue Stats
164W - 129L
2,115 MMR
Solo
Danzaburou
Danzaburou
Platinum III
DemandedGoblin
Danzaburou
Platinum III
Level 156
God Stats
52W - 29L
1,746 SR
Queue Stats
99W - 76L
2,072 MMR
Party 2
Agni
Agni
Diamond IV
HybridArgo
Agni
Diamond IV
Level 133
God Stats
33W - 31L
1,537 SR
Queue Stats
286W - 263L
2,133 MMR
Solo
Sobek
Sobek
Platinum IV
OzzyH
Sobek
Platinum IV
Level 159
God Stats
36W - 23L
1,990 SR
Queue Stats
99W - 76L
2,072 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
PÀNIC
Gilgamesh
Diamond IV
Level 190
God Stats
4W - 7L
1,926 SR
Queue Stats
73W - 57L
2,135 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,807 SR
2,105 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,513 SR
1,883 MMR
Camazotz
Camazotz
Platinum V
 
Camazotz
Platinum V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
A1STBananaJoe
King Arthur
Diamond V
Level 232
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 242L
2,067 MMR
Solo
Cernunnos
Cernunnos
Diamond II
BULLETSInHotdog
Cernunnos
Diamond II
Level 87
God Stats
0W - 2L
1,335 SR
Queue Stats
76W - 62L
2,269 MMR
Party 1
Fafnir
Fafnir
Diamond IV
CivilDaysInMay
Fafnir
Diamond IV
Level 95
God Stats
8W - 7L
1,729 SR
Queue Stats
71W - 61L
2,079 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 1 / 1
5,592
621
4,692
8,900
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
DemandedGoblin
Danzaburou
9
1 / 3 / 2
5,213
579
5,838
8,129
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 0
5,649
628
5,173
3,188
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sobek
OzzyH
Sobek
7
0 / 2 / 1
4,518
502
2,113
8,124
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
PÀNIC
Gilgamesh
10
0 / 0 / 1
5,097
566
3,475
8,167
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SusanoFreyaSurtr

VS

Bans
He BoMercuryTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 2 / 3
5,619
624
5,346
10,840
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
 
Scylla
7
0 / 2 / 0
4,473
497
699
3,819
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
A1STBananaJoe
King Arthur
9
1 / 0 / 0
5,317
591
5,647
8,626
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
BULLETSInHotdog
Cernunnos
9
2 / 1 / 2
5,437
604
6,122
7,018
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
5,324
592
3,972
6,918
5,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
6
6
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
3
1.75
L
Scylla
 
Scylla
0
2
0
0
L
King Arthur
A1STBananaJoe
King Arthur
1
0
0
1
W
Fenrir
3
1
1
3.5
L
Cernunnos
BULLETSInHotdog
Cernunnos
2
1
2
3
L
1
1
4
3
W
Danzaburou
DemandedGoblin
Danzaburou
1
3
2
0.67
W
2
0
0
2
W
Sobek
OzzyH
Sobek
0
2
1
0.25
W
Gilgamesh
PÀNIC
Gilgamesh
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
21,786
36,508
Taken
37,221
16,459
Mitigated
19,902
13,580
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,346
2,352
0
6,593
10,840
3,687
0
2,197
8,582
0
36,920
L
Scylla
 
Scylla
699
136
0
1,125
3,819
1,210
0
2,449
1,365
25,264
0
L
King Arthur
A1STBananaJoe
King Arthur
5,647
395
0
1,509
8,626
6,959
0
304
7,872
0
36,573
W
Fenrir
4,692
1,575
0
2,768
8,900
3,448
0
858
7,984
0
37,303
L
Cernunnos
BULLETSInHotdog
Cernunnos
6,122
3,134
0
3,968
7,018
2,722
0
631
6,387
0
45,179
L
3,972
1,328
1,399
3,146
6,918
5,324
0
1,604
5,279
11,504
0
W
Danzaburou
DemandedGoblin
Danzaburou
5,838
3,210
0
3,189
8,129
2,885
0
1,203
6,760
0
34,350
W
5,173
193
0
623
3,188
1,028
0
889
2,299
46,372
0
W
Sobek
OzzyH
Sobek
2,113
388
0
3,428
8,124
4,821
0
1,443
6,627
11,201
0
W
Gilgamesh
PÀNIC
Gilgamesh
3,475
1,115
0
3,572
8,167
4,277
0
0
8,167
0
28,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
26,170
260
Minions Killed
259
0
Camps Cleared
0
920,570
Distance Traveled
879,502
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,619
624
78
9
0
200,185
1
L
Scylla
4,473
497
49
5
0
130,524
0
L
King Arthur
5,317
591
58
6
0
193,237
0
W
Fenrir
5,592
621
55
6
0
203,945
2
L
Cernunnos
5,437
604
66
7
0
166,013
0
L
Fafnir
5,324
592
8
1
0
189,543
2
W
Danzaburou
5,213
579
68
8
0
169,689
0
W
Agni
5,649
628
74
8
0
174,963
1
W
Sobek
4,518
502
6
1
0
181,201
2
W
Gilgamesh
5,097
566
57
6
0
190,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role