Player Matchup

Hades
Hades
Integris
Hades
Level 118
God Stats
12W - 3L
1,812 SR
Queue Stats
144W - 116L
1,523 Elo+
Solo
Chronos
Chronos
KGStrike
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 169L
1,515 Elo+
Solo
Ymir
Ymir
NaJeZ
Ymir
Level 81
God Stats
17W - 8L
1,627 SR
Queue Stats
848W - 778L
1,484 Elo+
Solo
Bakasura
Bakasura
Yaktor1
Bakasura
Level 46
God Stats
18W - 7L
1,781 SR
Queue Stats
35W - 13L
1,747 Elo+
Solo
Discordia
Discordia
blackhallow526
Discordia
Level 137
God Stats
4W - 8L
1,342 SR
Queue Stats
37W - 42L
1,481 Elo+
Solo
Team Averages
Level 102
1,612 SR
1,550 Elo+

VS

Team Averages
Level 104
1,455 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
Hickman21
Morgan Le Fay
Level 100
God Stats
25W - 24L
1,531 SR
Queue Stats
222W - 237L
1,421 Elo+
Solo
Apollo
Apollo
Sgath018
Apollo
Level 48
God Stats
1W - 3L
1,692 SR
Queue Stats
283W - 281L
1,455 Elo+
Party 1
Ymir
Ymir
Theadrin
Ymir
Level 156
God Stats
0W - 1L
1,319 SR
Queue Stats
107W - 89L
1,551 Elo+
Party 1
Achilles
Achilles
ThorsThirdLeg
Achilles
Level 109
God Stats
26W - 24L
1,583 SR
Queue Stats
187W - 164L
1,510 Elo+
Solo
Guan Yu
Guan Yu
tesacolaputa
Guan Yu
Level 107
God Stats
0W - 1L
1,149 SR
Queue Stats
70W - 60L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Integris
Hades
15
2 / 0 / 7
9,411
588
12,328
13,270
12,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
KGStrike
Chronos
15
1 / 4 / 3
9,145
572
8,587
12,951
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
NaJeZ
Ymir
12
2 / 1 / 4
7,987
499
7,529
16,775
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Yaktor1
Bakasura
20
14 / 0 / 2
11,935
746
15,588
14,855
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
blackhallow526
Discordia
12
2 / 5 / 0
7,704
482
9,903
12,088
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hickman21
Morgan Le Fay
12
4 / 8 / 2
7,886
493
15,799
15,439
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Sgath018
Apollo
13
1 / 2 / 3
7,600
475
5,166
12,407
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
1 / 2 / 5
7,121
445
9,184
18,334
17,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
ThorsThirdLeg
Achilles
13
4 / 5 / 2
7,975
498
11,115
16,990
7,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
tesacolaputa
Guan Yu
13
0 / 4 / 0
7,820
489
5,959
15,931
14,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
21
Kills
10
10
Deaths
21
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Hickman21
Morgan Le Fay
4
8
2
0.63
W
Hades
Integris
Hades
2
0
7
5.5
W
Chronos
KGStrike
Chronos
1
4
3
0.63
W
Ymir
NaJeZ
Ymir
2
1
4
4
L
Apollo
Sgath018
Apollo
1
2
3
1.25
L
Ymir
1
2
5
1.75
L
Achilles
ThorsThirdLeg
Achilles
4
5
2
1
W
Bakasura
Yaktor1
Bakasura
14
0
2
15
W
Discordia
blackhallow526
Discordia
2
5
0
0.4
L
Guan Yu
tesacolaputa
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,935
Damage
47,223
69,939
Taken
79,101
42,755
Mitigated
51,788
20,437
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Hickman21
Morgan Le Fay
15,799
2,074
499
2,708
15,439
6,997
504
6,775
7,984
66,087
0
W
Hades
Integris
Hades
12,328
2,329
292
7,755
13,270
12,088
289
1,569
11,701
79,001
0
W
Chronos
KGStrike
Chronos
8,587
1,987
0
2,503
12,951
6,220
1,102
3,146
9,805
84,167
0
W
Ymir
NaJeZ
Ymir
7,529
1,178
924
3,602
16,775
12,963
0
8,953
7,822
16,705
0
L
Apollo
Sgath018
Apollo
5,166
3,780
0
5,008
12,407
4,813
152
6,968
5,128
0
59,163
L
Ymir
9,184
2,298
0
2,918
18,334
17,099
0
10,844
7,098
30,247
0
L
Achilles
ThorsThirdLeg
Achilles
11,115
4,276
0
1,286
16,990
7,910
0
5,431
11,019
0
68,609
W
Bakasura
Yaktor1
Bakasura
15,588
11,347
0
4,013
14,855
7,407
34
4,450
10,405
0
106,945
W
Discordia
blackhallow526
Discordia
9,903
448
72
1,276
12,088
4,077
414
7,216
4,872
55,723
0
L
Guan Yu
tesacolaputa
Guan Yu
5,959
1,651
630
3,763
15,931
14,969
0
9,136
6,530
1,228
65,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,182
Gold Earned
38,402
525
Minions Killed
399
0
Camps Cleared
0
1,646,382
Distance Traveled
1,605,990
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,886
493
92
6
0
305,127
0
W
Hades
9,411
588
121
8
0
276,024
2
W
Chronos
9,145
572
135
8
0
290,112
0
W
Ymir
7,987
499
19
1
0
337,480
10
L
Apollo
7,600
475
79
5
0
311,550
1
L
Ymir
7,121
445
35
2
0
286,009
2
L
Achilles
7,975
498
90
6
0
385,313
0
W
Bakasura
11,935
746
173
11
0
440,592
0
W
Discordia
7,704
482
77
5
0
302,174
0
L
Guan Yu
7,820
489
103
6
0
317,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role