Player Matchup

Chaac
Chaac
Manigoldo99
Chaac
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
237W - 202L
1,529 Elo+
Solo
Sol
Sol
Pasckallito
Sol
Level 87
God Stats
4W - 3L
1,597 SR
Queue Stats
51W - 39L
1,590 Elo+
Party 2
Chronos
Chronos
andreschucho
Chronos
Level 100
God Stats
12W - 19L
1,402 SR
Queue Stats
65W - 74L
1,416 Elo+
Solo
Surtr
Surtr
apete
Surtr
Level 85
God Stats
19W - 13L
1,665 SR
Queue Stats
48W - 36L
1,594 Elo+
Party 2
Mercury
Mercury
josephnicola444
Mercury
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 19L
1,114 Elo+
Solo
Team Averages
Level 82
1,533 SR
1,449 Elo+

VS

Team Averages
Level 73
1,489 SR
1,423 Elo+
Sobek
Sobek
Acridto
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 254L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
CHr0n0tHedeM0n
Gilgamesh
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 181L
1,371 Elo+
Party 3
Zeus
Zeus
DivineRell
Zeus
Level 88
God Stats
8W - 13L
1,414 SR
Queue Stats
106W - 111L
1,418 Elo+
Solo
Thanatos
Thanatos
Rhyme99
Thanatos
Level 80
God Stats
4W - 6L
1,529 SR
Queue Stats
171W - 181L
1,420 Elo+
Party 3
Neith
Neith
notcryptik
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 178L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
10,614
590
10,900
22,015
15,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
12 / 3 / 4
11,314
629
20,498
12,692
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
andreschucho
Chronos
17
5 / 2 / 4
10,812
601
10,290
13,512
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
apete
Surtr
15
2 / 3 / 12
9,579
532
8,718
16,636
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 2 / 3
10,129
563
3,242
9,589
3,957
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Acridto
Sobek
12
1 / 6 / 5
8,031
446
6,019
21,430
22,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
CHr0n0tHedeM0n
Gilgamesh
13
2 / 6 / 1
8,041
447
11,078
19,541
10,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 3
9,211
512
9,636
8,703
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Rhyme99
Thanatos
14
4 / 8 / 4
9,229
513
7,130
17,224
9,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
12
4 / 4 / 3
7,934
441
8,349
11,772
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
28
Kills
13
13
Deaths
28
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
Acridto
Sobek
1
6
5
0.58
L
Gilgamesh
CHr0n0tHedeM0n
Gilgamesh
2
6
1
0.42
L
2
4
3
0.88
W
5
3
4
2.33
W
12
3
4
4.67
L
Thanatos
Rhyme99
Thanatos
4
8
4
0.75
W
Chronos
andreschucho
Chronos
5
2
4
3.5
W
Surtr
apete
Surtr
2
3
12
2.67
W
4
2
3
2.75
L
Neith
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,648
Damage
42,212
74,444
Taken
78,670
46,471
Mitigated
51,021
26,383
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Acridto
Sobek
6,019
494
351
5,414
21,430
22,935
498
11,272
9,606
24,107
0
L
Gilgamesh
CHr0n0tHedeM0n
Gilgamesh
11,078
4,007
17
1,913
19,541
10,031
0
3,350
16,144
0
56,706
L
9,636
397
100
762
8,703
4,266
0
5,156
3,401
57,902
0
W
10,900
2,121
0
10,676
22,015
15,052
406
3,444
18,571
0
73,679
W
20,498
9,719
265
5,246
12,692
5,393
5,183
3,999
8,693
99,956
0
L
Thanatos
Rhyme99
Thanatos
7,130
2,361
0
9,300
17,224
9,155
0
5,589
11,389
0
51,676
W
Chronos
andreschucho
Chronos
10,290
398
249
2,124
13,512
5,966
432
4,668
8,844
92,407
0
W
Surtr
apete
Surtr
8,718
2,794
309
5,409
16,636
16,103
1,401
3,636
13,000
866
25,106
W
3,242
1,303
0
2,105
9,589
3,957
284
706
8,883
0
67,084
L
Neith
8,349
4,318
0
1,073
11,772
4,634
2,276
5,737
5,924
0
48,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,448
Gold Earned
42,446
517
Minions Killed
355
0
Camps Cleared
0
1,773,796
Distance Traveled
1,648,020
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,031
446
24
1
0
370,077
3
L
Gilgamesh
8,041
447
76
4
0
360,218
0
L
Zeus
9,211
512
106
6
0
300,990
9
W
Chaac
10,614
590
107
6
0
341,050
4
W
Sol
11,314
629
141
8
0
310,387
0
L
Thanatos
9,229
513
71
4
0
357,711
0
W
Chronos
10,812
601
142
8
0
371,421
0
W
Surtr
9,579
532
30
2
0
366,718
0
W
Mercury
10,129
563
97
5
0
384,220
0
L
Neith
7,934
441
78
4
0
259,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role