Player Matchup

Set
Set
Darthnacho29
Set
Level 53
God Stats
17W - 21L
1,284 SR
Queue Stats
280W - 302L
1,372 Elo+
Party 3
Yu Huang
Yu Huang
Fliful
Yu Huang
Level 56
God Stats
1W - 1L
1,771 SR
Queue Stats
2W - 2L
1,486 Elo+
Solo
Ishtar
Ishtar
IWillStretchYou
Ishtar
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 22L
1,577 Elo+
Party 2
Bacchus
Bacchus
Obi1kenacho
Bacchus
Level 67
God Stats
27W - 26L
1,514 SR
Queue Stats
278W - 299L
1,376 Elo+
Party 3
Chaac
Chaac
Volcanicblaze
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,510 Elo+
Party 2
Team Averages
Level 56
1,514 SR
1,464 Elo+

VS

Team Averages
Level 72
1,432 SR
1,434 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HALO4JAM
Hades
Level 42
God Stats
5W - 3L
1,694 SR
Queue Stats
8W - 10L
1,243 Elo+
Party 1
Martichoras
Martichoras
Kyrosensei
Martichoras
Level 28
God Stats
3W - 2L
1,120 SR
Queue Stats
30W - 26L
1,439 Elo+
Party 1
King Arthur
King Arthur
Svsano
King Arthur
Level 29
God Stats
7W - 4L
1,344 SR
Queue Stats
61W - 58L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,424
1,061
6,030
8,928
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Fliful
Yu Huang
13
0 / 0 / 2
7,134
1,019
7,806
3,816
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
7,137
1,020
3,686
8,350
3,270
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Obi1kenacho
Bacchus
12
0 / 4 / 2
6,824
975
4,401
8,265
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 2
6,834
976
6,678
13,522
13,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

268

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 9
7,930
1,133
8,165
2,593
1,028
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
 
Nemesis
13
2 / 0 / 7
7,850
1,121
7,685
5,640
2,318
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
HALO4JAM
Hades
13
3 / 1 / 9
8,163
1,166
9,141
7,550
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
Kyrosensei
Martichoras
13
4 / 1 / 8
8,006
1,144
6,206
6,074
2,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Svsano
King Arthur
13
2 / 1 / 11
7,676
1,097
6,911
9,987
8,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
3
Kills
14
14
Deaths
3
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
9
7.5
W
Nemesis
 
Nemesis
2
0
7
5.5
L
2
2
1
1.25
L
Yu Huang
Fliful
Yu Huang
0
0
2
1
W
Hades
HALO4JAM
Hades
3
1
9
7.5
L
1
3
1
0.5
W
Martichoras
Kyrosensei
Martichoras
4
1
8
8
L
Bacchus
Obi1kenacho
Bacchus
0
4
2
0.25
W
King Arthur
Svsano
King Arthur
2
1
11
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
38,108
42,881
Taken
31,844
27,830
Mitigated
18,552
3,731
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,165
866
0
0
2,593
1,028
0
758
1,785
24,649
0
W
Nemesis
 
Nemesis
7,685
3,471
0
1,338
5,640
2,318
0
446
4,740
0
19,023
L
6,030
2,050
0
699
8,928
5,048
0
3,076
5,689
0
11,092
L
Yu Huang
Fliful
Yu Huang
7,806
778
0
468
3,816
1,510
0
939
2,831
26,688
0
W
Hades
HALO4JAM
Hades
9,141
1,092
724
1,524
7,550
4,223
0
3,023
4,290
20,871
0
L
3,686
2,336
0
302
8,350
3,270
0
3,371
4,827
0
17,108
W
Martichoras
Kyrosensei
Martichoras
6,206
3,247
0
1,249
6,074
2,713
0
2,018
3,944
0
13,979
L
Bacchus
Obi1kenacho
Bacchus
4,401
193
0
214
8,265
4,501
0
3,880
4,156
9,182
0
W
King Arthur
Svsano
King Arthur
6,911
1,069
0
0
9,987
8,270
0
5,616
3,978
0
14,819
L
6,678
723
0
2,048
13,522
13,501
0
5,224
8,072
0
15,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
39,625
120
Minions Killed
139
3
Camps Cleared
9
564,693
Distance Traveled
666,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,930
1,133
50
7
0
120,433
0
W
Nemesis
7,850
1,121
16
2
8
149,964
0
L
Set
7,424
1,061
5
1
2
137,299
0
L
Yu Huang
7,134
1,019
45
6
0
80,880
0
W
Hades
8,163
1,166
30
4
0
129,800
0
L
Ishtar
7,137
1,020
40
6
0
115,102
0
W
Martichoras
8,006
1,144
32
5
1
117,832
0
L
Bacchus
6,824
975
17
2
1
110,047
0
W
King Arthur
7,676
1,097
11
2
0
148,953
0
L
Chaac
6,834
976
13
2
0
121,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role