Player Matchup

Bakasura
Bakasura
BigZeus75
Bakasura
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
434W - 378L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Ifofkfif
Cthulhu
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
OfficialTT1577
King Arthur
Level 87
God Stats
15W - 12L
1,434 SR
Queue Stats
226W - 207L
1,494 Elo+
Solo
Scylla
Scylla
Re_Barnaba
Scylla
Level 64
God Stats
1W - 6L
1,255 SR
Queue Stats
185W - 202L
1,467 Elo+
Solo
Skadi
Skadi
SaySakata
Skadi
Level 43
God Stats
7W - 4L
1,664 SR
Queue Stats
91W - 90L
1,404 Elo+
Party 1
Team Averages
Level 52
1,471 SR
1,478 Elo+

VS

Team Averages
Level 80
1,506 SR
1,482 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ESTEFANO-ELPRO97
Guan Yu
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 87L
1,501 Elo+
Solo
Medusa
Medusa
SPARTAN OO2
Medusa
Level 89
God Stats
39W - 39L
1,502 SR
Queue Stats
453W - 427L
1,451 Elo+
Solo
Vulcan
Vulcan
frumdahude
Vulcan
Level 88
God Stats
4W - 1L
1,530 SR
Queue Stats
46W - 45L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
sjman13
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigZeus75
Bakasura
9
1 / 3 / 3
5,870
534
2,913
11,022
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Ifofkfif
Cthulhu
6
0 / 1 / 2
5,020
456
1,422
4,703
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
OfficialTT1577
King Arthur
11
2 / 0 / 2
6,682
607
8,654
11,414
9,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Re_Barnaba
Scylla
11
2 / 0 / 1
6,173
561
4,406
5,150
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
SaySakata
Skadi
7
2 / 1 / 0
4,828
439
1,581
4,110
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 1
5,977
543
5,933
13,785
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 1
6,828
621
3,547
9,292
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
0 / 1 / 2
5,842
531
3,694
3,994
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
frumdahude
Vulcan
9
1 / 2 / 1
5,742
522
5,597
4,081
1,438
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
sjman13
Kuzenbo
10
2 / 1 / 1
6,540
595
3,178
5,363
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
7
Kills
4
5
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
1
0.17
L
Bakasura
BigZeus75
Bakasura
1
3
3
0.83
W
1
0
1
1.5
L
Cthulhu
Ifofkfif
Cthulhu
0
1
2
1
L
King Arthur
OfficialTT1577
King Arthur
2
0
2
3
L
Scylla
Re_Barnaba
Scylla
2
0
1
2.5
W
Medusa
0
1
2
1
L
Skadi
SaySakata
Skadi
2
1
0
2
W
Vulcan
frumdahude
Vulcan
1
2
1
0.75
W
Kuzenbo
sjman13
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
21,949
36,399
Taken
36,515
17,874
Mitigated
19,556
8,108
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,933
2,111
0
5,017
13,785
7,263
83
907
12,798
0
35,181
L
Bakasura
BigZeus75
Bakasura
2,913
1,979
0
3,048
11,022
3,643
0
2,129
8,893
0
32,272
W
3,547
1,047
728
2,301
9,292
4,769
120
1,190
8,007
0
58,563
L
Cthulhu
Ifofkfif
Cthulhu
1,422
64
127
940
4,703
2,556
0
1,509
3,194
10,672
0
L
King Arthur
OfficialTT1577
King Arthur
8,654
1,284
0
2,281
11,414
9,125
0
1,453
9,961
0
46,660
L
Scylla
Re_Barnaba
Scylla
4,406
99
0
990
5,150
1,298
0
1,793
3,357
45,570
0
W
Medusa
3,694
1,312
0
2,244
3,994
1,360
3,484
646
3,268
0
45,001
L
Skadi
SaySakata
Skadi
1,581
573
0
722
4,110
1,252
0
1,891
2,219
0
17,259
W
Vulcan
frumdahude
Vulcan
5,597
2,899
0
0
4,081
1,438
403
2,309
1,707
27,533
0
W
Kuzenbo
sjman13
Kuzenbo
3,178
1,525
0
1,316
5,363
4,726
771
776
4,516
15,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
30,929
252
Minions Killed
300
0
Camps Cleared
0
960,571
Distance Traveled
1,073,885
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,977
543
63
6
0
212,294
0
L
Bakasura
5,870
534
67
6
0
246,061
0
W
Guan Yu
6,828
621
96
9
0
280,525
0
L
Cthulhu
5,020
456
15
1
0
135,399
0
L
King Arthur
6,682
607
72
7
0
207,141
0
L
Scylla
6,173
561
65
6
0
229,024
2
W
Medusa
5,842
531
71
6
0
156,906
0
L
Skadi
4,828
439
33
3
0
142,946
0
W
Vulcan
5,742
522
46
4
0
214,145
0
W
Kuzenbo
6,540
595
24
2
0
210,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role