Player Matchup

Hera
Hera
BSU-_-ColdHeat
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,408 Elo+
Party 1
Janus
Janus
karnoso
Janus
Level 69
God Stats
46W - 75L
1,320 SR
Queue Stats
620W - 795L
1,252 Elo+
Solo
Jormungandr
Jormungandr
sKooLyWayz420
Jormungandr
Level 87
God Stats
4W - 7L
1,468 SR
Queue Stats
95W - 104L
1,342 Elo+
Party 1
Team Averages
Level 68
1,429 SR
1,334 Elo+

VS

Team Averages
Level 102
1,442 SR
1,303 Elo+
Tiamat
Tiamat
MIMI6769
Tiamat
Level 106
God Stats
44W - 55L
1,526 SR
Queue Stats
725W - 738L
1,380 Elo+
Solo
Sobek
Sobek
NAMinRAMen
Sobek
Level 85
God Stats
15W - 12L
1,571 SR
Queue Stats
81W - 84L
1,311 Elo+
Solo
Chaac
Chaac
STEALTH16
Chaac
Level 114
God Stats
18W - 20L
1,228 SR
Queue Stats
56W - 64L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,716
551
5,964
10,186
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
karnoso
Janus
14
0 / 3 / 0
8,677
620
8,673
8,997
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sKooLyWayz420
Jormungandr
13
0 / 3 / 0
8,092
578
8,223
11,819
10,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MIMI6769
Tiamat
17
4 / 0 / 8
10,733
767
9,636
8,523
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
15
2 / 0 / 9
10,347
739
7,128
18,955
27,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
STEALTH16
Chaac
16
7 / 0 / 3
10,410
744
10,396
13,761
14,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Tiamat
MIMI6769
Tiamat
4
0
8
8
W
Sobek
2
0
9
6.5
W
Chaac
STEALTH16
Chaac
7
0
3
8.5
L
Janus
karnoso
Janus
0
3
0
0
L
Jormungandr
sKooLyWayz420
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
27,160
31,002
Taken
41,239
19,574
Mitigated
49,384
1,975
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,964
2,041
357
551
10,186
4,582
0
6,303
3,847
19,084
0
W
Tiamat
MIMI6769
Tiamat
9,636
1,087
206
4,239
8,523
7,197
265
4,608
3,915
44,922
0
W
Sobek
7,128
229
484
3,938
18,955
27,491
196
10,737
8,218
16,835
0
W
Chaac
STEALTH16
Chaac
10,396
796
404
5,361
13,761
14,696
0
7,636
6,125
0
51,503
L
Janus
karnoso
Janus
8,673
893
0
0
8,997
4,194
0
4,921
4,038
39,908
0
L
Jormungandr
sKooLyWayz420
Jormungandr
8,223
2,193
0
1,067
11,819
10,798
0
5,411
6,335
28,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,485
Gold Earned
31,490
133
Minions Killed
170
0
Camps Cleared
0
660,979
Distance Traveled
844,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,716
551
22
2
0
202,206
0
W
Tiamat
10,733
767
87
6
0
263,075
0
W
Sobek
10,347
739
19
1
0
282,874
0
W
Chaac
10,410
744
64
5
0
298,731
0
L
Janus
8,677
620
68
5
0
240,343
0
L
Jormungandr
8,092
578
43
3
0
218,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role