Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DarkWingDoug516
Izanami
Level 108
God Stats
5W - 3L
1,268 SR
Queue Stats
285W - 262L
1,473 Elo+
Solo
Serqet
Serqet
Itrustn0Body
Serqet
Level 164
God Stats
0W - 2L
1,285 SR
Queue Stats
343W - 390L
1,460 Elo+
Solo
Heimdallr
Heimdallr
S0UNDB0ARD
Heimdallr
Level 159
God Stats
5W - 10L
1,500 SR
Queue Stats
885W - 944L
1,508 Elo+
Solo
Nike
Nike
Tar_Goroth28
Nike
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,502 Elo+
Solo
Team Averages
Level 140
1,411 SR
1,489 Elo+

VS

Team Averages
Level 132
1,523 SR
1,407 Elo+
Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BeFriEndenU
Heimdallr
Level 149
God Stats
15W - 11L
1,500 SR
Queue Stats
625W - 624L
1,413 Elo+
Party 1
Hades
Hades
POISONGUMMIEZ
Hades
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,248 Elo+
Party 1
Jing Wei
Jing Wei
YIIIPE
Jing Wei
Level 148
God Stats
16W - 15L
1,614 SR
Queue Stats
1,373W - 1,386L
1,433 Elo+
Party 1
Cerberus
Cerberus
softkittypurrr
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 82L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 3 / 2
5,377
1,075
2,248
6,566
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
4,252
850
666
1,055
323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
1
0 / 0 / 0
1,252
250
0
0
0
Heimdallr
S0UNDB0ARD
Heimdallr
12
2 / 2 / 0
5,895
1,179
4,553
4,128
2,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 1
5,111
1,022
1,642
5,278
4,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 3 / 6
6,219
1,244
4,019
6,084
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
BeFriEndenU
Heimdallr
14
3 / 0 / 5
7,003
1,401
3,124
2,471
1,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 3 / 5
6,473
1,295
5,261
5,379
2,499
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
YIIIPE
Jing Wei
12
0 / 1 / 7
6,363
1,273
2,741
3,348
1,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
7
0 / 0 / 0
5,079
1,016
302
1,330
630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
9
9
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
2
0.67
W
Susano
 
Susano
2
3
6
1.67
W
Heimdallr
BeFriEndenU
Heimdallr
3
0
5
5.5
L
0
1
0
0
L
Serqet
0
0
0
0
W
4
3
5
2.17
L
Heimdallr
S0UNDB0ARD
Heimdallr
2
2
0
1
L
1
3
1
0.5
W
Jing Wei
YIIIPE
Jing Wei
0
1
7
3.5
W
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,109
Damage
15,447
17,027
Taken
18,612
9,510
Mitigated
8,302
1,872
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,248
864
38
877
6,566
2,611
0
2,002
4,564
0
5,315
W
Susano
 
Susano
4,019
563
291
753
6,084
2,479
48
0
6,084
0
7,656
W
Heimdallr
BeFriEndenU
Heimdallr
3,124
1,102
359
810
2,471
1,318
1,971
0
2,471
0
12,524
L
666
340
0
0
1,055
323
0
754
301
0
666
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
5,261
466
802
911
5,379
2,499
0
0
5,379
6,489
0
L
Heimdallr
S0UNDB0ARD
Heimdallr
4,553
203
28
644
4,128
2,022
0
1,139
2,989
0
13,311
L
1,642
238
72
213
5,278
4,554
0
1,668
3,610
0
3,556
W
Jing Wei
YIIIPE
Jing Wei
2,741
1,340
216
794
3,348
1,376
1,433
0
3,348
0
9,469
W
Cerberus
302
41
0
29
1,330
630
0
0
1,330
1,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,887
Gold Earned
31,137
34
Minions Killed
51
0
Camps Cleared
0
289,251
Distance Traveled
468,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,377
1,075
12
2
0
108,736
0
W
Susano
6,219
1,244
5
1
0
100,736
0
W
Heimdallr
7,003
1,401
24
5
0
128,721
0
L
Izanami
4,252
850
0
0
0
16,687
0
L
Serqet
1,252
250
0
0
0
0
0
W
Hades
6,473
1,295
3
1
0
99,688
0
L
Heimdallr
5,895
1,179
19
4
0
100,260
0
L
Nike
5,111
1,022
3
1
0
63,568
0
W
Jing Wei
6,363
1,273
15
3
0
112,212
0
W
Cerberus
5,079
1,016
4
1
0
27,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role