Player Matchup

Skadi
Skadi
 
Skadi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Bob_Quee_Swagger
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Nemesis
Nemesis
DeoDeStick
Nemesis
Level 41
God Stats
19W - 21L
1,768 SR
Queue Stats
191W - 205L
1,323 Elo+
Solo
Cabrakan
Cabrakan
Kawieli_TTV
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,402 Elo+
Party 3
Ah Puch
Ah Puch
loud_corner1
Ah Puch
Level 46
God Stats
31W - 23L
1,450 SR
Queue Stats
433W - 418L
1,451 Elo+
Solo
Team Averages
Level 37
1,543 SR
1,435 Elo+

VS

Team Averages
Level 64
1,474 SR
1,440 Elo+
Mercury
Mercury
AlexDG1
Mercury
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
709W - 776L
1,402 Elo+
Party 1
Cupid
Cupid
LilButtChug
Cupid
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,429 Elo+
Party 2
Shiva
Shiva
throwback-23
Shiva
Level 68
God Stats
16W - 19L
1,494 SR
Queue Stats
150W - 159L
1,476 Elo+
Solo
Bacchus
Bacchus
wcw97213
Bacchus
Level 67
God Stats
4W - 9L
1,586 SR
Queue Stats
4W - 10L
1,400 Elo+
Party 2
Scylla
Scylla
xBris
Scylla
Level 43
God Stats
1W - 1L
1,288 SR
Queue Stats
25W - 29L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 3 / 0
6,149
362
3,891
7,460
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 8 / 0
6,669
392
3,539
13,161
8,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
DeoDeStick
Nemesis
13
0 / 3 / 1
7,397
435
4,756
15,607
5,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Kawieli_TTV
Cabrakan
11
1 / 0 / 0
7,213
424
3,250
7,626
8,607
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
loud_corner1
Ah Puch
16
1 / 1 / 0
9,405
553
8,295
7,165
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexDG1
Mercury
16
4 / 1 / 2
9,726
572
8,977
11,350
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 1 / 1
7,931
467
5,552
7,536
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 2
9,606
565
10,071
13,288
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
wcw97213
Bacchus
13
1 / 0 / 1
8,402
494
4,170
8,803
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
xBris
Scylla
17
2 / 0 / 0
9,213
542
4,244
6,408
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
13
15
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
W
Mercury
AlexDG1
Mercury
4
1
2
5
L
0
8
0
0
L
Nemesis
DeoDeStick
Nemesis
0
3
1
0.17
L
Cabrakan
Kawieli_TTV
Cabrakan
1
0
0
1
W
1
1
1
1.5
L
Ah Puch
loud_corner1
Ah Puch
1
1
0
1
W
5
0
2
6
W
Bacchus
wcw97213
Bacchus
1
0
1
1.5
W
Scylla
xBris
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
33,014
51,019
Taken
47,385
29,379
Mitigated
34,271
10,157
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,891
1,141
0
440
7,460
3,030
0
2,229
5,231
0
36,041
W
Mercury
AlexDG1
Mercury
8,977
4,334
0
1,010
11,350
4,826
0
3,663
7,687
0
81,344
L
3,539
1,840
0
670
13,161
8,699
0
0
12,454
0
30,779
L
Nemesis
DeoDeStick
Nemesis
4,756
928
0
1,931
15,607
5,792
0
2,597
12,764
0
60,881
L
Cabrakan
Kawieli_TTV
Cabrakan
3,250
729
0
3,800
7,626
8,607
0
1,833
5,793
16,556
0
W
5,552
2,808
117
4,703
7,536
3,703
480
924
6,612
0
65,113
L
Ah Puch
loud_corner1
Ah Puch
8,295
144
98
3,218
7,165
3,251
212
1,755
5,312
89,989
0
W
10,071
1,927
29
7,361
13,288
12,495
228
1,554
11,734
0
58,200
W
Bacchus
wcw97213
Bacchus
4,170
277
102
3,685
8,803
10,709
316
2,805
5,998
19,362
0
W
Scylla
xBris
Scylla
4,244
272
0
1,534
6,408
2,538
1,133
2,599
3,809
79,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
44,878
362
Minions Killed
468
0
Camps Cleared
0
1,630,351
Distance Traveled
1,734,188
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,149
362
60
4
0
285,463
0
W
Mercury
9,726
572
126
7
0
437,917
0
L
Osiris
6,669
392
37
2
0
293,108
0
L
Nemesis
7,397
435
80
5
0
367,706
4
L
Cabrakan
7,213
424
25
1
0
327,202
0
W
Cupid
7,931
467
103
6
0
281,864
2
L
Ah Puch
9,405
553
160
9
0
356,872
5
W
Shiva
9,606
565
76
4
0
310,809
4
W
Bacchus
8,402
494
26
2
0
364,849
2
W
Scylla
9,213
542
137
8
0
338,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role