Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
DimiDOPE
Ne Zha
Platinum III
Level 146
God Stats
2W - 2L
1,715 SR
Queue Stats
87W - 73L
1,738 MMR
Solo
Kukulkan
Kukulkan
Gold II
JuninMiraCerta
Kukulkan
Gold II
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,864 MMR
Solo
Ganesha
Ganesha
Gold I
LuanChagas
Ganesha
Gold I
Level 159
God Stats
12W - 16L
1,400 SR
Queue Stats
829W - 814L
1,716 MMR
Solo
Ravana
Ravana
Gold I
MarcoAnt096
Ravana
Gold I
Level 156
God Stats
3W - 2L
1,601 SR
Queue Stats
58W - 53L
1,719 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,543 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,672 SR
1,738 MMR
Bastet
Bastet
Gold I
Alex984
Bastet
Gold I
Level 85
God Stats
1W - 3L
1,622 SR
Queue Stats
36W - 37L
1,639 MMR
Solo
Susano
Susano
Platinum IV
Roytom11
Susano
Platinum IV
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 270L
1,762 MMR
Solo
Agni
Agni
Platinum III
StoneDealer
Agni
Platinum III
Level 184
God Stats
24W - 13L
1,976 SR
Queue Stats
114W - 105L
1,884 MMR
Solo
Sobek
Sobek
Gold IV
Terrorist4
Sobek
Gold IV
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 75L
1,660 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
suicideADC
Jing Wei
Gold IV
Level 151
God Stats
7W - 3L
1,760 SR
Queue Stats
28W - 19L
1,743 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
11 / 5 / 0
10,448
653
16,261
14,658
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
DimiDOPE
Ne Zha
14
2 / 4 / 4
8,500
531
7,002
16,219
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
15
3 / 2 / 2
9,446
590
5,190
9,943
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
LuanChagas
Ganesha
14
1 / 2 / 9
8,831
552
3,909
13,353
12,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
14
0 / 1 / 2
8,529
533
3,245
6,296
4,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Da JiHe BoAthenaChronos

VS

Bans
Ao KuangAchillesSurtrMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alex984
Bastet
15
1 / 0 / 2
8,471
529
3,406
9,988
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Roytom11
Susano
14
4 / 3 / 4
8,832
552
8,305
13,314
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 4
9,158
572
12,063
8,572
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
14
3 / 3 / 8
8,988
562
7,030
13,762
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
suicideADC
Jing Wei
15
2 / 8 / 2
8,999
562
6,867
16,000
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
17
Kills
14
14
Deaths
17
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
11
5
0
2.2
W
Bastet
Alex984
Bastet
1
0
2
2
L
Ne Zha
DimiDOPE
Ne Zha
2
4
4
1
L
Kukulkan
3
2
2
2
L
Ganesha
LuanChagas
Ganesha
1
2
9
2.75
L
Ravana
0
1
2
1
W
Susano
Roytom11
Susano
4
3
4
2
W
4
3
4
2
W
Sobek
3
3
8
2.33
W
Jing Wei
suicideADC
Jing Wei
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,607
Damage
37,671
60,469
Taken
61,636
35,666
Mitigated
35,657
18,845
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,261
10,850
0
5,821
14,658
6,103
623
1,781
12,807
0
88,620
W
Bastet
Alex984
Bastet
3,406
1,197
0
4,646
9,988
4,954
0
418
9,563
0
55,141
L
Ne Zha
DimiDOPE
Ne Zha
7,002
2,567
0
2,255
16,219
6,915
0
4,765
11,352
0
63,638
L
Kukulkan
5,190
1,095
0
924
9,943
5,362
796
5,377
4,500
83,130
0
L
Ganesha
LuanChagas
Ganesha
3,909
448
2,799
4,178
13,353
12,624
0
5,491
7,796
27,203
0
L
Ravana
3,245
477
0
2,868
6,296
4,662
0
1,428
4,660
0
54,023
W
Susano
Roytom11
Susano
8,305
2,425
0
2,383
13,314
5,213
0
1,014
12,220
0
57,941
W
12,063
805
0
1,711
8,572
3,176
660
2,663
5,867
80,197
0
W
Sobek
7,030
1,142
0
3,721
13,762
16,419
29
4,206
9,551
24,402
0
W
Jing Wei
suicideADC
Jing Wei
6,867
5,455
0
3,238
16,000
5,895
0
1,087
14,913
0
76,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
44,448
534
Minions Killed
439
0
Camps Cleared
0
1,582,625
Distance Traveled
1,725,792
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,448
653
152
10
0
331,614
3
W
Bastet
8,471
529
77
5
0
374,212
6
L
Ne Zha
8,500
531
83
5
0
357,585
0
L
Kukulkan
9,446
590
168
11
0
292,842
0
L
Ganesha
8,831
552
10
1
0
328,116
1
L
Ravana
8,529
533
121
8
0
272,468
1
W
Susano
8,832
552
86
5
0
341,411
2
W
Agni
9,158
572
141
9
0
345,298
2
W
Sobek
8,988
562
18
1
0
324,791
1
W
Jing Wei
8,999
562
117
7
0
340,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role