Player Matchup

Danzaburou
Danzaburou
CarterAlumno
Danzaburou
Level 101
God Stats
3W - 5L
1,396 SR
Queue Stats
18W - 25L
1,399 Elo+
Party 2
Thor
Thor
HeaIo
Thor
Level 125
God Stats
2W - 4L
1,351 SR
Queue Stats
21W - 35L
1,396 Elo+
Party 2
Yu Huang
Yu Huang
SRDNRD
Yu Huang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,453 Elo+
Party 2
Surtr
Surtr
gankme6969696
Surtr
Level 28
God Stats
0W - 4L
1,150 SR
Queue Stats
8W - 11L
1,322 Elo+
Party 2
Bacchus
Bacchus
ruubyyo
Bacchus
Level 69
God Stats
11W - 25L
1,378 SR
Queue Stats
22W - 35L
1,407 Elo+
Party 2
Team Averages
Level 86
1,355 SR
1,395 Elo+

VS

Team Averages
Level 91
1,529 SR
1,554 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
RippDadd
Ne Zha
Level 80
God Stats
11W - 12L
1,560 SR
Queue Stats
124W - 107L
1,519 Elo+
Party 1
He Bo
He Bo
SIL3NT HAV0K
He Bo
Level 82
God Stats
19W - 11L
1,660 SR
Queue Stats
116W - 103L
1,509 Elo+
Party 1
Hera
Hera
StainForYou
Hera
Level 86
God Stats
20W - 18L
1,565 SR
Queue Stats
173W - 143L
1,577 Elo+
Solo
Shiva
Shiva
Vokzul
Shiva
Level 91
God Stats
4W - 6L
1,361 SR
Queue Stats
141W - 121L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarterAlumno
Danzaburou
13
1 / 2 / 0
7,442
572
1,517
6,730
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
HeaIo
Thor
13
0 / 1 / 1
7,004
539
3,268
10,461
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
SRDNRD
Yu Huang
12
1 / 2 / 0
6,702
516
1,638
6,706
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 0
6,766
520
4,102
9,440
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ruubyyo
Bacchus
9
0 / 2 / 2
5,782
445
3,356
6,207
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 1
9,259
712
4,332
4,939
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
RippDadd
Ne Zha
11
0 / 1 / 7
7,020
540
2,786
6,859
6,246
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 1 / 2
7,443
573
6,406
7,783
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 1
8,026
617
3,168
3,039
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Vokzul
Shiva
13
0 / 0 / 3
7,650
588
7,293
8,266
8,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
1
3.5
L
Danzaburou
CarterAlumno
Danzaburou
1
2
0
0.5
L
Thor
HeaIo
Thor
0
1
1
0.5
W
Ne Zha
RippDadd
Ne Zha
0
1
7
3.5
W
5
1
2
6
L
Yu Huang
SRDNRD
Yu Huang
1
2
0
0.5
W
0
0
1
0.5
W
Shiva
Vokzul
Shiva
0
0
3
1.5
L
0
1
0
0
L
Bacchus
ruubyyo
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,881
Damage
23,985
39,544
Taken
30,886
18,957
Mitigated
19,542
8,558
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,332
1,376
0
1,326
4,939
1,824
380
303
4,636
0
91,977
L
Danzaburou
CarterAlumno
Danzaburou
1,517
495
0
2,690
6,730
2,435
0
261
6,469
0
56,515
L
Thor
HeaIo
Thor
3,268
77
0
1,581
10,461
4,490
0
2,969
7,491
0
65,672
W
Ne Zha
RippDadd
Ne Zha
2,786
755
505
2,342
6,859
6,246
0
1,748
5,111
0
15,250
W
6,406
454
0
798
7,783
2,164
143
996
6,787
51,226
0
L
Yu Huang
SRDNRD
Yu Huang
1,638
335
0
500
6,706
2,795
0
4,037
2,666
52,463
0
W
3,168
619
0
1,335
3,039
1,101
0
1,014
2,025
71,011
0
W
Shiva
Vokzul
Shiva
7,293
742
400
1,152
8,266
8,207
160
1,099
7,167
769
62,060
L
4,102
1,399
0
2,860
9,440
4,828
0
753
8,687
254
45,568
L
Bacchus
ruubyyo
Bacchus
3,356
267
0
927
6,207
4,409
0
1,966
4,241
9,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
39,398
413
Minions Killed
531
0
Camps Cleared
0
1,344,745
Distance Traveled
1,307,438
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,259
712
152
12
0
257,970
0
L
Danzaburou
7,442
572
115
9
0
270,119
6
L
Thor
7,004
539
97
7
0
301,713
0
W
Ne Zha
7,020
540
26
2
0
286,215
0
W
He Bo
7,443
573
80
6
0
294,550
0
L
Yu Huang
6,702
516
103
8
0
267,048
8
W
Hera
8,026
617
155
12
0
239,844
2
W
Shiva
7,650
588
118
9
0
228,859
1
L
Surtr
6,766
520
83
6
0
246,202
6
L
Bacchus
5,782
445
15
1
0
259,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role