Player Matchup

Eset
Eset
FunGiForce
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 157L
1,493 Elo+
Solo
King Arthur
King Arthur
SleezyNico
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,451 Elo+
Solo
Ymir
Ymir
flexxstylez
Ymir
Level 69
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 10L
1,542 Elo+
Solo
Skadi
Skadi
iMiauuu
Skadi
Level 119
God Stats
1W - 1L
1,481 SR
Queue Stats
51W - 50L
1,529 Elo+
Solo
Aphrodite
Aphrodite
prince-thomasss
Aphrodite
Level 25
God Stats
0W - 2L
1,325 SR
Queue Stats
5W - 18L
1,338 Elo+
Solo
Team Averages
Level 81
1,506 SR
1,471 Elo+

VS

Team Averages
Level 99
1,400 SR
1,449 Elo+
Hachiman
Hachiman
Frylock287
Hachiman
Level 49
God Stats
4W - 6L
1,500 SR
Queue Stats
79W - 96L
1,445 Elo+
Solo
Charybdis
Charybdis
Verisar
Charybdis
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 156L
1,438 Elo+
Solo
Hel
Hel
kingofgodz69
Hel
Level 93
God Stats
1W - 5L
1,066 SR
Queue Stats
430W - 437L
1,452 Elo+
Solo
Cernunnos
Cernunnos
kkittens
Cernunnos
Level 121
God Stats
3W - 4L
1,436 SR
Queue Stats
197W - 198L
1,498 Elo+
Solo
Fafnir
Fafnir
soulkingxz
Fafnir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 184L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
8,937
812
13,941
13,328
5,480
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SleezyNico
King Arthur
8
0 / 3 / 4
6,688
608
1,624
6,060
4,870
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 3 / 4
9,390
854
9,297
21,308
23,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
iMiauuu
Skadi
17
6 / 5 / 3
9,854
896
19,589
15,043
7,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
prince-thomasss
Aphrodite
14
1 / 8 / 7
8,344
759
11,120
19,281
10,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frylock287
Hachiman
17
11 / 4 / 8
10,776
980
18,769
15,818
9,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Verisar
Charybdis
16
5 / 4 / 11
9,451
859
17,116
16,935
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 15
8,372
761
5,134
12,509
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
kkittens
Cernunnos
17
7 / 1 / 16
10,207
928
19,036
15,007
8,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
soulkingxz
Fafnir
15
3 / 2 / 16
9,997
909
8,986
14,819
18,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
12
Kills
26
26
Deaths
13
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Frylock287
Hachiman
11
4
8
3.75
L
3
7
5
0.79
L
King Arthur
SleezyNico
King Arthur
0
3
4
0.67
W
Charybdis
Verisar
Charybdis
5
4
11
2.63
L
2
3
4
1.33
L
Skadi
iMiauuu
Skadi
6
5
3
1.5
W
0
2
15
3.75
W
Cernunnos
kkittens
Cernunnos
7
1
16
15
L
Aphrodite
prince-thomasss
Aphrodite
1
8
7
0.56
W
Fafnir
soulkingxz
Fafnir
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,571
Damage
69,041
75,020
Taken
75,088
50,713
Mitigated
53,714
26,543
Healing
45,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Frylock287
Hachiman
18,769
13,363
683
2,657
15,818
9,271
1,547
5,768
10,050
0
31,546
L
13,941
1,385
2,194
1,353
13,328
5,480
0
2,104
11,224
22,465
0
L
King Arthur
SleezyNico
King Arthur
1,624
563
215
449
6,060
4,870
0
1,485
4,575
0
2,833
W
Charybdis
Verisar
Charybdis
17,116
8,062
1,547
4,986
16,935
8,720
2,873
7,414
9,521
0
37,298
L
9,297
1,827
3,282
5,595
21,308
23,164
0
4,412
16,896
17,215
0
L
Skadi
iMiauuu
Skadi
19,589
7,029
151
3,451
15,043
7,083
1,294
2,869
12,174
0
36,461
W
5,134
832
16,141
8,025
12,509
9,050
767
7,333
5,176
9,761
0
W
Cernunnos
kkittens
Cernunnos
19,036
10,513
1,374
4,480
15,007
8,227
2,308
6,112
8,895
0
36,212
L
Aphrodite
prince-thomasss
Aphrodite
11,120
3,125
3,255
6,598
19,281
10,116
470
3,250
16,031
18,341
0
W
Fafnir
soulkingxz
Fafnir
8,986
2,438
1,391
4,237
14,819
18,446
80
7,731
7,088
12,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
48,803
90
Minions Killed
115
0
Camps Cleared
0
733,230
Distance Traveled
927,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,776
980
28
3
0
202,858
0
L
Eset
8,937
812
18
2
0
158,229
0
L
King Arthur
6,688
608
1
0
0
79,496
0
W
Charybdis
9,451
859
44
4
0
167,736
0
L
Ymir
9,390
854
16
1
0
161,961
0
L
Skadi
9,854
896
42
4
0
178,653
0
W
Hel
8,372
761
9
1
0
193,982
0
W
Cernunnos
10,207
928
26
2
0
180,781
0
L
Aphrodite
8,344
759
13
1
0
154,891
0
W
Fafnir
9,997
909
8
1
0
182,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role