Player Matchup

Ganesha
Ganesha
Platinum V
Asherlees
Ganesha
Platinum V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,858 MMR
Solo
Chiron
Chiron
Platinum III
DoUbTfUL HAWKs
Chiron
Platinum III
Level 136
God Stats
0W - 4L
1,500 SR
Queue Stats
213W - 228L
1,877 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Emberox
Aphrodite
Platinum III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 288L
1,831 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,500 SR
1,855 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,772 SR
1,870 MMR
Fenrir
Fenrir
Platinum II
Codeí
Fenrir
Platinum II
Level 149
God Stats
14W - 13L
1,618 SR
Queue Stats
95W - 102L
1,888 MMR
Party 1
Artemis
Artemis
Platinum III
My5tIc Ph3oN1x
Artemis
Platinum III
Level 142
God Stats
3W - 2L
1,942 SR
Queue Stats
37W - 36L
1,826 MMR
Solo
Shiva
Shiva
Platinum III
golfiuchiha
Shiva
Platinum III
Level 156
God Stats
8W - 5L
1,756 SR
Queue Stats
50W - 50L
1,895 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asherlees
Ganesha
9
0 / 4 / 0
6,414
641
3,650
11,419
8,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 3 / 0
6,593
659
10,961
11,945
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Emberox
Aphrodite
13
0 / 0 / 1
7,395
740
7,754
9,536
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AchillesAo KuangAtlasNe ZhaSobek

VS

Bans
BacchusScyllaMulanMerlinSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Codeí
Fenrir
12
1 / 0 / 6
6,968
697
6,924
10,622
8,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 1 / 4
7,803
780
14,264
9,789
3,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 4
7,593
759
7,255
9,497
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Asherlees
Ganesha
0
4
0
0
W
Fenrir
Codeí
Fenrir
1
0
6
4
L
1
3
0
0.33
L
Aphrodite
Emberox
Aphrodite
0
0
1
0.5
W
3
1
4
5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
28,443
32,900
Taken
29,908
18,441
Mitigated
19,824
15,618
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Asherlees
Ganesha
3,650
483
1,022
1,367
11,419
8,628
0
395
10,823
10,773
0
W
Fenrir
Codeí
Fenrir
6,924
1,871
0
3,569
10,622
8,658
0
3,112
7,510
129
22,492
L
10,961
5,220
681
1,403
11,945
4,712
0
361
11,494
0
33,743
L
Aphrodite
Emberox
Aphrodite
7,754
1,082
5,410
5,735
9,536
5,101
0
515
8,635
35,565
0
W
14,264
7,828
0
5,151
9,789
3,752
296
3,132
6,657
0
42,081
W
7,255
830
186
3,696
9,497
7,414
0
5,230
4,267
1,497
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,402
Gold Earned
22,364
141
Minions Killed
139
0
Camps Cleared
0
505,702
Distance Traveled
576,490
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,414
641
0
0
0
143,516
1
W
Fenrir
6,968
697
31
3
0
212,520
1
L
Chiron
6,593
659
49
5
0
171,000
0
L
Aphrodite
7,395
740
92
9
0
191,186
0
W
Artemis
7,803
780
65
7
0
165,377
0
W
Shiva
7,593
759
43
4
0
198,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role