Player Matchup

Hachiman
Hachiman
Anubis4me
Hachiman
Level 76
God Stats
18W - 14L
1,160 SR
Queue Stats
300W - 293L
1,526 Elo+
Party 2
Thoth
Thoth
C05M0
Thoth
Level 106
God Stats
1W - 5L
1,330 SR
Queue Stats
373W - 345L
1,526 Elo+
Solo
Surtr
Surtr
EspHack
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Loki
Loki
Sirrafa
Loki
Level 112
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Jormungandr
Jormungandr
player8453792
Jormungandr
Level 107
God Stats
15W - 21L
1,706 SR
Queue Stats
246W - 246L
1,532 Elo+
Party 2
Team Averages
Level 94
1,432 SR
1,603 Elo+

VS

Team Averages
Level 89
1,408 SR
1,465 Elo+
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bigfutzy
Nemesis
Level 89
God Stats
1W - 2L
1,318 SR
Queue Stats
122W - 99L
1,490 Elo+
Party 3
Achilles
Achilles
Dexterfy
Achilles
Level 75
God Stats
9W - 9L
1,222 SR
Queue Stats
150W - 155L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PR1M1T1V3
Ah Muzen Cab
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 109L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
asprynn
Morgan Le Fay
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 140L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anubis4me
Hachiman
9
1 / 3 / 0
5,129
466
3,180
6,792
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
C05M0
Thoth
10
0 / 1 / 0
5,840
531
2,578
4,954
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
EspHack
Surtr
11
0 / 1 / 0
5,915
538
3,476
7,338
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
Sirrafa
Loki
7
0 / 4 / 0
4,818
438
1,625
9,058
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
player8453792
Jormungandr
7
0 / 3 / 0
4,758
433
2,015
6,744
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
5 / 0 / 2
6,352
577
4,079
7,276
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Bigfutzy
Nemesis
11
5 / 1 / 2
6,623
602
5,644
5,760
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Dexterfy
Achilles
11
1 / 0 / 0
6,146
559
3,144
6,901
6,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
PR1M1T1V3
Ah Muzen Cab
10
0 / 0 / 4
5,723
520
3,942
4,884
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
asprynn
Morgan Le Fay
11
1 / 0 / 3
6,269
570
3,390
4,519
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
2
6
L
Hachiman
Anubis4me
Hachiman
1
3
0
0.33
W
Nemesis
Bigfutzy
Nemesis
5
1
2
6
L
Thoth
C05M0
Thoth
0
1
0
0
W
Achilles
Dexterfy
Achilles
1
0
0
1
L
Surtr
EspHack
Surtr
0
1
0
0
W
Ah Muzen Cab
PR1M1T1V3
Ah Muzen Cab
0
0
4
2
L
Loki
Sirrafa
Loki
0
4
0
0
W
Morgan Le Fay
asprynn
Morgan Le Fay
1
0
3
2.5
L
Jormungandr
player8453792
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
20,199
34,886
Taken
29,340
15,473
Mitigated
17,341
9,595
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,079
455
0
2,583
7,276
5,341
0
1,786
5,490
21,343
0
L
Hachiman
Anubis4me
Hachiman
3,180
2,212
0
1,728
6,792
2,082
0
995
5,797
0
28,278
W
Nemesis
Bigfutzy
Nemesis
5,644
2,973
0
537
5,760
2,016
0
242
5,518
0
47,564
L
Thoth
C05M0
Thoth
2,578
184
0
1,656
4,954
1,710
0
2,673
2,281
41,509
0
W
Achilles
Dexterfy
Achilles
3,144
625
0
2,461
6,901
6,205
0
119
6,782
0
43,814
L
Surtr
EspHack
Surtr
3,476
1,029
0
2,478
7,338
4,123
0
0
7,338
276
40,837
W
Ah Muzen Cab
PR1M1T1V3
Ah Muzen Cab
3,942
1,759
0
2,733
4,884
2,027
49
594
4,290
0
40,417
L
Loki
Sirrafa
Loki
1,625
778
0
2,762
9,058
2,742
0
2,237
6,821
0
21,155
W
Morgan Le Fay
asprynn
Morgan Le Fay
3,390
535
0
1,264
4,519
1,752
672
1,963
2,548
43,277
0
L
Jormungandr
player8453792
Jormungandr
2,015
203
0
971
6,744
4,816
0
1,564
5,180
22,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
31,113
301
Minions Killed
308
0
Camps Cleared
0
1,080,419
Distance Traveled
1,084,796
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,352
577
20
2
0
214,536
3
L
Hachiman
5,129
466
63
6
0
174,877
0
W
Nemesis
6,623
602
73
7
0
259,993
4
L
Thoth
5,840
531
89
8
0
220,778
0
W
Achilles
6,146
559
78
7
0
217,573
2
L
Surtr
5,915
538
72
7
0
215,861
0
W
Ah Muzen Cab
5,723
520
52
5
0
204,852
0
L
Loki
4,818
438
50
5
0
247,514
0
W
Morgan Le Fay
6,269
570
85
8
0
187,842
3
L
Jormungandr
4,758
433
27
2
0
221,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role