Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold I
 
Athena
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
LuanChagas
Cu Chulainn
Gold I
Level 159
God Stats
75W - 64L
1,585 SR
Queue Stats
829W - 814L
1,670 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Roytom11
Kukulkan
Platinum IV
Level 148
God Stats
6W - 7L
1,360 SR
Queue Stats
274W - 270L
1,716 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,489 SR
1,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,605 SR
1,574 MMR
Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum II
 
Baba Yaga
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
Alex984
Bastet
Gold I
Level 85
God Stats
1W - 3L
1,692 SR
Queue Stats
36W - 37L
1,685 MMR
Solo
Achilles
Achilles
Gold I
MäTü
Achilles
Gold I
Level 132
God Stats
0W - 2L
1,834 SR
Queue Stats
170W - 172L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
9 / 1 / 0
7,164
716
8,709
5,854
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
 
Ullr
11
3 / 0 / 3
6,520
652
8,785
5,403
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
9
1 / 0 / 8
5,979
598
2,877
6,149
4,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
LuanChagas
Cu Chulainn
11
0 / 0 / 0
5,983
598
2,322
5,118
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Roytom11
Kukulkan
11
0 / 1 / 4
5,848
585
1,541
3,904
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
LokiChronosTiamat

VS

Bans
Da JiFreyaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 3 / 0
5,335
534
3,302
8,124
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
 
Baba Yaga
9
0 / 4 / 0
5,136
514
3,618
7,209
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
 
Sobek
8
0 / 3 / 0
4,710
471
2,307
8,595
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Alex984
Bastet
9
1 / 1 / 0
4,917
492
2,564
5,559
2,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MäTü
Achilles
8
1 / 2 / 0
4,944
494
2,820
8,642
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
2
2
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
0
9
W
Ullr
 
Ullr
3
0
3
4.5
W
Athena
 
Athena
1
0
8
5
L
Chernobog
 
Chernobog
0
3
0
0
L
Baba Yaga
 
Baba Yaga
0
4
0
0
L
Sobek
 
Sobek
0
3
0
0
L
Bastet
Alex984
Bastet
1
1
0
1
W
Cu Chulainn
LuanChagas
Cu Chulainn
0
0
0
0
L
Achilles
MäTü
Achilles
1
2
0
0.5
W
Kukulkan
Roytom11
Kukulkan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,234
Damage
14,611
26,428
Taken
38,129
14,457
Mitigated
18,764
7,524
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,709
6,467
0
375
5,854
2,166
0
1,709
4,067
0
58,054
W
Ullr
 
Ullr
8,785
4,764
0
423
5,403
2,069
0
545
4,858
0
46,902
W
Athena
 
Athena
2,877
1,142
1,746
2,431
6,149
4,057
0
2,115
4,034
10,808
0
L
Chernobog
 
Chernobog
3,302
2,334
0
3,590
8,124
2,914
0
587
7,537
0
41,667
L
Baba Yaga
 
Baba Yaga
3,618
249
0
1,109
7,209
3,129
0
1,418
5,791
40,899
0
L
Sobek
 
Sobek
2,307
186
0
2,931
8,595
6,769
0
1,899
6,693
10,316
0
L
Bastet
Alex984
Bastet
2,564
635
0
2,614
5,559
2,300
0
0
5,336
0
25,623
W
Cu Chulainn
LuanChagas
Cu Chulainn
2,322
353
0
2,049
5,118
4,629
0
0
4,870
0
47,966
L
Achilles
MäTü
Achilles
2,820
999
0
1,666
8,642
3,652
0
511
8,087
0
28,205
W
Kukulkan
Roytom11
Kukulkan
1,541
243
0
500
3,904
1,536
0
1,556
2,348
50,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
25,042
371
Minions Killed
271
0
Camps Cleared
0
1,103,368
Distance Traveled
1,015,634
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,164
716
91
9
0
256,855
0
W
Ullr
6,520
652
91
9
0
207,525
0
W
Athena
5,979
598
12
1
0
242,789
3
L
Chernobog
5,335
534
84
8
0
166,144
4
L
Baba Yaga
5,136
514
84
8
0
184,787
2
L
Sobek
4,710
471
12
1
0
216,755
0
L
Bastet
4,917
492
47
5
0
223,200
0
W
Cu Chulainn
5,983
598
79
8
0
200,773
1
L
Achilles
4,944
494
44
4
0
224,748
2
W
Kukulkan
5,848
585
98
10
0
195,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role