Player Matchup

Nemesis
Nemesis
AlphaEagle24
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,347 Elo+
Party 1
Neith
Neith
Eeshton
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Achilles
Achilles
MDMABMW
Achilles
Level 29
God Stats
1W - 2L
1,472 SR
Queue Stats
113W - 134L
1,471 Elo+
Solo
He Bo
He Bo
XxDatBoiTophxX
He Bo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,126 Elo+
Solo
Tiamat
Tiamat
cheifblackychan
Tiamat
Level 31
God Stats
0W - 2L
1,323 SR
Queue Stats
8W - 10L
1,386 Elo+
Party 1
Team Averages
Level 32
1,459 SR
1,366 Elo+

VS

Team Averages
Level 37
1,479 SR
1,502 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
GodlyH
Surtr
Level 63
God Stats
1W - 1L
1,299 SR
Queue Stats
135W - 139L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Reivax929
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,543 Elo+
Party 2
Sol
Sol
Zekonaga
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,513 Elo+
Solo
Osiris
Osiris
egggoose
Osiris
Level 38
God Stats
8W - 10L
1,596 SR
Queue Stats
657W - 644L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphaEagle24
Nemesis
13
2 / 5 / 5
7,106
711
6,268
13,207
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Eeshton
Neith
13
1 / 3 / 4
7,098
710
7,633
6,826
3,257
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
MDMABMW
Achilles
14
2 / 3 / 1
7,387
739
4,698
13,581
16,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 5 / 3
6,404
640
3,332
7,563
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 3
8,577
858
7,553
12,060
9,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 2 / 6
8,709
871
11,897
7,387
3,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
GodlyH
Surtr
14
4 / 3 / 12
8,653
865
6,885
10,282
8,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Reivax929
Cthulhu
15
5 / 1 / 7
9,127
913
6,500
7,243
9,632
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 1 / 11
8,313
831
8,291
6,683
2,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
egggoose
Osiris
16
6 / 3 / 11
8,908
891
13,910
10,048
9,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
10
Kills
21
21
Deaths
10
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
6
4
L
Nemesis
AlphaEagle24
Nemesis
2
5
5
0.9
L
Neith
Eeshton
Neith
1
3
4
1
W
Surtr
GodlyH
Surtr
4
3
12
3.33
L
Achilles
MDMABMW
Achilles
2
3
1
0.83
W
Cthulhu
Reivax929
Cthulhu
5
1
7
8.5
L
1
5
3
0.5
W
1
1
11
6.5
L
4
5
3
1.1
W
Osiris
egggoose
Osiris
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
47,483
53,237
Taken
41,643
42,840
Mitigated
33,948
15,260
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,897
1,155
226
2,292
7,387
3,087
876
3,075
4,227
23,062
0
L
Nemesis
AlphaEagle24
Nemesis
6,268
1,971
419
2,616
13,207
10,819
37
7,544
5,424
0
6,989
L
Neith
Eeshton
Neith
7,633
2,532
0
919
6,826
3,257
0
2,938
3,544
0
14,075
W
Surtr
GodlyH
Surtr
6,885
2,459
1,321
2,833
10,282
8,880
459
2,523
7,543
323
12,613
L
Achilles
MDMABMW
Achilles
4,698
931
1,544
3,834
13,581
16,721
0
6,101
7,238
0
9,925
W
Cthulhu
Reivax929
Cthulhu
6,500
428
2,170
1,475
7,243
9,632
175
1,555
5,600
12,759
0
L
3,332
485
472
1,607
7,563
2,702
0
3,877
3,566
8,294
0
W
8,291
1,815
879
3,112
6,683
2,397
1,597
1,427
5,075
22,277
0
L
7,553
1,131
697
3,152
12,060
9,341
162
6,427
5,336
20,070
0
W
Osiris
egggoose
Osiris
13,910
2,555
837
2,067
10,048
9,952
618
2,305
7,616
0
18,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
43,710
87
Minions Killed
112
0
Camps Cleared
0
852,995
Distance Traveled
952,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,709
871
33
3
0
169,215
0
L
Nemesis
7,106
711
6
1
0
202,259
0
L
Neith
7,098
710
20
2
0
170,058
0
W
Surtr
8,653
865
12
1
0
160,817
0
L
Achilles
7,387
739
12
1
0
193,884
0
W
Cthulhu
9,127
913
20
2
0
212,260
0
L
He Bo
6,404
640
15
2
0
110,712
0
W
Sol
8,313
831
38
4
0
194,924
0
L
Tiamat
8,577
858
34
3
0
176,082
0
W
Osiris
8,908
891
9
1
0
215,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role