Player Matchup

Hera
Hera
JackDasBotas
Hera
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,516 Elo+
Party 1
Pele
Pele
KelloggSFinEsT
Pele
Level 88
God Stats
5W - 3L
1,838 SR
Queue Stats
133W - 133L
1,605 Elo+
Solo
Heimdallr
Heimdallr
Rodieira
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,516 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,546 Elo+

VS

Team Averages
Level 128
1,473 SR
1,609 Elo+
Tyr
Tyr
flashydolphin46
Tyr
Level 109
God Stats
0W - 1L
1,538 SR
Queue Stats
15W - 16L
1,748 Elo+
Solo
Ah Puch
Ah Puch
iCoook
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 195L
1,547 Elo+
Solo
Ne Zha
Ne Zha
tsukuyomee11
Ne Zha
Level 147
God Stats
15W - 22L
1,382 SR
Queue Stats
203W - 213L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,198
728
8,936
6,296
2,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 3
11,454
818
14,438
15,168
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Rodieira
Heimdallr
16
3 / 3 / 7
10,744
767
14,562
11,717
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,498
750
10,805
19,038
24,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
iCoook
Ah Puch
15
2 / 3 / 5
10,384
742
8,326
13,966
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
3 / 5 / 4
10,358
740
7,280
13,396
6,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
9
9
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
5
4
3
1.63
W
Heimdallr
Rodieira
Heimdallr
3
3
7
2.17
L
4
2
3
2.75
L
Ah Puch
iCoook
Ah Puch
2
3
5
1.5
L
Ne Zha
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,936
Damage
26,411
33,181
Taken
46,400
14,568
Mitigated
36,782
8,310
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,936
2,325
181
2,063
6,296
2,351
1,080
1,362
4,934
38,990
0
W
14,438
2,104
0
4,039
15,168
6,445
0
3,697
11,471
0
64,300
W
Heimdallr
Rodieira
Heimdallr
14,562
6,149
0
2,027
11,717
5,772
2,076
3,362
8,355
0
48,085
L
10,805
925
0
4,760
19,038
24,041
0
4,781
14,257
0
50,054
L
Ah Puch
iCoook
Ah Puch
8,326
403
41
3,379
13,966
5,937
384
1,747
12,216
47,129
0
L
Ne Zha
7,280
1,003
489
2,363
13,396
6,804
22
2,471
10,918
0
28,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
31,240
215
Minions Killed
212
0
Camps Cleared
0
778,229
Distance Traveled
871,981
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,198
728
67
5
0
234,446
4
W
Pele
11,454
818
75
5
0
291,863
0
W
Heimdallr
10,744
767
73
5
0
251,920
0
L
Tyr
10,498
750
77
6
0
293,507
0
L
Ah Puch
10,384
742
100
7
0
260,554
2
L
Ne Zha
10,358
740
35
3
0
317,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role