Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JackDasBotas
Nu Wa
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 42L
1,487 Elo+
Party 2
Martichoras
Martichoras
Rodieira
Martichoras
Level 109
God Stats
4W - 5L
1,157 SR
Queue Stats
42W - 42L
1,487 Elo+
Party 2
Team Averages
Level 109
1,386 SR
1,491 Elo+

VS

Team Averages
Level 131
1,619 SR
1,512 Elo+
Olorun
Olorun
Mytholution
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,440 Elo+
Solo
Nu Wa
Nu Wa
dlugy91
Nu Wa
Level 142
God Stats
17W - 14L
1,583 SR
Queue Stats
144W - 154L
1,573 Elo+
Party 1
Achilles
Achilles
mikolaj562
Achilles
Level 155
God Stats
1W - 3L
1,775 SR
Queue Stats
8W - 10L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 1 / 1
8,705
791
12,318
15,510
11,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 0 / 9
7,696
700
5,059
3,466
1,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Rodieira
Martichoras
15
3 / 0 / 6
8,924
811
12,531
10,400
4,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 4 / 0
7,828
712
10,607
12,842
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
dlugy91
Nu Wa
12
0 / 2 / 1
7,262
660
7,993
8,600
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
mikolaj562
Achilles
11
0 / 4 / 1
6,733
612
5,094
13,558
13,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
1
7.5
W
0
0
9
4.5
L
Olorun
1
4
0
0.25
W
Martichoras
Rodieira
Martichoras
3
0
6
6
L
Nu Wa
dlugy91
Nu Wa
0
2
1
0.25
L
Achilles
mikolaj562
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
23,694
29,376
Taken
35,000
17,516
Mitigated
21,390
14,272
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,318
1,523
682
8,237
15,510
11,458
953
9,544
5,966
0
32,536
W
5,059
2,540
0
405
3,466
1,330
992
2,491
975
17,821
0
L
Olorun
10,607
4,787
132
4,256
12,842
5,276
141
2,222
10,306
38,290
0
W
Martichoras
Rodieira
Martichoras
12,531
4,302
0
4,948
10,400
4,728
1,288
6,602
3,798
0
62,473
L
Nu Wa
dlugy91
Nu Wa
7,993
1,687
79
2,003
8,600
3,034
12
558
7,632
45,130
0
L
Achilles
mikolaj562
Achilles
5,094
537
240
3,172
13,558
13,080
0
2,314
10,943
0
13,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
21,823
163
Minions Killed
142
0
Camps Cleared
0
597,459
Distance Traveled
542,646
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,705
791
43
4
0
217,194
0
W
Nu Wa
7,696
700
30
3
0
185,206
3
L
Olorun
7,828
712
49
4
0
174,789
0
W
Martichoras
8,924
811
90
8
0
195,059
2
L
Nu Wa
7,262
660
70
6
0
175,292
0
L
Achilles
6,733
612
23
2
0
192,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role