Player Matchup

Chronos
Chronos
Rhorima
Chronos
Level 123
God Stats
5W - 4L
1,659 SR
Queue Stats
539W - 485L
1,481 Elo+
Solo
Thanatos
Thanatos
Tollerwolf
Thanatos
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 103L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jademuschel
Kumbhakarna
Level 124
God Stats
2W - 0L
1,660 SR
Queue Stats
115W - 102L
1,542 Elo+
Party 2
Hachiman
Hachiman
orbsessions
Hachiman
Level 141
God Stats
7W - 4L
1,514 SR
Queue Stats
534W - 533L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
炽晴夜逐
Cu Chulainn
Level 126
God Stats
9W - 2L
1,746 SR
Queue Stats
449W - 410L
1,513 Elo+
Solo
Team Averages
Level 133
1,616 SR
1,509 Elo+

VS

Team Averages
Level 112
1,633 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
CrimsonShad7
Morgan Le Fay
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 86L
1,468 Elo+
Party 1
Izanami
Izanami
Killerzombie453
Izanami
Level 121
God Stats
2W - 2L
1,621 SR
Queue Stats
90W - 79L
1,562 Elo+
Party 1
Mercury
Mercury
MercilessVenom6
Mercury
Level 109
God Stats
2W - 1L
1,821 SR
Queue Stats
60W - 67L
1,523 Elo+
Party 1
Odin
Odin
PlayerNr69
Odin
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
389W - 387L
1,588 Elo+
Solo
Aphrodite
Aphrodite
WittySensei
Aphrodite
Level 82
God Stats
3W - 1L
1,721 SR
Queue Stats
24W - 22L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Rhorima
Chronos
17
3 / 2 / 6
10,248
603
10,867
9,466
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Tollerwolf
Thanatos
17
8 / 1 / 4
10,566
622
10,266
14,456
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
jademuschel
Kumbhakarna
13
2 / 0 / 5
8,448
497
4,430
14,219
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
orbsessions
Hachiman
15
1 / 1 / 3
8,796
517
7,406
8,754
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
炽晴夜逐
Cu Chulainn
15
1 / 6 / 2
9,221
542
14,597
20,952
19,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrimsonShad7
Morgan Le Fay
14
0 / 4 / 2
8,590
505
7,505
11,983
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 1
8,506
500
7,679
12,107
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 1
8,815
519
10,646
16,934
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 3
9,868
580
10,275
16,748
14,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
WittySensei
Aphrodite
12
0 / 2 / 1
7,697
453
3,311
11,273
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
10
10
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CrimsonShad7
Morgan Le Fay
0
4
2
0.25
L
0
3
1
0.17
L
6
5
1
1.3
L
4
1
3
5.5
W
Chronos
Rhorima
Chronos
3
2
6
3
W
Thanatos
Tollerwolf
Thanatos
8
1
4
10
L
Aphrodite
WittySensei
Aphrodite
0
2
1
0.25
W
Kumbhakarna
jademuschel
Kumbhakarna
2
0
5
4.5
W
Hachiman
orbsessions
Hachiman
1
1
3
2.5
W
Cu Chulainn
炽晴夜逐
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,566
Damage
39,416
67,847
Taken
69,045
48,012
Mitigated
40,927
31,202
Healing
24,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CrimsonShad7
Morgan Le Fay
7,505
176
0
1,540
11,983
4,847
0
6,998
4,696
72,784
0
L
7,679
5,163
0
3,950
12,107
5,187
0
1,460
10,647
0
94,992
L
10,646
4,893
0
3,382
16,934
6,412
0
4,856
11,870
0
61,160
L
10,275
5,486
0
6,054
16,748
14,029
0
2,155
14,553
240
79,321
W
Chronos
Rhorima
Chronos
10,867
1,999
0
2,517
9,466
4,020
3,370
4,518
4,646
82,327
0
W
Thanatos
Tollerwolf
Thanatos
10,266
2,898
0
15,998
14,456
8,179
14
1,955
12,461
0
85,981
L
Aphrodite
WittySensei
Aphrodite
3,311
522
2,975
6,723
11,273
10,452
25
2,735
8,521
20,495
0
W
Kumbhakarna
jademuschel
Kumbhakarna
4,430
48
0
4,110
14,219
12,206
768
3,295
10,737
18,823
0
W
Hachiman
orbsessions
Hachiman
7,406
4,229
0
4,344
8,754
3,780
0
335
8,419
0
75,272
W
Cu Chulainn
炽晴夜逐
Cu Chulainn
14,597
3,350
0
4,233
20,952
19,827
0
487
20,417
10,654
62,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,279
Gold Earned
43,476
521
Minions Killed
528
0
Camps Cleared
0
1,629,059
Distance Traveled
1,665,656
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,590
505
126
7
0
277,925
0
L
Izanami
8,506
500
159
9
0
324,413
0
L
Mercury
8,815
519
79
5
0
391,583
2
L
Odin
9,868
580
123
7
0
327,454
0
W
Chronos
10,248
603
154
9
0
295,793
0
W
Thanatos
10,566
622
102
6
0
376,423
5
L
Aphrodite
7,697
453
41
2
0
344,281
4
W
Kumbhakarna
8,448
497
10
1
0
363,296
3
W
Hachiman
8,796
517
134
8
0
295,182
2
W
Cu Chulainn
9,221
542
121
7
0
298,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role