Player Matchup

Horus
Horus
ArtisMick
Horus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,479 Elo+
Party 3
Fenrir
Fenrir
BowserBaby1
Fenrir
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 42L
1,281 Elo+
Party 2
Cernunnos
Cernunnos
Irchen
Cernunnos
Level 110
God Stats
7W - 2L
1,500 SR
Queue Stats
109W - 108L
1,214 Elo+
Party 2
Hou Yi
Hou Yi
ZozAnas
Hou Yi
Level 125
God Stats
2W - 4L
1,173 SR
Queue Stats
198W - 176L
1,517 Elo+
Party 3
Neith
Neith
holle2311
Neith
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
307W - 299L
1,214 Elo+
Party 2
Team Averages
Level 121
1,435 SR
1,341 Elo+

VS

Team Averages
Level 77
1,397 SR
1,337 Elo+
Artemis
Artemis
Graydoros
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,334 Elo+
Solo
Ra
Ra
LightShooter
Ra
Level 109
God Stats
2W - 1L
1,140 SR
Queue Stats
67W - 69L
1,487 Elo+
Solo
Artio
Artio
MisterAzizo
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,204 Elo+
Party 1
Cthulhu
Cthulhu
ashjaa
Cthulhu
Level 85
God Stats
5W - 3L
1,343 SR
Queue Stats
170W - 191L
1,280 Elo+
Party 1
He Bo
He Bo
michaelgood1
He Bo
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 135L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArtisMick
Horus
11
0 / 1 / 5
6,411
1,069
2,613
6,036
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
5 / 2 / 3
7,441
1,240
7,424
6,322
2,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Irchen
Cernunnos
10
0 / 0 / 4
5,951
992
3,045
3,832
1,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
ZozAnas
Hou Yi
10
0 / 1 / 5
5,864
977
6,500
5,034
2,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
holle2311
Neith
12
3 / 0 / 3
6,960
1,160
5,481
4,951
2,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Graydoros
Artemis
11
0 / 2 / 2
5,606
934
5,517
6,179
3,110
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
4,628
771
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 2
5,641
940
1,033
6,275
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ashjaa
Cthulhu
13
2 / 1 / 1
6,150
1,025
7,840
9,077
8,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 1
5,984
997
4,764
5,773
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
8
Kills
4
4
Deaths
8
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
ArtisMick
Horus
0
1
5
2.5
W
Fenrir
5
2
3
3.25
L
Artemis
Graydoros
Artemis
0
2
2
0.5
W
Cernunnos
Irchen
Cernunnos
0
0
4
2
L
0
0
0
0
L
0
2
2
0.5
W
Hou Yi
ZozAnas
Hou Yi
0
1
5
2.5
L
Cthulhu
ashjaa
Cthulhu
2
1
1
2.5
W
Neith
holle2311
Neith
3
0
3
4.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
19,154
26,175
Taken
27,304
14,237
Mitigated
20,511
15,415
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ArtisMick
Horus
2,613
926
3,441
3,132
6,036
5,329
0
3,733
2,303
1,752
2,604
W
Fenrir
7,424
1,868
233
1,451
6,322
2,960
171
2,645
3,677
0
12,624
L
Artemis
Graydoros
Artemis
5,517
1,582
127
1,548
6,179
3,110
0
280
5,899
0
13,259
W
Cernunnos
Irchen
Cernunnos
3,045
843
486
452
3,832
1,626
683
2,559
1,273
0
9,676
L
0
0
0
0
0
0
0
0
0
0
0
L
1,033
231
416
1,133
6,275
6,936
0
189
6,086
2,886
0
W
Hou Yi
ZozAnas
Hou Yi
6,500
1,905
1,824
848
5,034
2,220
72
2,193
2,841
0
11,785
L
Cthulhu
ashjaa
Cthulhu
7,840
280
487
3,869
9,077
8,088
0
684
8,393
14,996
0
W
Neith
holle2311
Neith
5,481
1,820
1,349
2,199
4,951
2,102
600
2,507
2,444
0
16,662
L
4,764
57
645
1,126
5,773
2,377
0
247
5,526
11,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
28,009
67
Minions Killed
53
0
Camps Cleared
0
654,731
Distance Traveled
509,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,411
1,069
3
1
0
125,471
0
W
Fenrir
7,441
1,240
19
3
0
145,143
0
L
Artemis
5,606
934
21
4
0
127,960
0
W
Cernunnos
5,951
992
13
2
0
120,183
0
L
Ra
4,628
771
0
0
0
55
0
L
Artio
5,641
940
2
0
0
132,691
0
W
Hou Yi
5,864
977
6
1
0
129,775
0
L
Cthulhu
6,150
1,025
11
2
0
130,957
0
W
Neith
6,960
1,160
26
4
0
134,159
0
L
He Bo
5,984
997
19
3
0
118,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role