Player Matchup

Arachne
Arachne
KeepErGoinnng
Arachne
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,047 Elo+
Party 1
Ra
Ra
Kitslayz
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Oni8010
Ao Kuang
Level 15
God Stats
0W - 2L
1,171 SR
Queue Stats
1W - 2L
1,047 Elo+
Party 1
Team Averages
Level 24
1,390 SR
1,198 Elo+

VS

Team Averages
Level 65
1,473 SR
1,358 Elo+
Baron Samedi
Baron Samedi
Sike420219
Baron Samedi
Level 65
God Stats
4W - 2L
1,507 SR
Queue Stats
33W - 28L
1,423 Elo+
Solo
Chiron
Chiron
Thomas22227750
Chiron
Level 62
God Stats
48W - 34L
1,339 SR
Queue Stats
266W - 289L
1,286 Elo+
Solo
Cerberus
Cerberus
Wesside4finga
Cerberus
Level 68
God Stats
58W - 40L
1,574 SR
Queue Stats
1,016W - 1,112L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
1 / 7 / 3
6,826
683
7,651
15,707
10,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 3
7,253
725
3,633
9,925
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Oni8010
Ao Kuang
11
2 / 9 / 1
7,797
780
10,140
14,120
5,627
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sike420219
Baron Samedi
14
7 / 1 / 13
9,295
930
12,614
10,681
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
11 / 0 / 9
9,459
946
12,632
9,833
4,037
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Wesside4finga
Cerberus
14
6 / 3 / 13
8,778
878
6,954
11,761
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
24
24
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
7
3
0.36
L
1
8
3
0.31
L
Ao Kuang
Oni8010
Ao Kuang
2
9
1
0.28
W
Baron Samedi
Sike420219
Baron Samedi
7
1
13
13.5
W
11
0
9
15.5
W
Cerberus
Wesside4finga
Cerberus
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
32,200
39,752
Taken
32,275
20,112
Mitigated
16,664
5,134
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,651
4,499
0
2,223
15,707
10,588
0
7,897
7,810
0
19,149
L
3,633
976
233
741
9,925
3,897
0
6,299
3,626
24,062
0
L
Ao Kuang
Oni8010
Ao Kuang
10,140
2,817
0
1,937
14,120
5,627
0
5,186
8,934
21,801
0
W
Baron Samedi
Sike420219
Baron Samedi
12,614
1,385
1,212
4,042
10,681
5,630
437
4,362
6,319
45,388
0
W
12,632
7,987
931
3,985
9,833
4,037
881
5,473
4,360
0
33,790
W
Cerberus
Wesside4finga
Cerberus
6,954
1,187
0
4,785
11,761
6,997
88
3,964
7,797
18,418
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,876
Gold Earned
27,532
83
Minions Killed
161
0
Camps Cleared
0
479,246
Distance Traveled
544,506
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,826
683
17
2
0
180,360
0
L
Ra
7,253
725
49
5
0
130,261
0
L
Ao Kuang
7,797
780
17
2
0
168,625
0
W
Baron Samedi
9,295
930
75
8
0
176,714
0
W
Chiron
9,459
946
53
5
0
189,493
3
W
Cerberus
8,778
878
33
3
0
178,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role