Player Matchup

Thor
Thor
Lagardowski
Thor
Level 59
God Stats
48W - 52L
1,506 SR
Queue Stats
48W - 52L
1,476 Elo+
Party 1
He Bo
He Bo
Ram6oYac24
He Bo
Level 88
God Stats
22W - 26L
1,396 SR
Queue Stats
320W - 317L
1,466 Elo+
Solo
Fenrir
Fenrir
Seventarian
Fenrir
Level 63
God Stats
44W - 52L
1,436 SR
Queue Stats
44W - 52L
1,437 Elo+
Party 1
Team Averages
Level 70
1,446 SR
1,459 Elo+

VS

Team Averages
Level 82
1,562 SR
1,419 Elo+
Baron Samedi
Baron Samedi
RoyaleT53
Baron Samedi
Level 69
God Stats
45W - 24L
1,655 SR
Queue Stats
160W - 182L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
THAUMATURGE3022
Sun Wukong
Level 136
God Stats
115W - 115L
1,522 SR
Queue Stats
909W - 954L
1,424 Elo+
Solo
Medusa
Medusa
XxFraggotxX
Medusa
Level 42
God Stats
3W - 2L
1,507 SR
Queue Stats
12W - 21L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,825
655
10,246
13,505
6,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
15
5 / 4 / 3
10,474
698
11,717
9,095
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
15
2 / 3 / 8
9,750
650
8,279
16,701
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RoyaleT53
Baron Samedi
16
2 / 5 / 4
10,491
699
8,259
12,061
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
THAUMATURGE3022
Sun Wukong
17
2 / 3 / 6
10,736
716
9,777
15,289
12,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
19
7 / 2 / 3
12,048
803
11,069
9,624
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
10
Kills
11
11
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
He Bo
5
4
3
1.63
W
Baron Samedi
RoyaleT53
Baron Samedi
2
5
4
0.8
L
Fenrir
2
3
8
2
W
Sun Wukong
THAUMATURGE3022
Sun Wukong
2
3
6
1.67
W
Medusa
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
29,105
39,301
Taken
36,974
19,467
Mitigated
22,580
6,108
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,246
2,134
0
0
13,505
6,783
0
2,729
10,776
0
35,446
L
He Bo
11,717
374
0
1,636
9,095
3,694
0
2,796
6,299
50,131
0
W
Baron Samedi
RoyaleT53
Baron Samedi
8,259
559
1,051
2,205
12,061
6,526
585
6,119
5,722
51,352
0
L
Fenrir
8,279
2,935
0
4,472
16,701
8,990
0
2,757
13,944
0
28,479
W
Sun Wukong
THAUMATURGE3022
Sun Wukong
9,777
1,412
0
3,955
15,289
12,351
277
2,904
12,181
0
31,669
W
Medusa
11,069
4,601
146
3,629
9,624
3,703
2,024
2,635
6,815
0
56,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
33,275
152
Minions Killed
199
0
Camps Cleared
0
784,025
Distance Traveled
821,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,825
655
34
2
0
255,239
0
L
He Bo
10,474
698
81
5
0
271,606
0
W
Baron Samedi
10,491
699
97
6
0
237,310
0
L
Fenrir
9,750
650
37
2
0
257,180
0
W
Sun Wukong
10,736
716
32
2
0
302,108
0
W
Medusa
12,048
803
70
5
0
281,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role