Player Matchup

Anubis
Anubis
Dyllonm
Anubis
Level 86
God Stats
25W - 12L
1,731 SR
Queue Stats
134W - 152L
1,390 Elo+
Party 1
Hercules
Hercules
LordKrattorCZ
Hercules
Level 107
God Stats
64W - 69L
1,500 SR
Queue Stats
95W - 103L
1,399 Elo+
Solo
Ganesha
Ganesha
Sliney
Ganesha
Level 35
God Stats
11W - 4L
1,887 SR
Queue Stats
268W - 320L
1,309 Elo+
Party 1
Team Averages
Level 76
1,706 SR
1,366 Elo+

VS

Team Averages
Level 55
1,500 SR
1,472 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
devidnurgaliev
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dyllonm
Anubis
15
10 / 3 / 6
10,153
846
20,332
13,521
7,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
LordKrattorCZ
Hercules
13
7 / 2 / 10
9,471
789
11,272
16,417
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
Sliney
Ganesha
15
0 / 1 / 14
8,564
714
7,361
8,941
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 4 / 4
8,868
739
9,617
10,272
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
13
2 / 4 / 3
8,846
737
8,270
16,415
15,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
devidnurgaliev
Heimdallr
12
2 / 9 / 3
7,976
665
8,446
16,106
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
4
1
L
Hercules
 
Hercules
2
4
3
0.88
W
Anubis
Dyllonm
Anubis
10
3
6
4.33
W
Hercules
LordKrattorCZ
Hercules
7
2
10
6
W
Ganesha
Sliney
Ganesha
0
1
14
7
L
Heimdallr
devidnurgaliev
Heimdallr
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,965
Damage
26,333
38,879
Taken
42,793
29,660
Mitigated
23,598
18,532
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,617
66
481
984
10,272
3,239
0
7,142
2,854
36,471
0
L
Hercules
 
Hercules
8,270
3,387
0
4,622
16,415
15,479
206
10,614
5,385
0
18,747
W
Anubis
Dyllonm
Anubis
20,332
699
0
7,463
13,521
7,959
613
2,768
10,448
55,279
0
W
Hercules
LordKrattorCZ
Hercules
11,272
4,398
161
7,620
16,417
16,917
977
3,499
12,515
0
26,797
W
Ganesha
Sliney
Ganesha
7,361
316
786
2,502
8,941
4,784
771
3,380
5,395
22,985
0
L
Heimdallr
devidnurgaliev
Heimdallr
8,446
5,694
0
1,516
16,106
4,880
0
10,003
5,728
0
18,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,188
Gold Earned
25,690
109
Minions Killed
106
0
Camps Cleared
0
685,416
Distance Traveled
621,456
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,868
739
66
6
0
220,486
3
L
Hercules
8,846
737
18
2
0
225,629
0
W
Anubis
10,153
846
74
6
0
204,091
0
W
Hercules
9,471
789
27
2
0
242,318
0
W
Ganesha
8,564
714
8
1
0
239,007
0
L
Heimdallr
7,976
665
22
2
0
175,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role