Player Matchup

Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Matador-del65
Cu Chulainn
Level 49
God Stats
5W - 13L
1,296 SR
Queue Stats
88W - 102L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
Thelord-04
Danzaburou
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,496 Elo+
Solo
Scylla
Scylla
YoanDbs
Scylla
Level 5
God Stats
5W - 10L
1,500 SR
Queue Stats
85W - 106L
1,722 Elo+
Party 2
Ao Kuang
Ao Kuang
kewiin65
Ao Kuang
Level 63
God Stats
65W - 55L
1,542 SR
Queue Stats
792W - 741L
1,470 Elo+
Party 2
Team Averages
Level 59
1,467 SR
1,517 Elo+

VS

Team Averages
Level 107
1,549 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Nuni3r99
Anubis
Level 87
God Stats
8W - 9L
1,500 SR
Queue Stats
176W - 168L
1,426 Elo+
Solo
Mercury
Mercury
Tiagaoo
Mercury
Level 193
God Stats
30W - 35L
1,624 SR
Queue Stats
293W - 275L
1,473 Elo+
Solo
Vamana
Vamana
cosanotra0
Vamana
Level 30
God Stats
1W - 2L
1,619 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
inv66_88
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 4 / 1
6,606
413
4,938
13,094
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Matador-del65
Cu Chulainn
12
0 / 3 / 2
7,535
471
6,896
17,634
14,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Thelord-04
Danzaburou
11
0 / 5 / 0
6,323
395
5,317
12,390
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
YoanDbs
Scylla
13
1 / 7 / 2
7,520
470
5,861
10,756
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
kewiin65
Ao Kuang
15
8 / 4 / 1
9,454
591
13,897
17,686
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 2 / 6
7,713
482
9,403
14,479
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Nuni3r99
Anubis
17
11 / 3 / 5
11,064
692
23,203
15,131
8,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Tiagaoo
Mercury
16
3 / 1 / 5
9,266
579
5,028
11,241
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
cosanotra0
Vamana
15
1 / 2 / 2
8,783
549
3,360
11,754
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
inv66_88
Danzaburou
14
6 / 2 / 4
8,400
525
12,354
11,721
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
23
23
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
1
0.13
W
Cthulhu
 
Cthulhu
2
2
6
2.5
L
Cu Chulainn
Matador-del65
Cu Chulainn
0
3
2
0.33
W
Anubis
Nuni3r99
Anubis
11
3
5
4.5
L
Danzaburou
Thelord-04
Danzaburou
0
5
0
0
W
Mercury
Tiagaoo
Mercury
3
1
5
5.5
L
Scylla
YoanDbs
Scylla
1
7
2
0.29
W
Vamana
cosanotra0
Vamana
1
2
2
1
W
Danzaburou
inv66_88
Danzaburou
6
2
4
4
L
Ao Kuang
kewiin65
Ao Kuang
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
53,348
71,560
Taken
64,326
33,358
Mitigated
34,669
16,911
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,938
2,295
125
3,433
13,094
4,300
0
4,499
8,155
0
39,318
W
Cthulhu
 
Cthulhu
9,403
474
703
3,924
14,479
9,729
0
3,916
10,563
33,342
18
L
Cu Chulainn
Matador-del65
Cu Chulainn
6,896
883
431
2,460
17,634
14,553
76
8,681
8,691
0
48,706
W
Anubis
Nuni3r99
Anubis
23,203
1,116
0
11,202
15,131
8,302
391
8,000
7,131
82,727
0
L
Danzaburou
Thelord-04
Danzaburou
5,317
1,926
0
3,525
12,390
4,670
0
3,277
8,729
0
35,513
W
Mercury
Tiagaoo
Mercury
5,028
1,628
0
1,630
11,241
4,445
0
1,041
10,200
0
80,604
L
Scylla
YoanDbs
Scylla
5,861
311
0
250
10,756
3,097
0
7,509
3,247
48,274
0
W
Vamana
cosanotra0
Vamana
3,360
1,331
0
714
11,754
7,928
3,254
1,805
9,949
0
59,272
W
Danzaburou
inv66_88
Danzaburou
12,354
5,795
0
5,947
11,721
4,265
284
4,996
6,725
0
52,470
L
Ao Kuang
kewiin65
Ao Kuang
13,897
3,691
0
6,687
17,686
6,738
0
7,083
10,150
66,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,438
Gold Earned
45,226
367
Minions Killed
430
0
Camps Cleared
0
1,486,530
Distance Traveled
1,564,599
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,606
413
52
3
0
279,019
6
W
Cthulhu
7,713
482
49
3
0
338,992
1
L
Cu Chulainn
7,535
471
78
5
0
301,114
1
W
Anubis
11,064
692
105
7
0
290,656
0
L
Danzaburou
6,323
395
60
4
0
304,314
2
W
Mercury
9,266
579
116
7
0
342,193
4
L
Scylla
7,520
470
75
5
0
270,789
0
W
Vamana
8,783
549
89
6
0
316,857
0
W
Danzaburou
8,400
525
71
4
0
275,901
0
L
Ao Kuang
9,454
591
102
6
0
331,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role