Player Matchup

Guan Yu
Guan Yu
CrimsonShad7
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 86L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Killerzombie453
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,586 Elo+
Party 1
Yu Huang
Yu Huang
MagicShot
Yu Huang
Level 126
God Stats
1W - 3L
1,284 SR
Queue Stats
143W - 124L
1,565 Elo+
Solo
Hades
Hades
MercilessVenom6
Hades
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
60W - 67L
1,545 Elo+
Party 1
Skadi
Skadi
WittySensei
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,577 Elo+
Party 1
Team Averages
Level 108
1,414 SR
1,556 Elo+

VS

Team Averages
Level 88
1,601 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
APGaver
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,489 Elo+
Solo
Amaterasu
Amaterasu
ChessPro
Amaterasu
Level 24
God Stats
5W - 1L
1,851 SR
Queue Stats
35W - 33L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Stefanosa
Sylvanus
Level 129
God Stats
41W - 39L
1,490 SR
Queue Stats
57W - 54L
1,490 Elo+
Solo
Rama
Rama
nores27
Rama
Level 89
God Stats
4W - 2L
1,663 SR
Queue Stats
96W - 78L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrimsonShad7
Guan Yu
10
1 / 4 / 0
5,819
529
2,654
11,573
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
10
1 / 3 / 0
5,717
520
7,724
11,408
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
MagicShot
Yu Huang
10
0 / 3 / 2
5,757
523
5,488
5,735
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 0
6,978
634
7,040
9,419
5,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 1
5,705
519
4,305
8,595
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 2 / 4
7,676
698
8,322
11,059
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
APGaver
Kukulkan
12
3 / 0 / 6
7,334
667
4,715
3,842
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
ChessPro
Amaterasu
11
0 / 3 / 3
6,183
562
4,638
10,637
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Stefanosa
Sylvanus
10
4 / 1 / 2
5,987
544
4,240
10,476
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
nores27
Rama
12
2 / 1 / 4
6,837
622
10,111
11,910
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
16
16
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
4
4.5
W
Kukulkan
APGaver
Kukulkan
3
0
6
6
W
Amaterasu
ChessPro
Amaterasu
0
3
3
0.5
L
Guan Yu
CrimsonShad7
Guan Yu
1
4
0
0.25
L
Sylvanus
1
3
0
0.33
L
Yu Huang
MagicShot
Yu Huang
0
3
2
0.33
L
4
2
0
2
W
Sylvanus
Stefanosa
Sylvanus
4
1
2
5
L
1
4
1
0.38
W
Rama
nores27
Rama
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
32,026
46,730
Taken
47,924
25,386
Mitigated
23,314
14,618
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,322
1,953
0
2,303
11,059
4,803
38
2,047
9,012
0
51,317
W
Kukulkan
APGaver
Kukulkan
4,715
779
0
500
3,842
1,386
330
1,540
2,302
54,477
0
W
Amaterasu
ChessPro
Amaterasu
4,638
1,525
0
3,078
10,637
5,995
0
6,229
4,408
0
40,829
L
Guan Yu
CrimsonShad7
Guan Yu
2,654
542
271
3,630
11,573
5,706
0
1,392
10,181
0
31,795
L
Sylvanus
7,724
4,196
476
3,549
11,408
6,345
0
1,480
9,921
37,048
8,447
L
Yu Huang
MagicShot
Yu Huang
5,488
305
0
288
5,735
2,031
0
2,001
3,734
40,763
0
L
7,040
1,113
38
4,062
9,419
5,668
636
0
9,419
45,545
0
W
Sylvanus
Stefanosa
Sylvanus
4,240
1,627
1,263
3,516
10,476
6,576
248
4,971
5,505
17,090
6,761
L
4,305
1,197
266
2,038
8,595
5,636
0
3,765
4,825
0
14,864
W
Rama
nores27
Rama
10,111
8,853
0
5,722
11,910
4,554
352
4,665
7,245
0
57,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
34,017
303
Minions Killed
351
0
Camps Cleared
0
1,115,673
Distance Traveled
1,143,398
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,676
698
70
6
0
238,963
0
W
Kukulkan
7,334
667
99
9
0
228,654
0
W
Amaterasu
6,183
562
54
5
0
242,976
0
L
Guan Yu
5,819
529
59
5
0
242,779
0
L
Sylvanus
5,717
520
72
7
0
214,508
0
L
Yu Huang
5,757
523
81
7
0
224,593
0
L
Hades
6,978
634
72
7
0
190,422
0
W
Sylvanus
5,987
544
40
4
0
225,066
0
L
Skadi
5,705
519
19
2
0
243,371
2
W
Rama
6,837
622
88
8
0
207,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role