Player Matchup

Chiron
Chiron
Bronze IV
XXKangRellXX
Chiron
Bronze IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
938 MMR
Solo
Odin
Odin
Silver V
bluntmamba
Odin
Silver V
Level 107
God Stats
5W - 11L
1,500 SR
Queue Stats
579W - 775L
1,162 MMR
Solo
Hades
Hades
Silver I
platinumspeeder
Hades
Silver I
Level 122
God Stats
2W - 1L
1,650 SR
Queue Stats
62W - 65L
1,068 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,550 SR
1,056 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,413 SR
1,147 MMR
Apollo
Apollo
Silver IV
MukasLerrill
Apollo
Silver IV
Level 68
God Stats
4W - 5L
1,292 SR
Queue Stats
205W - 181L
1,254 MMR
Party 1
Maui
Maui
Bronze IV
Mxdnxght_Ass69
Maui
Bronze IV
Level 69
God Stats
4W - 8L
1,316 SR
Queue Stats
9W - 31L
884 MMR
Solo
Chronos
Chronos
Silver IV
ShortyStudent10
Chronos
Silver IV
Level 125
God Stats
269W - 176L
1,631 SR
Queue Stats
336W - 255L
1,302 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 3 / 5
8,727
671
7,553
9,483
7,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
7,107
547
297
3,017
1,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
5 / 2 / 0
9,911
762
19,614
14,548
9,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ChaacAh Muzen CabZeusAthenaNeith

VS

Bans
BacchusHachimanJing WeiCu ChulainnXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 5 / 1
9,512
732
7,007
12,378
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 5
8,957
689
1,699
9,720
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 0 / 2
10,047
773
14,310
16,244
7,273
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
6
6
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
5
1
0.5
W
0
1
5
2.5
W
4
0
2
5
L
Chiron
1
3
5
1.17
L
0
1
1
0.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
23,016
27,048
Taken
38,342
18,439
Mitigated
23,458
10,220
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,007
3,972
0
2,902
12,378
5,806
867
6,928
5,414
0
29,465
W
1,699
677
0
1,554
9,720
10,379
374
4,002
5,682
11,274
0
W
14,310
7,478
0
6,242
16,244
7,273
2,416
8,747
6,643
70,735
0
L
Chiron
7,553
2,230
255
1,778
9,483
7,311
0
6,568
2,892
0
21,419
L
297
0
0
44
3,017
1,352
0
2,196
821
0
1,701
L
19,614
1,641
0
8,143
14,548
9,776
0
7,259
7,289
57,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
28,516
122
Minions Killed
165
0
Camps Cleared
0
463,755
Distance Traveled
679,969
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,512
732
51
4
0
227,588
0
W
Maui
8,957
689
12
1
0
198,305
2
W
Chronos
10,047
773
102
8
0
254,076
0
L
Chiron
8,727
671
26
2
0
195,022
0
L
Odin
7,107
547
4
0
0
36,378
0
L
Hades
9,911
762
92
7
0
232,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role