Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BrandaM
Agni
Level 129
God Stats
21W - 22L
1,433 SR
Queue Stats
121W - 117L
1,475 Elo+
Solo
Izanami
Izanami
SeriousKidder
Izanami
Level 57
God Stats
9W - 7L
1,590 SR
Queue Stats
100W - 91L
1,419 Elo+
Solo
King Arthur
King Arthur
dhjraven
King Arthur
Level 88
God Stats
6W - 9L
1,500 SR
Queue Stats
81W - 83L
1,336 Elo+
Solo
Pele
Pele
rodrigoronces
Pele
Level 89
God Stats
6W - 11L
1,392 SR
Queue Stats
194W - 243L
1,382 Elo+
Solo
Team Averages
Level 94
1,483 SR
1,422 Elo+

VS

Team Averages
Level 127
1,517 SR
1,399 Elo+
Neith
Neith
C0braKaiNvrDies
Neith
Level 176
God Stats
30W - 23L
1,410 SR
Queue Stats
193W - 218L
1,366 Elo+
Party 1
Chaac
Chaac
Fenixevilangel
Chaac
Level 128
God Stats
2W - 0L
1,792 SR
Queue Stats
288W - 278L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
andreschucho
Baron Samedi
Level 100
God Stats
17W - 11L
1,551 SR
Queue Stats
65W - 74L
1,393 Elo+
Solo
Sol
Sol
dragonscoldsoul
Sol
Level 126
God Stats
8W - 3L
1,153 SR
Queue Stats
96W - 115L
1,326 Elo+
Party 1
Kali
Kali
sebas_0703
Kali
Level 106
God Stats
15W - 5L
1,681 SR
Queue Stats
76W - 77L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 2 / 2
5,787
526
5,095
14,557
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
BrandaM
Agni
10
2 / 1 / 1
5,498
500
6,461
6,001
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
10
0 / 3 / 1
5,672
516
5,247
10,457
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
dhjraven
King Arthur
9
1 / 3 / 0
5,225
475
6,896
10,087
8,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 2
5,060
460
2,289
9,341
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,866
624
5,832
5,427
2,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 3
6,350
577
8,907
13,219
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
andreschucho
Baron Samedi
11
1 / 1 / 2
6,021
547
8,311
8,785
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 1
7,183
653
10,514
8,818
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,622
511
2,693
11,033
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
11
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
2
1.5
L
Agni
BrandaM
Agni
2
1
1
2.5
W
2
0
2
3
W
3
0
3
4.5
L
Izanami
0
3
1
0.17
W
Baron Samedi
andreschucho
Baron Samedi
1
1
2
2
L
King Arthur
dhjraven
King Arthur
1
3
0
0.33
W
5
1
1
5.5
L
0
2
2
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
36,257
50,443
Taken
47,282
30,628
Mitigated
23,378
11,332
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,095
2,398
400
2,399
14,557
11,799
96
8,264
6,002
18,513
0
L
Agni
BrandaM
Agni
6,461
624
0
1,458
6,001
2,387
200
2,754
3,093
35,402
0
W
5,832
1,592
0
2,707
5,427
2,070
1,659
659
4,768
0
47,393
W
8,907
1,606
212
4,948
13,219
10,688
0
3,507
9,712
0
29,256
L
Izanami
5,247
4,085
597
4,139
10,457
4,122
428
5,475
4,720
0
48,526
W
Baron Samedi
andreschucho
Baron Samedi
8,311
704
1,677
4,098
8,785
3,542
92
4,162
4,623
38,098
0
L
King Arthur
dhjraven
King Arthur
6,896
191
0
1,310
10,087
8,806
0
565
9,441
1,764
24,395
W
10,514
5,111
0
3,252
8,818
2,902
4,699
2,449
6,369
50,506
0
L
2,289
297
0
1,029
9,341
3,514
0
1,767
7,498
0
28,831
W
2,693
1,665
0
2,224
11,033
4,176
0
1,765
9,268
0
34,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
32,042
251
Minions Killed
295
0
Camps Cleared
0
1,047,281
Distance Traveled
1,023,629
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,787
526
16
1
0
222,421
0
L
Agni
5,498
500
60
5
0
218,089
0
W
Neith
6,866
624
77
7
0
167,048
0
W
Chaac
6,350
577
27
2
0
209,812
0
L
Izanami
5,672
516
92
8
0
187,384
2
W
Baron Samedi
6,021
547
58
5
0
208,235
0
L
King Arthur
5,225
475
41
4
0
216,441
0
W
Sol
7,183
653
84
8
0
204,667
6
L
Pele
5,060
460
42
4
0
202,946
0
W
Kali
5,622
511
49
4
0
233,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role