Player Matchup

Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BennyD19
Odin
Level 128
God Stats
3W - 1L
1,733 SR
Queue Stats
110W - 94L
1,489 Elo+
Party 1
Bacchus
Bacchus
Thulhuu
Bacchus
Level 53
God Stats
1W - 0L
1,685 SR
Queue Stats
47W - 46L
1,373 Elo+
Party 1
Medusa
Medusa
gabrielxhc
Medusa
Level 57
God Stats
3W - 1L
1,539 SR
Queue Stats
21W - 25L
1,462 Elo+
Solo
Nemesis
Nemesis
mintsan
Nemesis
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 101L
1,483 Elo+
Party 1
Team Averages
Level 84
1,591 SR
1,461 Elo+

VS

Team Averages
Level 89
1,514 SR
1,408 Elo+
Yemoja
Yemoja
 
Yemoja
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Voobzy
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,421 Elo+
Solo
Izanami
Izanami
counseledbroom
Izanami
Level 137
God Stats
4W - 7L
1,571 SR
Queue Stats
83W - 76L
1,553 Elo+
Solo
Agni
Agni
freedom2game21
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 3 / 3
6,295
572
4,675
5,556
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
1 / 0 / 2
5,909
537
6,548
10,402
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Thulhuu
Bacchus
8
1 / 0 / 4
5,582
507
4,941
8,196
6,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
gabrielxhc
Medusa
10
1 / 4 / 3
5,667
515
2,263
8,491
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mintsan
Nemesis
11
5 / 1 / 4
6,516
592
5,932
8,546
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 2
5,819
529
2,934
7,949
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
9
0 / 1 / 0
5,343
486
7,527
10,197
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Voobzy
Thor
9
1 / 3 / 1
5,357
487
6,143
9,408
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
6,467
588
5,484
5,665
2,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 3 / 0
6,325
575
4,728
6,758
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
8
8
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
3
1.5
L
Yemoja
 
Yemoja
0
2
2
0.5
L
King Arthur
 
King Arthur
0
1
0
0
W
Odin
1
0
2
2
W
Bacchus
Thulhuu
Bacchus
1
0
4
3
L
Thor
Voobzy
Thor
1
3
1
0.5
L
3
2
0
1.5
L
4
3
0
1.33
W
Medusa
gabrielxhc
Medusa
1
4
3
0.63
W
Nemesis
mintsan
Nemesis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
26,816
41,191
Taken
39,977
20,371
Mitigated
21,608
11,608
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,675
902
0
526
5,556
1,984
0
2,551
3,005
34,184
0
L
Yemoja
 
Yemoja
2,934
1,311
1,311
1,450
7,949
6,210
0
4,197
3,752
14,056
0
L
King Arthur
 
King Arthur
7,527
974
0
2,165
10,197
6,771
0
825
9,372
0
34,887
W
Odin
6,548
1,099
0
3,748
10,402
6,687
0
915
9,487
0
37,305
W
Bacchus
Thulhuu
Bacchus
4,941
879
1,500
3,930
8,196
6,040
0
1,438
6,758
15,354
0
L
Thor
Voobzy
Thor
6,143
1,739
0
2,760
9,408
3,518
0
893
8,515
0
29,487
L
5,484
4,078
0
1,823
5,665
2,199
954
1,334
4,331
0
56,032
L
4,728
539
0
1,777
6,758
2,910
0
2,367
4,391
29,656
0
W
Medusa
gabrielxhc
Medusa
2,263
722
0
360
8,491
2,607
689
614
7,877
0
35,996
W
Nemesis
mintsan
Nemesis
5,932
2,541
0
1,544
8,546
3,053
0
2,144
6,402
0
34,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
29,311
259
Minions Killed
262
0
Camps Cleared
0
1,106,307
Distance Traveled
1,012,982
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,295
572
58
5
0
187,839
0
L
Yemoja
5,819
529
18
2
0
186,590
4
L
King Arthur
5,343
486
47
4
0
220,533
0
W
Odin
5,909
537
76
7
0
226,972
1
W
Bacchus
5,582
507
17
2
0
226,049
0
L
Thor
5,357
487
43
4
0
231,866
1
L
Izanami
6,467
588
98
9
0
181,127
0
L
Agni
6,325
575
56
5
0
192,866
4
W
Medusa
5,667
515
59
5
0
210,731
0
W
Nemesis
6,516
592
49
4
0
254,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role