Player Matchup

Vulcan
Vulcan
DingaIingking
Vulcan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,375 Elo+
Party 1
Vamana
Vamana
Morphenomenal6
Vamana
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 1
Skadi
Skadi
OriginalSteve
Skadi
Level 79
God Stats
1W - 1L
1,257 SR
Queue Stats
4W - 8L
1,173 Elo+
Party 1
Eset
Eset
RubberSkunk
Eset
Level 162
God Stats
2W - 6L
1,500 SR
Queue Stats
581W - 618L
1,445 Elo+
Solo
Charybdis
Charybdis
Tranovak
Charybdis
Level 88
God Stats
7W - 8L
1,061 SR
Queue Stats
253W - 242L
1,451 Elo+
Solo
Team Averages
Level 87
1,320 SR
1,342 Elo+

VS

Team Averages
Level 71
1,430 SR
1,455 Elo+
Raijin
Raijin
Lambofgod10
Raijin
Level 29
God Stats
2W - 3L
1,356 SR
Queue Stats
93W - 82L
1,480 Elo+
Party 3
Ne Zha
Ne Zha
Perfectdrug420
Ne Zha
Level 127
God Stats
2W - 3L
1,510 SR
Queue Stats
140W - 118L
1,518 Elo+
Party 3
Kuzenbo
Kuzenbo
ThatOneMeatloaf
Kuzenbo
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 171L
1,469 Elo+
Solo
Xing Tian
Xing Tian
doomyfadel7
Xing Tian
Level 25
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 17L
1,337 Elo+
Party 2
Amaterasu
Amaterasu
temp-794743
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 200L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
10,229
930
20,341
6,891
3,393
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 3 / 10
8,724
793
8,335
12,874
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 4 / 13
9,480
862
13,697
10,594
4,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 3 / 12
9,991
908
8,978
8,478
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Tranovak
Charybdis
16
1 / 1 / 14
9,215
838
9,646
8,432
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
3 / 3 / 7
9,235
840
11,510
10,918
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 2 / 5
9,060
824
11,945
10,499
5,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 5
7,640
695
6,633
18,379
19,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
doomyfadel7
Xing Tian
11
0 / 10 / 3
6,572
597
2,338
14,737
11,944
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
temp-794743
Amaterasu
13
2 / 3 / 4
7,720
702
3,579
10,739
9,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
23
Kills
12
13
Deaths
23
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Raijin
3
3
7
2.17
W
3
3
10
2.67
W
5
4
13
2.88
L
6
2
5
4.25
W
6
3
12
4
L
1
5
5
0.7
W
Charybdis
Tranovak
Charybdis
1
1
14
8
L
Xing Tian
doomyfadel7
Xing Tian
0
10
3
0.15
L
Amaterasu
temp-794743
Amaterasu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,997
Damage
36,005
47,269
Taken
65,272
29,318
Mitigated
52,015
15,302
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,341
8,304
1,260
1,180
6,891
3,393
574
3,272
3,619
39,647
0
L
Raijin
11,510
1,087
764
2,747
10,918
5,411
0
5,246
5,485
28,966
0
W
8,335
3,944
438
2,328
12,874
13,974
915
5,837
7,037
0
12,190
W
13,697
6,482
1,664
2,230
10,594
4,540
2,168
4,428
6,166
0
25,156
L
11,945
1,749
1,312
3,900
10,499
5,787
0
4,984
5,330
0
19,951
W
8,978
490
1,956
1,398
8,478
3,659
843
3,712
4,766
16,160
0
L
6,633
1,275
741
4,391
18,379
19,338
0
7,772
10,428
15,907
0
W
Charybdis
Tranovak
Charybdis
9,646
4,764
421
2,427
8,432
3,752
2,212
3,232
5,200
0
27,546
L
Xing Tian
doomyfadel7
Xing Tian
2,338
96
0
0
14,737
11,944
0
6,144
8,335
6,660
0
L
Amaterasu
temp-794743
Amaterasu
3,579
601
408
1,300
10,739
9,535
0
5,173
5,361
0
11,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
40,227
148
Minions Killed
91
0
Camps Cleared
0
1,147,650
Distance Traveled
1,076,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,229
930
44
4
0
251,254
0
L
Raijin
9,235
840
59
5
0
213,912
0
W
Vamana
8,724
793
15
1
0
241,494
0
W
Skadi
9,480
862
27
2
0
200,800
0
L
Ne Zha
9,060
824
7
1
0
270,146
0
W
Eset
9,991
908
18
2
0
231,891
0
L
Kuzenbo
7,640
695
15
1
0
205,371
0
W
Charybdis
9,215
838
44
4
0
222,211
0
L
Xing Tian
6,572
597
6
1
0
166,081
0
L
Amaterasu
7,720
702
4
0
0
221,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role