Player Matchup

Skadi
Skadi
Combatliger
Skadi
Level 79
God Stats
6W - 2L
1,500 SR
Queue Stats
51W - 40L
1,280 Elo+
Solo
Chronos
Chronos
bl4kl4b3l
Chronos
Level 142
God Stats
9W - 6L
1,582 SR
Queue Stats
173W - 175L
1,594 Elo+
Party 1
Arachne
Arachne
incognoodles
Arachne
Level 125
God Stats
4W - 3L
1,708 SR
Queue Stats
75W - 74L
1,557 Elo+
Party 1
Team Averages
Level 115
1,597 SR
1,477 Elo+

VS

Team Averages
Level 134
1,521 SR
1,478 Elo+
Da Ji
Da Ji
Hufflepuff7457
Da Ji
Level 146
God Stats
3W - 6L
1,562 SR
Queue Stats
386W - 413L
1,537 Elo+
Solo
Ganesha
Ganesha
Mr Hijacks
Ganesha
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 176L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
SonOfHades000
Baron Samedi
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,723
715
10,051
8,415
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
bl4kl4b3l
Chronos
17
0 / 3 / 5
10,785
719
16,057
9,247
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
incognoodles
Arachne
17
3 / 2 / 1
10,343
690
10,340
17,105
10,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,939
663
10,206
14,021
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Mr Hijacks
Ganesha
16
0 / 1 / 8
10,621
708
7,452
18,421
27,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SonOfHades000
Baron Samedi
16
6 / 2 / 2
10,531
702
10,762
9,899
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
8
8
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
2
2
6
2.5
L
Ganesha
Mr Hijacks
Ganesha
0
1
8
4
L
Baron Samedi
SonOfHades000
Baron Samedi
6
2
2
3.5
W
Chronos
bl4kl4b3l
Chronos
0
3
5
0.83
W
Arachne
incognoodles
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
28,420
34,767
Taken
42,341
16,410
Mitigated
41,117
11,304
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,051
3,002
0
835
8,415
2,976
999
5,131
3,284
0
48,269
L
10,206
1,813
0
2,098
14,021
7,265
0
6,071
7,950
0
34,111
L
Ganesha
Mr Hijacks
Ganesha
7,452
388
0
5,487
18,421
27,108
0
6,413
12,008
34,790
0
L
Baron Samedi
SonOfHades000
Baron Samedi
10,762
494
1,961
2,252
9,899
6,744
0
3,639
6,260
57,580
0
W
Chronos
bl4kl4b3l
Chronos
16,057
4,024
0
3,321
9,247
3,269
1,607
5,061
4,186
79,669
0
W
Arachne
incognoodles
Arachne
10,340
6,415
0
7,148
17,105
10,165
873
8,349
8,756
0
25,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
31,091
214
Minions Killed
198
0
Camps Cleared
0
828,759
Distance Traveled
813,810
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,723
715
64
4
0
238,674
0
L
Da Ji
9,939
663
81
5
0
280,737
0
L
Ganesha
10,621
708
2
0
0
278,033
0
L
Baron Samedi
10,531
702
115
8
0
255,040
2
W
Chronos
10,785
719
126
8
0
255,987
0
W
Arachne
10,343
690
24
2
0
334,098
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role