Player Matchup

Danzaburou
Danzaburou
DarkWalesX13
Danzaburou
Level 114
God Stats
0W - 2L
1,511 SR
Queue Stats
192W - 213L
1,454 Elo+
Solo
The Morrigan
The Morrigan
Nana8342
The Morrigan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 125L
1,236 Elo+
Solo
Shiva
Shiva
Owen
Shiva
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,922 Elo+
Party 1
Kuzenbo
Kuzenbo
SmellyPellie
Kuzenbo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
jimbosasauce
Ganesha
Level 68
God Stats
2W - 2L
1,807 SR
Queue Stats
175W - 181L
1,545 Elo+
Solo
Team Averages
Level 80
1,564 SR
1,531 Elo+

VS

Team Averages
Level 142
1,584 SR
1,521 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BatmanWithaGun
Athena
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 213L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HeuristicRaiN
Baron Samedi
Level 129
God Stats
4W - 1L
1,701 SR
Queue Stats
415W - 395L
1,574 Elo+
Solo
Kukulkan
Kukulkan
jabessevilan
Kukulkan
Level 137
God Stats
9W - 3L
1,927 SR
Queue Stats
964W - 974L
1,562 Elo+
Solo
Jormungandr
Jormungandr
tluc220
Jormungandr
Level 155
God Stats
3W - 2L
1,292 SR
Queue Stats
253W - 262L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkWalesX13
Danzaburou
18
3 / 3 / 8
10,264
733
13,508
12,219
5,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Nana8342
The Morrigan
12
1 / 11 / 6
7,892
564
4,324
13,527
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Owen
Shiva
17
6 / 5 / 7
9,881
706
23,212
17,728
21,597
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
SmellyPellie
Kuzenbo
16
3 / 6 / 8
8,939
639
10,359
20,835
25,398
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
jimbosasauce
Ganesha
16
1 / 6 / 9
9,195
657
11,679
18,488
21,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
8 / 6 / 8
10,357
740
14,847
17,597
11,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 3 / 23
11,447
818
9,921
25,166
41,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
HeuristicRaiN
Baron Samedi
20
9 / 1 / 14
12,087
863
22,539
14,139
10,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
jabessevilan
Kukulkan
17
3 / 4 / 14
10,726
766
11,657
14,755
11,159
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
tluc220
Jormungandr
20
8 / 2 / 16
11,649
832
16,421
16,799
29,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
14
Kills
31
31
Deaths
16
38
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
6
8
2
W
3
3
23
4.83
L
Danzaburou
DarkWalesX13
Danzaburou
3
3
8
2.33
W
Baron Samedi
HeuristicRaiN
Baron Samedi
9
1
14
16
L
The Morrigan
Nana8342
The Morrigan
1
11
6
0.36
L
Shiva
Owen
Shiva
6
5
7
1.9
L
Kuzenbo
SmellyPellie
Kuzenbo
3
6
8
1.17
W
Kukulkan
jabessevilan
Kukulkan
3
4
14
2.5
L
Ganesha
jimbosasauce
Ganesha
1
6
9
0.92
W
Jormungandr
tluc220
Jormungandr
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,082
Damage
75,385
82,797
Taken
88,456
79,060
Mitigated
104,004
17,614
Healing
42,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,847
2,536
516
3,834
17,597
11,063
857
3,887
13,710
0
26,589
W
9,921
2,597
2,675
5,299
25,166
41,778
584
6,112
19,054
16,318
0
L
Danzaburou
DarkWalesX13
Danzaburou
13,508
2,975
907
3,626
12,219
5,702
0
8,892
3,052
0
33,951
W
Baron Samedi
HeuristicRaiN
Baron Samedi
22,539
3,074
9,737
7,320
14,139
10,670
2,986
5,643
8,496
43,568
0
L
The Morrigan
Nana8342
The Morrigan
4,324
973
135
51
13,527
5,294
0
11,234
1,755
5,295
645
L
Shiva
Owen
Shiva
23,212
4,838
2,206
3,365
17,728
21,597
0
10,139
6,951
0
34,449
L
Kuzenbo
SmellyPellie
Kuzenbo
10,359
3,132
1,215
2,196
20,835
25,398
0
14,934
5,356
13,218
852
W
Kukulkan
jabessevilan
Kukulkan
11,657
1,195
3,328
3,890
14,755
11,159
820
4,834
9,921
33,681
0
L
Ganesha
jimbosasauce
Ganesha
11,679
1,490
344
3,569
18,488
21,069
0
12,646
5,145
21,203
0
W
Jormungandr
tluc220
Jormungandr
16,421
2,514
1,924
3,903
16,799
29,334
1,161
4,757
12,042
31,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
56,266
95
Minions Killed
195
0
Camps Cleared
0
1,057,330
Distance Traveled
1,279,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,357
740
23
2
0
253,243
0
W
Athena
11,447
818
18
1
0
291,512
0
L
Danzaburou
10,264
733
43
3
0
247,781
0
W
Baron Samedi
12,087
863
61
4
0
234,153
0
L
The Morrigan
7,892
564
6
0
0
143,265
0
L
Shiva
9,881
706
36
3
0
234,015
0
L
Kuzenbo
8,939
639
6
0
0
237,229
0
W
Kukulkan
10,726
766
58
4
0
257,138
0
L
Ganesha
9,195
657
4
0
0
195,040
0
W
Jormungandr
11,649
832
35
3
0
243,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role