Player Matchup

Yemoja
Yemoja
Lavish Scion
Yemoja
Level 146
God Stats
9W - 4L
1,407 SR
Queue Stats
231W - 237L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
MessiahsSon741
Jing Wei
Level 83
God Stats
8W - 9L
1,316 SR
Queue Stats
33W - 38L
1,394 Elo+
Party 1
Merlin
Merlin
Soruto3
Merlin
Level 129
God Stats
2W - 5L
1,326 SR
Queue Stats
232W - 252L
1,440 Elo+
Party 1
Susano
Susano
ghostguy1236
Susano
Level 128
God Stats
14W - 16L
1,585 SR
Queue Stats
169W - 180L
1,468 Elo+
Party 1
Erlang Shen
Erlang Shen
shock_wave-307
Erlang Shen
Level 143
God Stats
7W - 6L
1,433 SR
Queue Stats
486W - 527L
1,402 Elo+
Solo
Team Averages
Level 126
1,413 SR
1,424 Elo+

VS

Team Averages
Level 93
1,483 SR
1,431 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBossBrist
Morgan Le Fay
Level 115
God Stats
20W - 18L
1,408 SR
Queue Stats
157W - 167L
1,449 Elo+
Party 2
Yemoja
Yemoja
TexasGuyTy
Yemoja
Level 29
God Stats
15W - 18L
1,564 SR
Queue Stats
31W - 53L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
TinyArmy
Gilgamesh
Level 128
God Stats
7W - 5L
1,379 SR
Queue Stats
247W - 290L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
yipmog
Danzaburou
Level 66
God Stats
37W - 35L
1,567 SR
Queue Stats
54W - 80L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 3 / 2
5,291
529
3,046
9,986
6,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
8
2 / 2 / 0
4,971
497
6,444
11,019
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Soruto3
Merlin
10
0 / 2 / 0
5,501
550
2,534
4,937
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
9
0 / 5 / 0
5,025
503
3,495
10,364
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
shock_wave-307
Erlang Shen
9
0 / 4 / 0
5,096
510
3,209
11,308
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
9 / 0 / 0
7,057
706
7,985
4,349
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
BigBossBrist
Morgan Le Fay
11
1 / 0 / 2
6,141
614
3,129
5,597
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
TexasGuyTy
Yemoja
9
1 / 1 / 3
5,564
556
4,713
6,533
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
TinyArmy
Gilgamesh
10
3 / 0 / 2
6,139
614
6,248
9,051
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
yipmog
Danzaburou
9
2 / 1 / 2
5,391
539
10,551
9,207
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
16
16
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
0
0
9
W
Morgan Le Fay
BigBossBrist
Morgan Le Fay
1
0
2
2
L
Yemoja
0
3
2
0.33
L
Jing Wei
2
2
0
1
L
Merlin
Soruto3
Merlin
0
2
0
0
W
Yemoja
TexasGuyTy
Yemoja
1
1
3
2.5
W
Gilgamesh
TinyArmy
Gilgamesh
3
0
2
4
L
Susano
0
5
0
0
L
Erlang Shen
shock_wave-307
Erlang Shen
0
4
0
0
W
Danzaburou
yipmog
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
32,626
47,614
Taken
34,737
19,616
Mitigated
16,706
15,112
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,985
3,271
0
900
4,349
1,877
0
396
3,953
0
47,643
W
Morgan Le Fay
BigBossBrist
Morgan Le Fay
3,129
0
0
1,665
5,597
2,104
0
2,138
3,459
37,255
0
L
Yemoja
3,046
960
1,795
1,872
9,986
6,590
0
2,190
7,796
16,681
0
L
Jing Wei
6,444
4,305
0
3,613
11,019
3,550
0
2,247
8,772
0
29,184
L
Merlin
Soruto3
Merlin
2,534
91
0
511
4,937
1,541
0
1,856
2,925
40,077
0
W
Yemoja
TexasGuyTy
Yemoja
4,713
1,031
420
1,586
6,533
4,745
0
1,562
4,971
18,227
0
W
Gilgamesh
TinyArmy
Gilgamesh
6,248
2,180
0
2,254
9,051
4,498
0
0
9,051
0
41,899
L
Susano
3,495
357
0
2,910
10,364
3,337
0
1,148
9,136
0
29,382
L
Erlang Shen
shock_wave-307
Erlang Shen
3,209
1,582
0
4,411
11,308
4,598
0
155
11,143
0
29,081
W
Danzaburou
yipmog
Danzaburou
10,551
4,441
244
5,137
9,207
3,482
0
1,484
7,723
0
42,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
30,292
268
Minions Killed
315
0
Camps Cleared
0
978,466
Distance Traveled
1,005,700
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,057
706
68
7
0
216,943
0
W
Morgan Le Fay
6,141
614
88
9
0
191,603
4
L
Yemoja
5,291
529
30
3
0
170,865
8
L
Jing Wei
4,971
497
58
6
0
195,799
1
L
Merlin
5,501
550
77
8
0
189,333
0
W
Yemoja
5,564
556
28
3
0
201,229
0
W
Gilgamesh
6,139
614
67
7
0
207,891
10
L
Susano
5,025
503
48
5
0
208,415
0
L
Erlang Shen
5,096
510
55
6
0
214,054
0
W
Danzaburou
5,391
539
64
6
0
188,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role